Player Matchup

Poseidon
Poseidon
Khounvoum
Poseidon
Level 106
God Stats
1W - 1L
1,512 SR
Queue Stats
25W - 29L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LazerBeams
Morgan Le Fay
Level 156
God Stats
8W - 4L
1,412 SR
Queue Stats
138W - 157L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
VaItross
Gilgamesh
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 33L
1,487 Elo+
Party 1
Da Ji
Da Ji
Zablen
Da Ji
Level 65
God Stats
4W - 1L
1,618 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 1
Izanami
Izanami
ZypherCodex
Izanami
Level 73
God Stats
1W - 3L
1,354 SR
Queue Stats
11W - 8L
1,478 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,487 Elo+

VS

Team Averages
Level 102
1,461 SR
1,441 Elo+
Achilles
Achilles
Vickslayer
Achilles
Level 69
God Stats
13W - 11L
1,549 SR
Queue Stats
321W - 346L
1,472 Elo+
Solo
Danzaburou
Danzaburou
elpepinot
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 107L
1,500 Elo+
Solo
Cliodhna
Cliodhna
hymbom
Cliodhna
Level 66
God Stats
1W - 1L
1,276 SR
Queue Stats
82W - 91L
1,435 Elo+
Solo
Nu Wa
Nu Wa
kevinmalo
Nu Wa
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 25L
1,226 Elo+
Solo
Eset
Eset
mcs203
Eset
Level 143
God Stats
5W - 6L
1,479 SR
Queue Stats
228W - 243L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Khounvoum
Poseidon
16
3 / 3 / 4
10,924
1,092
11,328
10,958
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
LazerBeams
Morgan Le Fay
15
0 / 4 / 9
9,421
942
9,552
16,349
12,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
VaItross
Gilgamesh
15
0 / 3 / 9
10,267
1,027
6,601
17,354
12,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Zablen
Da Ji
15
3 / 4 / 5
9,774
977
9,208
9,537
4,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
ZypherCodex
Izanami
16
5 / 0 / 4
10,894
1,089
9,102
10,055
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

219

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Vickslayer
Achilles
16
3 / 2 / 6
10,147
1,015
10,938
14,586
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
elpepinot
Danzaburou
16
3 / 1 / 9
10,664
1,066
15,908
10,107
4,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
hymbom
Cliodhna
16
1 / 1 / 6
9,852
985
10,405
7,496
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
kevinmalo
Nu Wa
16
4 / 4 / 7
10,499
1,050
11,144
8,122
3,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Eset
mcs203
Eset
17
3 / 3 / 9
10,960
1,096
12,490
10,941
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
11
Kills
14
14
Deaths
11
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Khounvoum
Poseidon
3
3
4
1.67
L
Morgan Le Fay
LazerBeams
Morgan Le Fay
0
4
9
1.13
L
Gilgamesh
VaItross
Gilgamesh
0
3
9
1.5
W
Achilles
Vickslayer
Achilles
3
2
6
3
L
Da Ji
Zablen
Da Ji
3
4
5
1.38
L
Izanami
ZypherCodex
Izanami
5
0
4
7
W
Danzaburou
elpepinot
Danzaburou
3
1
9
7.5
W
Cliodhna
hymbom
Cliodhna
1
1
6
4
W
Nu Wa
kevinmalo
Nu Wa
4
4
7
1.88
W
Eset
mcs203
Eset
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
60,885
64,253
Taken
51,252
37,229
Mitigated
35,076
6,500
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Khounvoum
Poseidon
11,328
885
0
492
10,958
3,851
0
3,281
7,491
53,663
0
L
Morgan Le Fay
LazerBeams
Morgan Le Fay
9,552
459
0
787
16,349
12,206
0
7,743
7,873
18,885
0
L
Gilgamesh
VaItross
Gilgamesh
6,601
1,380
1,767
1,038
17,354
12,757
0
5,836
11,003
0
16,773
W
Achilles
Vickslayer
Achilles
10,938
1,908
0
1,710
14,586
18,943
0
4,098
10,488
0
18,762
L
Da Ji
Zablen
Da Ji
9,208
1,335
0
0
9,537
4,418
0
2,779
6,539
0
11,030
L
Izanami
ZypherCodex
Izanami
9,102
6,294
0
2,416
10,055
3,997
0
3,241
6,528
0
39,868
W
Danzaburou
elpepinot
Danzaburou
15,908
3,648
0
3,400
10,107
4,800
0
4,011
6,096
0
29,336
W
Cliodhna
hymbom
Cliodhna
10,405
1,338
0
341
7,496
3,336
0
2,930
4,566
0
23,274
W
Nu Wa
kevinmalo
Nu Wa
11,144
3,599
0
0
8,122
3,045
0
3,810
4,312
21,911
0
W
Eset
mcs203
Eset
12,490
918
1,180
2,236
10,941
4,952
0
6,031
4,910
46,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,280
Gold Earned
52,122
210
Minions Killed
200
8
Camps Cleared
8
1,004,000
Distance Traveled
1,049,838
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,924
1,092
92
9
5
212,485
2
L
Morgan Le Fay
9,421
942
12
1
1
203,075
2
L
Gilgamesh
10,267
1,027
17
2
0
201,851
0
W
Achilles
10,147
1,015
18
2
1
230,790
2
L
Da Ji
9,774
977
3
0
0
191,311
0
L
Izanami
10,894
1,089
86
9
2
195,278
0
W
Danzaburou
10,664
1,066
37
4
0
215,124
0
W
Cliodhna
9,852
985
38
4
1
235,954
0
W
Nu Wa
10,499
1,050
18
2
3
180,549
2
W
Eset
10,960
1,096
89
9
3
187,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role