Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DoctorDingaLang
Gilgamesh
Level 158
God Stats
5W - 6L
1,594 SR
Queue Stats
297W - 260L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
WhiteSilence313
Ah Puch
Level 157
God Stats
15W - 8L
1,623 SR
Queue Stats
625W - 621L
1,492 Elo+
Solo
Atlas
Atlas
Yokai1012
Atlas
Level 89
God Stats
26W - 15L
1,671 SR
Queue Stats
161W - 146L
1,502 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,507 Elo+

VS

Team Averages
Level 115
1,558 SR
1,526 Elo+
Kukulkan
Kukulkan
KENEBRA
Kukulkan
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
123W - 129L
1,498 Elo+
Solo
Achilles
Achilles
Kilik SR
Achilles
Level 105
God Stats
81W - 85L
1,625 SR
Queue Stats
287W - 258L
1,546 Elo+
Party 2
Medusa
Medusa
LokiChaosGod
Medusa
Level 133
God Stats
13W - 5L
1,675 SR
Queue Stats
62W - 50L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr FUMBLO
Gilgamesh
Level 105
God Stats
25W - 19L
1,555 SR
Queue Stats
151W - 138L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
iCAME2DO 1THING
Baron Samedi
Level 123
God Stats
32W - 19L
1,689 SR
Queue Stats
107W - 101L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 1
5,227
475
3,987
7,934
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
 
Thor
9
0 / 2 / 0
5,166
470
2,767
9,045
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DoctorDingaLang
Gilgamesh
10
3 / 1 / 2
6,045
550
5,579
8,098
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,153
559
4,643
4,721
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Yokai1012
Atlas
9
1 / 1 / 4
6,087
553
5,980
9,586
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KENEBRA
Kukulkan
12
1 / 0 / 0
6,862
624
1,873
5,096
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Kilik SR
Achilles
11
2 / 0 / 1
6,880
625
7,087
8,426
6,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
4 / 2 / 1
5,858
533
7,799
11,073
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mr FUMBLO
Gilgamesh
11
1 / 0 / 4
6,340
576
2,681
8,603
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
iCAME2DO 1THING
Baron Samedi
9
0 / 3 / 5
5,547
504
5,614
9,124
4,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
8
8
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
L
Thor
 
Thor
0
2
0
0
L
Gilgamesh
DoctorDingaLang
Gilgamesh
3
1
2
4
W
Kukulkan
KENEBRA
Kukulkan
1
0
0
1
W
Achilles
Kilik SR
Achilles
2
0
1
2.5
W
Medusa
4
2
1
2.25
W
Gilgamesh
Mr FUMBLO
Gilgamesh
1
0
4
3
L
0
1
0
0
L
Atlas
Yokai1012
Atlas
1
1
4
3
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
25,054
39,384
Taken
42,322
18,238
Mitigated
21,350
10,036
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,987
2,442
309
2,633
7,934
2,492
0
1,939
5,995
0
31,567
L
Thor
 
Thor
2,767
1,460
0
2,986
9,045
5,166
0
0
9,045
0
27,087
L
Gilgamesh
DoctorDingaLang
Gilgamesh
5,579
1,743
0
568
8,098
3,230
0
1,221
6,877
0
35,244
W
Kukulkan
KENEBRA
Kukulkan
1,873
524
0
1,162
5,096
2,144
49
3,529
1,567
57,019
0
W
Achilles
Kilik SR
Achilles
7,087
1,692
0
3,100
8,426
6,138
0
0
8,426
0
46,551
W
Medusa
7,799
3,649
0
3,258
11,073
3,736
204
2,748
8,325
0
42,440
W
Gilgamesh
Mr FUMBLO
Gilgamesh
2,681
1,190
0
4,377
8,603
4,565
0
1,725
6,878
0
42,827
L
4,643
539
0
965
4,721
2,040
0
1,541
3,180
59,366
0
L
Atlas
Yokai1012
Atlas
5,980
2,572
162
2,413
9,586
5,310
0
2,786
6,800
22,417
0
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
5,614
793
2,312
2,896
9,124
4,767
50
2,621
6,503
20,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
31,487
287
Minions Killed
386
0
Camps Cleared
0
1,080,474
Distance Traveled
1,114,539
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,227
475
50
5
0
197,128
1
L
Thor
5,166
470
51
5
0
206,028
2
L
Gilgamesh
6,045
550
59
5
0
243,138
1
W
Kukulkan
6,862
624
134
12
0
226,844
4
W
Achilles
6,880
625
86
8
0
208,164
3
W
Medusa
5,858
533
50
5
0
201,739
2
W
Gilgamesh
6,340
576
76
7
0
268,029
2
L
Ah Puch
6,153
559
105
10
0
218,509
4
L
Atlas
6,087
553
22
2
0
215,671
2
W
Baron Samedi
5,547
504
40
4
0
209,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role