Player Matchup

Merlin
Merlin
CristianSlim
Merlin
Level 160
God Stats
4W - 4L
1,431 SR
Queue Stats
124W - 190L
1,299 Elo+
Solo
Neith
Neith
LegendaryMoney9
Neith
Level 61
God Stats
8W - 14L
1,587 SR
Queue Stats
102W - 139L
1,346 Elo+
Solo
Lancelot
Lancelot
TRAP WSA
Lancelot
Level 68
God Stats
3W - 7L
1,309 SR
Queue Stats
71W - 105L
1,339 Elo+
Solo
Team Averages
Level 96
1,442 SR
1,328 Elo+

VS

Team Averages
Level 54
1,353 SR
1,232 Elo+
Neith
Neith
Abedafanij
Neith
Level 18
God Stats
8W - 12L
1,159 SR
Queue Stats
14W - 25L
1,078 Elo+
Party 1
Cliodhna
Cliodhna
Kidd_Wonder261
Cliodhna
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,353 Elo+
Solo
Chaac
Chaac
QuietGo2Bed
Chaac
Level 65
God Stats
6W - 5L
1,401 SR
Queue Stats
27W - 42L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 1 / 5
12,059
603
10,066
15,905
7,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 4 / 1
12,747
637
9,255
15,450
12,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
TRAP WSA
Lancelot
16
3 / 3 / 3
11,736
587
13,838
20,665
20,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 0 / 4
12,273
614
6,149
5,081
2,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
19
5 / 7 / 3
13,559
678
19,596
21,460
11,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 6
12,388
619
20,370
21,216
26,132
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
8
8
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
4
3
L
Merlin
0
1
5
2.5
W
Cliodhna
5
7
3
0.93
L
5
4
1
1.38
W
2
1
6
5
L
Lancelot
TRAP WSA
Lancelot
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
46,115
52,020
Taken
47,757
39,446
Mitigated
39,582
16,447
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,149
1,749
0
963
5,081
2,388
1,319
1,392
3,689
0
36,997
L
Merlin
10,066
785
1,272
6,747
15,905
7,075
280
432
15,261
61,324
0
W
Cliodhna
19,596
2,138
0
1,759
21,460
11,062
594
3,501
17,959
0
53,717
L
9,255
2,910
678
4,392
15,450
12,044
0
245
14,769
0
53,683
W
20,370
4,603
432
7,701
21,216
26,132
620
5,733
15,483
0
58,550
L
Lancelot
TRAP WSA
Lancelot
13,838
2,591
469
2,889
20,665
20,327
270
416
20,249
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
38,220
214
Minions Killed
213
9
Camps Cleared
8
1,061,966
Distance Traveled
1,083,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,273
614
77
4
0
337,038
0
L
Merlin
12,059
603
114
6
5
342,495
0
W
Cliodhna
13,559
678
68
3
5
340,764
2
L
Neith
12,747
637
74
4
1
340,972
0
W
Chaac
12,388
619
68
3
3
405,582
0
L
Lancelot
11,736
587
26
1
3
378,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role