Player Matchup

Kukulkan
Kukulkan
Chroniix
Kukulkan
Level 17
God Stats
4W - 8L
1,552 SR
Queue Stats
22W - 34L
1,411 Elo+
Party 3
Nemesis
Nemesis
Euroz
Nemesis
Level 67
God Stats
5W - 10L
1,339 SR
Queue Stats
67W - 77L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
MrSquatly
Baron Samedi
Level 124
God Stats
28W - 26L
1,600 SR
Queue Stats
772W - 853L
1,500 Elo+
Party 1
Artio
Artio
rot10soul13
Artio
Level 37
God Stats
6W - 5L
1,389 SR
Queue Stats
11W - 19L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shadowbeast666
Ah Muzen Cab
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 106L
1,391 Elo+
Party 1
Team Averages
Level 56
1,476 SR
1,451 Elo+

VS

Team Averages
Level 39
1,711 SR
1,575 Elo+
Hun Batz
Hun Batz
Axeel2205
Hun Batz
Level 43
God Stats
5W - 2L
1,841 SR
Queue Stats
139W - 129L
1,459 Elo+
Party 2
Anubis
Anubis
DiegoPla19
Anubis
Level 44
God Stats
4W - 6L
1,928 SR
Queue Stats
113W - 84L
1,940 Elo+
Party 2
Apollo
Apollo
Florentiiin0902
Apollo
Level 28
God Stats
6W - 9L
1,841 SR
Queue Stats
165W - 150L
1,495 Elo+
Party 2
Bacchus
Bacchus
TheFatKiing
Bacchus
Level 16
God Stats
14W - 20L
1,493 SR
Queue Stats
165W - 138L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
j0tate
Ah Muzen Cab
Level 66
God Stats
12W - 12L
1,449 SR
Queue Stats
240W - 251L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chroniix
Kukulkan
20
8 / 9 / 5
14,262
528
24,812
21,740
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Euroz
Nemesis
20
5 / 4 / 7
14,707
545
17,250
30,247
12,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MrSquatly
Baron Samedi
20
5 / 6 / 9
13,383
496
19,075
25,966
15,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
1 / 4 / 5
11,453
424
7,975
25,459
26,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
shadowbeast666
Ah Muzen Cab
18
3 / 6 / 4
11,925
442
12,523
15,541
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axeel2205
Hun Batz
20
9 / 4 / 13
16,131
597
25,793
27,586
14,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DiegoPla19
Anubis
20
10 / 6 / 13
15,945
591
27,645
28,152
18,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
2 / 3 / 12
12,980
481
9,674
17,132
8,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TheFatKiing
Bacchus
18
4 / 4 / 8
13,504
500
9,922
22,160
27,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
j0tate
Ah Muzen Cab
20
4 / 5 / 6
15,043
557
20,144
20,061
10,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
22
Kills
29
29
Deaths
22
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Axeel2205
Hun Batz
9
4
13
3.88
L
Kukulkan
Chroniix
Kukulkan
8
9
5
1.17
W
Anubis
DiegoPla19
Anubis
10
6
13
2.75
L
Nemesis
Euroz
Nemesis
5
4
7
2.13
W
2
3
12
2.67
L
Baron Samedi
MrSquatly
Baron Samedi
5
6
9
1.58
W
Bacchus
TheFatKiing
Bacchus
4
4
8
2
W
Ah Muzen Cab
j0tate
Ah Muzen Cab
4
5
6
1.4
L
1
4
5
0.88
L
Ah Muzen Cab
shadowbeast666
Ah Muzen Cab
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,635
Damage
93,178
118,953
Taken
115,091
67,868
Mitigated
79,513
24,150
Healing
37,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Axeel2205
Hun Batz
25,793
5,909
0
10,155
27,586
14,863
1,454
9,029
18,557
0
189,587
L
Kukulkan
Chroniix
Kukulkan
24,812
1,912
0
535
21,740
7,795
1,257
9,515
12,145
97,326
0
W
Anubis
DiegoPla19
Anubis
27,645
1,784
0
12,443
28,152
18,734
1,832
15,355
12,797
109,156
0
L
Nemesis
Euroz
Nemesis
17,250
7,869
0
9,382
30,247
12,106
0
8,936
21,311
0
143,251
W
9,674
6,548
0
2,613
17,132
8,027
801
7,543
9,589
0
91,384
L
Baron Samedi
MrSquatly
Baron Samedi
19,075
774
612
5,471
25,966
15,511
148
7,865
18,101
106,728
0
W
Bacchus
TheFatKiing
Bacchus
9,922
1,327
0
4,226
22,160
27,559
0
11,275
10,885
30,742
0
W
Ah Muzen Cab
j0tate
Ah Muzen Cab
20,144
6,013
0
7,859
20,061
10,330
710
10,227
9,834
0
161,048
L
7,975
341
630
5,132
25,459
26,456
0
7,823
17,556
35,350
0
L
Ah Muzen Cab
shadowbeast666
Ah Muzen Cab
12,523
2,699
0
2,388
15,541
6,000
656
3,428
12,113
0
90,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,730
Gold Earned
73,603
737
Minions Killed
797
0
Camps Cleared
0
2,507,675
Distance Traveled
2,529,948
12
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,131
597
215
8
0
591,272
6
L
Kukulkan
14,262
528
150
6
0
444,833
0
W
Anubis
15,945
591
161
6
0
427,682
3
L
Nemesis
14,707
545
195
7
0
567,838
0
W
Apollo
12,980
481
150
6
0
505,961
13
L
Baron Samedi
13,383
496
189
7
0
468,249
2
W
Bacchus
13,504
500
46
2
0
489,356
3
W
Ah Muzen Cab
15,043
557
225
8
0
515,677
11
L
Artio
11,453
424
48
2
0
555,910
7
L
Ah Muzen Cab
11,925
442
155
6
0
470,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role