Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chadderssss
Nemesis
Level 117
God Stats
5W - 4L
1,473 SR
Queue Stats
143W - 135L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
FanDeWiferlo
Baron Samedi
Level 84
God Stats
3W - 4L
1,624 SR
Queue Stats
95W - 99L
1,589 Elo+
Solo
Athena
Athena
Slazzsz
Athena
Level 116
God Stats
3W - 0L
1,863 SR
Queue Stats
125W - 128L
1,583 Elo+
Party 1
Neith
Neith
yanarossy
Neith
Level 160
God Stats
3W - 3L
1,707 SR
Queue Stats
57W - 40L
1,670 Elo+
Solo
Team Averages
Level 121
1,634 SR
1,595 Elo+

VS

Team Averages
Level 124
1,584 SR
1,561 Elo+
Agni
Agni
CharlZie
Agni
Level 139
God Stats
10W - 11L
1,387 SR
Queue Stats
292W - 285L
1,675 Elo+
Solo
Geb
Geb
PierrotLeBarjot
Geb
Level 157
God Stats
9W - 7L
1,572 SR
Queue Stats
381W - 392L
1,641 Elo+
Solo
Anhur
Anhur
Somtex
Anhur
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 20L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
TheWhiteHooded
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 2
Thor
Thor
seniorbocadil00
Thor
Level 66
God Stats
3W - 2L
1,747 SR
Queue Stats
33W - 42L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 4
7,091
507
6,585
14,320
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Chadderssss
Nemesis
13
4 / 0 / 3
8,037
574
8,479
11,080
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FanDeWiferlo
Baron Samedi
14
3 / 0 / 3
8,419
601
8,929
9,661
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Slazzsz
Athena
11
1 / 0 / 4
7,311
522
3,891
9,361
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
yanarossy
Neith
15
6 / 0 / 0
9,047
646
13,605
9,254
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 2 / 0
6,714
480
4,273
6,298
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
6,320
451
5,221
15,225
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Somtex
Anhur
14
2 / 2 / 1
8,280
591
11,261
11,304
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 0
6,266
448
4,069
10,492
3,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 0
6,558
468
5,905
13,076
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
4
0.67
W
Nemesis
Chadderssss
Nemesis
4
0
3
5.5
L
Agni
0
2
0
0
W
Baron Samedi
FanDeWiferlo
Baron Samedi
3
0
3
4.5
L
0
0
0
0
W
Athena
Slazzsz
Athena
1
0
4
3
L
Anhur
Somtex
Anhur
2
2
1
1.25
L
0
4
0
0
L
1
6
0
0.17
W
Neith
yanarossy
Neith
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
30,729
53,676
Taken
56,395
31,221
Mitigated
28,805
20,148
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,585
2,315
329
5,043
14,320
8,143
0
742
13,578
0
41,522
W
Nemesis
Chadderssss
Nemesis
8,479
4,323
0
2,078
11,080
4,132
0
2,001
9,079
0
66,953
L
Agni
4,273
469
0
1,139
6,298
2,648
0
3,682
2,616
58,643
0
W
Baron Samedi
FanDeWiferlo
Baron Samedi
8,929
1,026
729
4,932
9,661
5,822
138
3,303
6,358
76,544
0
L
5,221
674
0
2,581
15,225
13,916
0
4,346
10,841
21,900
0
W
Athena
Slazzsz
Athena
3,891
1,258
0
2,750
9,361
8,511
0
1,988
7,373
17,271
0
L
Anhur
Somtex
Anhur
11,261
6,538
0
4,460
11,304
3,644
438
0
10,852
0
60,956
L
4,069
2,163
0
1,454
10,492
3,500
0
1,310
9,182
0
39,333
L
5,905
2,498
0
340
13,076
5,097
0
3,482
9,532
0
51,008
W
Neith
yanarossy
Neith
13,605
5,926
0
4,287
9,254
4,613
180
1,758
7,496
0
87,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
34,138
457
Minions Killed
408
0
Camps Cleared
0
1,534,842
Distance Traveled
1,346,077
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,091
507
52
4
0
324,284
5
W
Nemesis
8,037
574
103
7
0
357,083
1
L
Agni
6,714
480
118
8
0
267,796
6
W
Baron Samedi
8,419
601
130
9
0
262,578
4
L
Geb
6,320
451
22
2
0
295,132
5
W
Athena
7,311
522
27
2
0
330,457
3
L
Anhur
8,280
591
106
8
0
246,822
4
L
Hou Yi
6,266
448
86
6
0
251,749
0
L
Thor
6,558
468
76
5
0
284,578
3
W
Neith
9,047
646
145
10
0
260,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role