Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jiiimmy
Chang'e
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
57W - 58L
1,486 Elo+
Solo
Anhur
Anhur
Ruanito179
Anhur
Level 157
God Stats
31W - 30L
1,607 SR
Queue Stats
699W - 637L
1,491 Elo+
Party 1
Cerberus
Cerberus
canelaseca05
Cerberus
Level 101
God Stats
36W - 26L
1,676 SR
Queue Stats
712W - 760L
1,502 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,496 Elo+

VS

Team Averages
Level 101
1,558 SR
1,453 Elo+
Baron Samedi
Baron Samedi
B4L34D05935
Baron Samedi
Level 67
God Stats
18W - 5L
1,655 SR
Queue Stats
77W - 77L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Kowareta-Chan
Gilgamesh
Level 104
God Stats
25W - 20L
1,537 SR
Queue Stats
397W - 419L
1,500 Elo+
Solo
Chiron
Chiron
Rabatrix
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 60L
1,458 Elo+
Solo
Mulan
Mulan
RoTciVFPV
Mulan
Level 88
God Stats
27W - 17L
1,728 SR
Queue Stats
251W - 251L
1,545 Elo+
Solo
Atlas
Atlas
Th3SuspectAU
Atlas
Level 86
God Stats
33W - 39L
1,372 SR
Queue Stats
802W - 888L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 0
7,663
547
6,094
14,767
8,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
 
Bakasura
10
0 / 2 / 0
6,355
454
5,102
12,391
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Jiiimmy
Chang'e
10
1 / 5 / 0
6,400
457
6,234
11,768
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
8
0 / 3 / 0
5,492
392
1,873
6,482
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
canelaseca05
Cerberus
10
0 / 4 / 2
6,343
453
4,284
15,692
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B4L34D05935
Baron Samedi
12
1 / 1 / 5
7,124
509
9,854
6,728
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Kowareta-Chan
Gilgamesh
14
5 / 0 / 5
8,582
613
11,490
12,304
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Rabatrix
Chiron
15
6 / 1 / 2
8,837
631
9,333
7,401
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
RoTciVFPV
Mulan
15
2 / 0 / 1
9,112
651
9,141
9,964
5,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 10
8,299
593
6,760
9,117
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
17
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Bakasura
 
Bakasura
0
2
0
0
W
Baron Samedi
B4L34D05935
Baron Samedi
1
1
5
3.5
L
Chang'e
Jiiimmy
Chang'e
1
5
0
0.2
W
Gilgamesh
Kowareta-Chan
Gilgamesh
5
0
5
7.5
W
Chiron
Rabatrix
Chiron
6
1
2
7
W
Mulan
RoTciVFPV
Mulan
2
0
1
2.5
L
Anhur
0
3
0
0
W
2
0
10
7
L
Cerberus
canelaseca05
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
46,578
61,100
Taken
45,514
32,925
Mitigated
27,823
13,869
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,094
531
0
3,964
14,767
8,029
0
1,703
13,064
0
50,239
L
Bakasura
 
Bakasura
5,102
3,914
0
1,778
12,391
5,291
0
2,726
9,665
0
37,979
W
Baron Samedi
B4L34D05935
Baron Samedi
9,854
1,020
1,473
3,041
6,728
3,510
1,198
2,604
3,859
52,025
0
L
Chang'e
Jiiimmy
Chang'e
6,234
625
412
2,379
11,768
4,857
0
5,258
6,510
36,488
0
W
Gilgamesh
Kowareta-Chan
Gilgamesh
11,490
4,922
0
2,120
12,304
6,663
715
2,320
9,557
0
78,866
W
Chiron
Rabatrix
Chiron
9,333
4,615
681
3,146
7,401
3,515
97
1,773
5,540
0
81,620
W
Mulan
RoTciVFPV
Mulan
9,141
1,434
0
6,193
9,964
5,963
1,577
0
9,964
0
77,990
L
Anhur
1,873
1,157
0
1,724
6,482
1,928
0
965
5,517
0
33,214
W
6,760
2,522
0
1,870
9,117
8,172
333
3,355
5,263
23,694
0
L
Cerberus
canelaseca05
Cerberus
4,284
236
0
3,612
15,692
12,820
0
5,962
9,730
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
41,954
361
Minions Killed
508
0
Camps Cleared
0
1,190,287
Distance Traveled
1,453,991
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,663
547
97
7
0
267,734
4
L
Bakasura
6,355
454
83
6
0
274,389
4
W
Baron Samedi
7,124
509
74
5
0
274,422
7
L
Chang'e
6,400
457
72
5
0
242,857
3
W
Gilgamesh
8,582
613
122
9
0
336,889
2
W
Chiron
8,837
631
122
9
0
261,529
3
W
Mulan
9,112
651
156
11
0
270,053
4
L
Anhur
5,492
392
56
4
0
163,432
4
W
Atlas
8,299
593
34
2
0
311,098
4
L
Cerberus
6,343
453
53
4
0
241,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role