Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Dumbsize
Osiris
Level 119
God Stats
4W - 2L
1,683 SR
Queue Stats
64W - 68L
1,579 Elo+
Party 2
Arachne
Arachne
Rheinnard
Arachne
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
809W - 853L
1,440 Elo+
Solo
Danzaburou
Danzaburou
ScaryCreap
Danzaburou
Level 152
God Stats
24W - 16L
1,565 SR
Queue Stats
314W - 338L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
law098
Baba Yaga
Level 18
God Stats
5W - 3L
1,760 SR
Queue Stats
170W - 110L
1,585 Elo+
Party 2
Team Averages
Level 118
1,602 SR
1,530 Elo+

VS

Team Averages
Level 82
1,431 SR
1,469 Elo+
Hun Batz
Hun Batz
GBABY41
Hun Batz
Level 85
God Stats
11W - 15L
1,475 SR
Queue Stats
472W - 523L
1,463 Elo+
Party 1
Ymir
Ymir
ThatGamerBro
Ymir
Level 61
God Stats
8W - 8L
1,554 SR
Queue Stats
92W - 97L
1,477 Elo+
Party 3
Janus
Janus
TheReal3ch
Janus
Level 87
God Stats
1W - 2L
1,265 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Hercules
Hercules
Vnmthegod
Hercules
Level 78
God Stats
1W - 6L
1,281 SR
Queue Stats
330W - 357L
1,458 Elo+
Solo
Skadi
Skadi
XDaddyClapX
Skadi
Level 101
God Stats
20W - 16L
1,581 SR
Queue Stats
116W - 137L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 5
6,996
583
3,975
8,064
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Dumbsize
Osiris
12
1 / 0 / 0
6,935
578
6,492
10,655
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Rheinnard
Arachne
11
1 / 0 / 3
6,210
518
2,707
9,455
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ScaryCreap
Danzaburou
12
5 / 1 / 2
7,432
619
5,938
8,542
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
law098
Baba Yaga
12
2 / 1 / 2
6,667
556
3,978
6,060
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GBABY41
Hun Batz
10
0 / 4 / 0
5,731
478
3,942
11,109
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
6,103
509
3,434
7,007
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
11
1 / 1 / 0
6,199
517
2,847
3,173
1,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Vnmthegod
Hercules
12
0 / 0 / 0
6,619
552
6,228
8,499
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 0
5,679
473
5,842
8,423
2,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
W
Osiris
Dumbsize
Osiris
1
0
0
1
L
Hun Batz
GBABY41
Hun Batz
0
4
0
0
W
Arachne
Rheinnard
Arachne
1
0
3
2.5
W
Danzaburou
ScaryCreap
Danzaburou
5
1
2
6
L
0
1
2
1
L
Janus
1
1
0
1
L
Hercules
Vnmthegod
Hercules
0
0
0
0
L
1
5
0
0.2
W
Baba Yaga
law098
Baba Yaga
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
22,293
42,776
Taken
38,211
25,146
Mitigated
19,414
17,294
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,975
683
0
2,712
8,064
6,241
0
1,637
6,427
19,348
0
W
Osiris
Dumbsize
Osiris
6,492
2,807
0
5,924
10,655
9,138
0
0
10,114
0
48,888
L
Hun Batz
GBABY41
Hun Batz
3,942
1,043
0
3,510
11,109
4,235
0
1,869
9,240
0
39,561
W
Arachne
Rheinnard
Arachne
2,707
2,252
0
2,548
9,455
3,749
0
403
9,017
0
42,451
W
Danzaburou
ScaryCreap
Danzaburou
5,938
2,159
0
4,478
8,542
3,349
0
1,655
6,887
0
49,109
L
3,434
649
0
888
7,007
4,674
0
1,831
5,176
27,271
0
L
Janus
2,847
99
0
211
3,173
1,251
171
1,775
1,398
41,765
0
L
Hercules
Vnmthegod
Hercules
6,228
3,201
0
4,098
8,499
6,443
0
0
8,499
0
49,977
L
5,842
1,476
0
460
8,423
2,811
0
2,478
5,945
0
28,298
W
Baba Yaga
law098
Baba Yaga
3,978
186
0
1,632
6,060
2,669
0
2,586
3,474
51,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
30,331
376
Minions Killed
340
0
Camps Cleared
0
1,309,891
Distance Traveled
1,203,777
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,996
583
23
2
0
267,901
4
W
Osiris
6,935
578
84
7
0
292,997
2
L
Hun Batz
5,731
478
74
6
0
268,343
2
W
Arachne
6,210
518
82
7
0
280,236
1
W
Danzaburou
7,432
619
83
7
0
213,739
2
L
Ymir
6,103
509
39
3
0
231,837
3
L
Janus
6,199
517
79
7
0
230,905
4
L
Hercules
6,619
552
97
8
0
243,231
2
L
Skadi
5,679
473
51
4
0
229,461
4
W
Baba Yaga
6,667
556
104
9
0
255,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role