Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AnonimowyPolak
Loki
Level 33
God Stats
1W - 1L
1,297 SR
Queue Stats
120W - 132L
1,485 Elo+
Solo
Tiamat
Tiamat
ExXxitus
Tiamat
Level 143
God Stats
8W - 5L
1,623 SR
Queue Stats
723W - 732L
1,553 Elo+
Solo
Chaac
Chaac
NoCeilingsD
Chaac
Level 158
God Stats
4W - 0L
1,920 SR
Queue Stats
440W - 432L
1,542 Elo+
Party 2
Team Averages
Level 125
1,568 SR
1,516 Elo+

VS

Team Averages
Level 41
1,500 SR
1,606 Elo+
Nu Wa
Nu Wa
AELogey
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,603 Elo+
Party 1
Zeus
Zeus
AEQuasar
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,648 Elo+
Party 1
Vulcan
Vulcan
Evildog255
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Zulu-Feuillu-
Cabrakan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 82L
1,672 Elo+
Solo
Artemis
Artemis
charliesaur01
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 4 / 11
10,891
908
16,349
18,710
8,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
 
Eset
14
2 / 4 / 10
8,793
733
7,410
11,110
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 4 / 12
9,268
772
9,476
11,995
5,353
Tiamat
ExXxitus
Tiamat
17
3 / 2 / 15
9,685
807
12,227
14,576
12,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 13
10,527
877
14,306
17,640
21,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AELogey
Nu Wa
16
4 / 5 / 9
8,938
745
7,097
12,241
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
3 / 3 / 7
8,456
705
15,872
9,219
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Evildog255
Vulcan
15
4 / 6 / 7
8,473
706
12,541
12,307
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Zulu-Feuillu-
Cabrakan
14
2 / 5 / 9
8,928
744
7,718
18,040
23,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
16
3 / 5 / 7
9,386
782
15,937
11,969
6,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
24
Kills
16
17
Deaths
24
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
4
11
3.63
W
Eset
 
Eset
2
4
10
1.75
L
Nu Wa
AELogey
Nu Wa
4
5
9
1.7
L
Zeus
3
3
7
2.17
W
3
4
12
2.25
L
Vulcan
Evildog255
Vulcan
4
6
7
1.25
W
Tiamat
ExXxitus
Tiamat
3
2
15
5.25
W
7
3
13
4.5
L
Cabrakan
Zulu-Feuillu-
Cabrakan
2
5
9
1.3
L
Artemis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,768
Damage
59,165
74,031
Taken
63,776
53,698
Mitigated
46,615
32,375
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,349
3,341
1,360
8,509
18,710
8,488
2,011
11,434
7,276
0
41,509
W
Eset
 
Eset
7,410
198
2,469
1,506
11,110
6,164
388
6,403
4,707
22,917
0
L
Nu Wa
AELogey
Nu Wa
7,097
3,624
292
2,014
12,241
5,622
0
2,900
9,079
13,650
0
L
Zeus
15,872
2,702
2,060
1,566
9,219
4,807
0
1,935
7,137
32,393
0
W
9,476
1,295
2,099
1,576
11,995
5,353
2,391
8,053
3,942
0
21,598
L
Vulcan
Evildog255
Vulcan
12,541
3,909
0
421
12,307
6,551
0
3,124
8,960
18,519
0
W
Tiamat
ExXxitus
Tiamat
12,227
480
911
6,267
14,576
12,302
1,098
7,781
6,795
23,226
0
W
14,306
1,287
1,928
5,750
17,640
21,391
94
9,557
8,083
0
32,880
L
Cabrakan
Zulu-Feuillu-
Cabrakan
7,718
1,522
387
1,877
18,040
23,229
0
6,175
11,383
13,682
0
L
Artemis
15,937
5,993
0
1,405
11,969
6,406
0
4,084
7,580
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
44,181
179
Minions Killed
127
0
Camps Cleared
0
1,157,677
Distance Traveled
1,012,762
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,891
908
54
5
0
241,090
3
W
Eset
8,793
733
30
3
0
208,375
0
L
Nu Wa
8,938
745
9
1
0
200,154
0
L
Zeus
8,456
705
45
4
0
229,572
3
W
Loki
9,268
772
38
3
0
238,127
2
L
Vulcan
8,473
706
29
2
0
193,333
0
W
Tiamat
9,685
807
22
2
0
233,412
6
W
Chaac
10,527
877
35
3
0
236,673
1
L
Cabrakan
8,928
744
6
1
0
193,862
0
L
Artemis
9,386
782
38
3
0
195,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role