Player Matchup

Ah Puch
Ah Puch
Brosnikow
Ah Puch
Level 28
God Stats
3W - 2L
1,476 SR
Queue Stats
41W - 59L
1,249 Elo+
Party 1
Hera
Hera
CholeraPrime
Hera
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo
Geb
Geb
Pivvalo
Geb
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 34L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
Stýlz
Gilgamesh
Level 37
God Stats
3W - 0L
1,676 SR
Queue Stats
78W - 76L
1,451 Elo+
Solo
Artemis
Artemis
byRedemptiion
Artemis
Level 125
God Stats
9W - 5L
1,627 SR
Queue Stats
68W - 73L
1,537 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,391 Elo+

VS

Team Averages
Level 96
1,405 SR
1,488 Elo+
Anhur
Anhur
CountingOnRain
Anhur
Level 150
God Stats
0W - 4L
1,450 SR
Queue Stats
118W - 113L
1,508 Elo+
Party 2
King Arthur
King Arthur
PunyTinyWeeBits
King Arthur
Level 69
God Stats
39W - 47L
1,443 SR
Queue Stats
124W - 133L
1,488 Elo+
Party 2
Nox
Nox
SiggoJello
Nox
Level 66
God Stats
1W - 6L
1,165 SR
Queue Stats
25W - 37L
1,421 Elo+
Party 2
Fenrir
Fenrir
TooDeeBrolaire
Fenrir
Level 87
God Stats
0W - 3L
1,380 SR
Queue Stats
36W - 41L
1,537 Elo+
Party 2
Aphrodite
Aphrodite
darklingosa
Aphrodite
Level 106
God Stats
21W - 18L
1,588 SR
Queue Stats
239W - 256L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brosnikow
Ah Puch
20
2 / 3 / 7
14,509
1,036
28,866
15,578
7,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 0
9,801
700
0
0
0
Geb
20
2 / 1 / 7
15,180
1,084
12,104
23,752
35,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Stýlz
Gilgamesh
16
0 / 1 / 0
11,319
809
149
1,155
392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
20
6 / 3 / 3
14,904
1,065
36,996
22,436
11,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

67

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 3
14,550
1,039
20,096
16,484
8,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PunyTinyWeeBits
King Arthur
18
0 / 4 / 4
12,525
895
11,907
28,354
36,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 1 / 3
13,151
939
6,284
11,278
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 2 / 5
12,942
924
13,251
16,608
9,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
darklingosa
Aphrodite
19
1 / 0 / 5
13,436
960
9,148
16,202
13,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
10
Kills
8
8
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Brosnikow
Ah Puch
2
3
7
1.83
W
0
0
0
0
L
5
3
3
2.17
W
Geb
2
1
7
5.5
L
King Arthur
PunyTinyWeeBits
King Arthur
0
4
4
0.5
L
1
1
3
2.5
W
Gilgamesh
Stýlz
Gilgamesh
0
1
0
0
L
1
2
5
1.75
W
Artemis
6
3
3
2.5
L
Aphrodite
darklingosa
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,115
Damage
60,686
62,921
Taken
88,926
55,939
Mitigated
73,542
10,963
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Brosnikow
Ah Puch
28,866
1,545
0
1,549
15,578
7,929
0
2,377
13,201
74,809
0
W
0
0
0
0
0
0
0
0
0
0
0
L
20,096
12,518
0
1,262
16,484
8,437
0
8,478
8,006
0
51,952
W
Geb
12,104
2,034
0
1,182
23,752
35,643
0
7,221
16,531
18,759
0
L
King Arthur
PunyTinyWeeBits
King Arthur
11,907
544
0
0
28,354
36,396
0
9,609
18,745
219
34,169
L
6,284
209
0
566
11,278
6,094
0
6,772
4,506
23,689
0
W
Gilgamesh
Stýlz
Gilgamesh
149
68
0
6
1,155
392
0
147
1,008
0
830
L
13,251
3,188
0
814
16,608
9,387
0
6,706
9,902
0
24,200
W
Artemis
36,996
25,247
0
8,226
22,436
11,975
0
5,906
16,530
0
73,868
L
Aphrodite
darklingosa
Aphrodite
9,148
414
6,101
7,545
16,202
13,228
0
9,405
6,797
53,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,713
Gold Earned
66,604
221
Minions Killed
350
3
Camps Cleared
10
705,320
Distance Traveled
1,247,622
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,509
1,036
123
9
1
236,330
1
W
Hera
9,801
700
0
0
0
0
0
L
Anhur
14,550
1,039
86
6
9
232,554
0
W
Geb
15,180
1,084
12
1
0
242,723
0
L
King Arthur
12,525
895
51
4
0
244,452
0
L
Nox
13,151
939
56
4
1
259,112
0
W
Gilgamesh
11,319
809
0
0
0
5,850
0
L
Fenrir
12,942
924
27
2
0
266,309
0
W
Artemis
14,904
1,065
86
6
2
220,417
0
L
Aphrodite
13,436
960
130
9
0
245,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role