Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Naarcoo
Baron Samedi
Level 51
God Stats
3W - 3L
1,826 SR
Queue Stats
142W - 150L
1,436 Elo+
Solo
Cerberus
Cerberus
Tektra
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,669 Elo+
Solo
Ra
Ra
adrimunoz
Ra
Level 83
God Stats
0W - 2L
1,175 SR
Queue Stats
103W - 111L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
jajavibu
Cliodhna
Level 58
God Stats
0W - 2L
1,247 SR
Queue Stats
86W - 89L
1,448 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,493 Elo+

VS

Team Averages
Level 130
1,479 SR
1,394 Elo+
Neith
Neith
Jeremy 97420
Neith
Level 149
God Stats
6W - 13L
1,572 SR
Queue Stats
101W - 150L
1,382 Elo+
Party 1
Anubis
Anubis
LudoG974
Anubis
Level 102
God Stats
7W - 13L
1,563 SR
Queue Stats
267W - 345L
1,410 Elo+
Party 1
Arachne
Arachne
Puma974
Arachne
Level 129
God Stats
3W - 1L
1,326 SR
Queue Stats
53W - 62L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
Shanador
Gilgamesh
Level 115
God Stats
4W - 6L
1,525 SR
Queue Stats
112W - 96L
1,454 Elo+
Solo
Ares
Ares
Thomas97490
Ares
Level 154
God Stats
2W - 4L
1,410 SR
Queue Stats
155W - 199L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 0 / 0
5,947
425
2,996
6,205
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Naarcoo
Baron Samedi
11
0 / 6 / 0
6,486
463
7,255
13,705
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Tektra
Cerberus
7
0 / 1 / 0
5,436
388
3,531
7,236
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,458
461
5,102
8,690
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
jajavibu
Cliodhna
9
0 / 4 / 1
5,715
408
5,092
11,528
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,342
524
5,637
6,095
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Anubis
LudoG974
Anubis
11
4 / 2 / 4
7,593
542
7,077
10,020
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Puma974
Arachne
14
5 / 0 / 7
8,381
599
9,419
13,034
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Shanador
Gilgamesh
13
3 / 0 / 3
7,745
553
6,724
11,348
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
7,518
537
5,612
9,746
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
0
0
1
W
1
0
3
2.5
W
Anubis
LudoG974
Anubis
4
2
4
3
L
Baron Samedi
Naarcoo
Baron Samedi
0
6
0
0
W
Arachne
Puma974
Arachne
5
0
7
8.5
W
Gilgamesh
Shanador
Gilgamesh
3
0
3
4.5
L
Cerberus
Tektra
Cerberus
0
1
0
0
W
3
0
1
3.5
L
0
5
0
0
L
Cliodhna
jajavibu
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
34,469
47,364
Taken
50,243
19,044
Mitigated
25,179
15,455
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,996
1,324
0
3,364
6,205
2,013
0
534
5,671
0
32,234
W
5,637
1,982
0
4,896
6,095
2,218
2,914
1,010
5,085
0
58,643
W
Anubis
LudoG974
Anubis
7,077
438
0
5,135
10,020
4,760
428
3,243
6,777
59,502
0
L
Baron Samedi
Naarcoo
Baron Samedi
7,255
670
165
3,334
13,705
6,650
0
1,647
11,543
45,403
0
W
Arachne
Puma974
Arachne
9,419
7,082
0
3,862
13,034
5,342
0
2,864
10,170
0
58,341
W
Gilgamesh
Shanador
Gilgamesh
6,724
1,396
0
932
11,348
6,357
235
4,257
7,091
0
44,571
L
Cerberus
Tektra
Cerberus
3,531
87
0
2,081
7,236
3,467
0
1,817
5,419
14,497
0
W
5,612
135
25
3,332
9,746
6,502
389
4,514
5,232
32,077
0
L
5,102
1,132
60
2,597
8,690
2,965
0
5,131
3,521
47,594
0
L
Cliodhna
jajavibu
Cliodhna
5,092
837
0
3,854
11,528
3,949
0
3,560
7,942
0
36,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
38,579
328
Minions Killed
388
0
Camps Cleared
0
1,174,935
Distance Traveled
1,350,501
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,947
425
50
4
0
221,074
1
W
Neith
7,342
524
93
7
0
242,129
1
W
Anubis
7,593
542
88
6
0
250,105
1
L
Baron Samedi
6,486
463
85
6
0
215,521
1
W
Arachne
8,381
599
93
7
0
335,592
0
W
Gilgamesh
7,745
553
71
5
0
259,428
8
L
Cerberus
5,436
388
40
3
0
202,223
2
W
Ares
7,518
537
43
3
0
263,247
0
L
Ra
6,458
461
94
7
0
233,541
1
L
Cliodhna
5,715
408
59
4
0
302,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role