Player Matchup

Ymir
Ymir
CreedUD
Ymir
Level 69
God Stats
6W - 11L
1,334 SR
Queue Stats
269W - 357L
1,363 Elo+
Party 3
Kali
Kali
DrannoC eL
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,323 Elo+
Party 1
Yu Huang
Yu Huang
Nostratepeta
Yu Huang
Level 76
God Stats
1W - 2L
1,535 SR
Queue Stats
276W - 357L
1,371 Elo+
Party 3
Geb
Geb
Wxlo
Geb
Level 45
God Stats
2W - 2L
1,666 SR
Queue Stats
62W - 71L
1,363 Elo+
Party 1
Charybdis
Charybdis
z668alex
Charybdis
Level 113
God Stats
4W - 4L
1,537 SR
Queue Stats
629W - 639L
1,356 Elo+
Solo
Team Averages
Level 66
1,514 SR
1,355 Elo+

VS

Team Averages
Level 111
1,585 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AngryAllastor
Nemesis
Level 85
God Stats
7W - 4L
1,626 SR
Queue Stats
269W - 289L
1,405 Elo+
Party 2
Chang'e
Chang'e
Go_Gyro
Chang'e
Level 124
God Stats
24W - 12L
1,669 SR
Queue Stats
223W - 174L
1,356 Elo+
Party 2
Camazotz
Camazotz
Oni-Benimaru
Camazotz
Level 113
God Stats
17W - 3L
1,629 SR
Queue Stats
444W - 445L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CreedUD
Ymir
8
2 / 2 / 1
5,408
601
5,848
8,170
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 6 / 1
4,501
500
2,336
8,850
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Nostratepeta
Yu Huang
8
0 / 1 / 1
4,597
511
2,876
5,237
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Wxlo
Geb
7
0 / 1 / 0
4,365
485
1,963
6,640
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
z668alex
Charybdis
5
0 / 0 / 0
3,670
408
1,463
3,581
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 0 / 2
5,098
566
4,634
4,744
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
 
Ra
9
2 / 0 / 1
4,969
552
2,102
3,709
1,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
9
2 / 1 / 2
5,297
589
3,564
6,383
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Go_Gyro
Chang'e
9
3 / 1 / 1
5,601
622
5,070
5,053
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Oni-Benimaru
Camazotz
10
1 / 1 / 2
5,841
649
4,329
7,990
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Ra
 
Ra
2
0
1
2.5
W
Nemesis
2
1
2
3
L
Ymir
CreedUD
Ymir
2
2
1
1.25
L
1
6
1
0.25
W
Chang'e
Go_Gyro
Chang'e
3
1
1
3.5
L
Yu Huang
Nostratepeta
Yu Huang
0
1
1
0.5
W
Camazotz
Oni-Benimaru
Camazotz
1
1
2
2
L
Geb
Wxlo
Geb
0
1
0
0
L
Charybdis
z668alex
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
19,699
32,478
Taken
27,879
13,040
Mitigated
10,293
8,580
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,634
3,225
0
1,112
4,744
1,316
676
598
4,146
0
32,126
W
Ra
 
Ra
2,102
675
642
1,419
3,709
1,617
764
1,166
2,543
22,484
0
W
Nemesis
3,564
1,774
0
639
6,383
2,143
0
1,159
5,184
0
30,314
L
Ymir
CreedUD
Ymir
5,848
3,066
0
2,632
8,170
3,943
0
0
7,821
24,621
0
L
2,336
1,360
0
949
8,850
2,801
0
1,880
6,800
0
18,121
W
Chang'e
Go_Gyro
Chang'e
5,070
742
58
1,925
5,053
1,612
672
2,808
1,947
27,647
0
L
Yu Huang
Nostratepeta
Yu Huang
2,876
346
0
1,380
5,237
1,887
0
2,681
2,250
27,407
0
W
Camazotz
Oni-Benimaru
Camazotz
4,329
2,025
0
5,503
7,990
3,605
360
4,618
3,372
0
33,129
L
Geb
Wxlo
Geb
1,963
363
230
1,326
6,640
3,677
0
1,727
4,869
15,951
0
L
Charybdis
z668alex
Charybdis
1,463
713
0
2,063
3,581
732
0
396
3,185
0
11,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
26,806
148
Minions Killed
283
0
Camps Cleared
0
753,487
Distance Traveled
884,635
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,098
566
64
7
0
157,176
3
W
Ra
4,969
552
45
5
0
163,729
1
W
Nemesis
5,297
589
55
6
0
211,079
0
L
Ymir
5,408
601
43
5
0
157,562
2
L
Kali
4,501
500
26
3
0
171,408
0
W
Chang'e
5,601
622
51
6
0
182,171
0
L
Yu Huang
4,597
511
52
6
0
162,607
1
W
Camazotz
5,841
649
68
8
0
170,480
1
L
Geb
4,365
485
10
1
0
171,518
2
L
Charybdis
3,670
408
17
2
0
90,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role