Player Matchup

Sobek
Sobek
 
Sobek
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CURTSKI12
Discordia
Level 29
God Stats
2W - 2L
1,330 SR
Queue Stats
207W - 212L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Fozo2
Guan Yu
Level 105
God Stats
6W - 5L
1,583 SR
Queue Stats
537W - 570L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Jashper
Cabrakan
Level 121
God Stats
1W - 1L
1,259 SR
Queue Stats
219W - 193L
1,562 Elo+
Solo
Anubis
Anubis
potentialelf1
Anubis
Level 117
God Stats
5W - 0L
1,425 SR
Queue Stats
182W - 153L
1,541 Elo+
Solo
Team Averages
Level 90
1,419 SR
1,513 Elo+

VS

Team Averages
Level 88
1,386 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BlackPadre
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Terra
Terra
KellOsHi
Terra
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
22W - 32L
1,444 Elo+
Solo
Chernobog
Chernobog
Kenooby
Chernobog
Level 61
God Stats
5W - 11L
990 SR
Queue Stats
631W - 641L
1,476 Elo+
Solo
Hou Yi
Hou Yi
Terrim
Hou Yi
Level 159
God Stats
19W - 12L
1,651 SR
Queue Stats
1,235W - 1,252L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 1 / 20
11,447
818
10,780
21,962
31,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
CURTSKI12
Discordia
16
2 / 2 / 19
10,073
720
23,409
12,721
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fozo2
Guan Yu
17
5 / 1 / 20
11,437
817
10,300
23,078
30,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Jashper
Cabrakan
18
6 / 2 / 16
11,498
821
15,672
19,227
30,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 16
11,469
819
19,536
16,922
11,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 5 / 6
8,711
622
14,033
20,187
8,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 8 / 1
8,815
630
7,161
17,327
13,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
KellOsHi
Terra
17
2 / 2 / 3
9,651
689
10,676
17,632
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Kenooby
Chernobog
17
3 / 6 / 3
9,983
713
16,076
18,471
9,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Terrim
Hou Yi
11
0 / 6 / 2
7,623
545
6,059
15,583
7,657
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
26
Kills
7
7
Deaths
27
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
20
14
L
Hun Batz
 
Hun Batz
1
5
6
0.8
L
1
8
1
0.19
W
Discordia
CURTSKI12
Discordia
2
2
19
5.75
W
Guan Yu
Fozo2
Guan Yu
5
1
20
15
W
Cabrakan
Jashper
Cabrakan
6
2
16
7
L
Terra
KellOsHi
Terra
2
2
3
1.75
L
Chernobog
Kenooby
Chernobog
3
6
3
0.75
L
Hou Yi
Terrim
Hou Yi
0
6
2
0.17
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,697
Damage
54,005
93,910
Taken
89,200
110,572
Mitigated
56,665
53,846
Healing
33,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,780
656
1,617
5,498
21,962
31,014
366
1,828
20,134
17,706
0
L
Hun Batz
 
Hun Batz
14,033
2,733
2,748
4,617
20,187
8,779
233
15,253
4,934
0
29,635
L
7,161
2,221
1,281
1,185
17,327
13,678
384
14,080
3,247
0
21,046
W
Discordia
CURTSKI12
Discordia
23,409
2,726
2,347
623
12,721
6,635
2,902
1,554
11,167
49,376
0
W
Guan Yu
Fozo2
Guan Yu
10,300
720
17,888
13,707
23,078
30,792
985
1,928
21,150
0
22,189
W
Cabrakan
Jashper
Cabrakan
15,672
786
2,229
2,469
19,227
30,295
409
2,669
16,558
27,944
0
L
Terra
KellOsHi
Terra
10,676
1,265
9,719
8,300
17,632
17,303
252
14,279
3,353
18,502
0
L
Chernobog
Kenooby
Chernobog
16,076
8,295
1,141
2,380
18,471
9,248
800
14,343
4,128
0
29,983
L
Hou Yi
Terrim
Hou Yi
6,059
1,041
693
1,585
15,583
7,657
132
11,442
4,141
0
14,512
W
19,536
1,886
1,524
5,944
16,922
11,836
2,880
2,697
14,225
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
44,783
157
Minions Killed
117
0
Camps Cleared
0
1,226,607
Distance Traveled
1,104,239
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,447
818
9
1
0
285,188
1
L
Hun Batz
8,711
622
35
3
0
239,405
1
L
Set
8,815
630
19
1
0
227,633
2
W
Discordia
10,073
720
53
4
0
189,285
2
W
Guan Yu
11,437
817
33
2
0
308,801
0
W
Cabrakan
11,498
821
21
2
0
236,827
2
L
Terra
9,651
689
9
1
0
266,809
1
L
Chernobog
9,983
713
38
3
0
233,295
2
L
Hou Yi
7,623
545
16
1
0
137,097
1
W
Anubis
11,469
819
41
3
0
206,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role