Player Matchup

Charybdis
Charybdis
Lokey Swauce
Charybdis
Level 140
God Stats
1W - 3L
1,274 SR
Queue Stats
455W - 326L
1,660 Elo+
Party 1
Discordia
Discordia
Pinkme109
Discordia
Level 114
God Stats
36W - 59L
1,392 SR
Queue Stats
727W - 813L
1,454 Elo+
Party 1
Mulan
Mulan
TheGalaxyCarp
Mulan
Level 17
God Stats
16W - 6L
1,722 SR
Queue Stats
26W - 12L
1,611 Elo+
Party 1
Team Averages
Level 90
1,463 SR
1,575 Elo+

VS

Team Averages
Level 117
1,472 SR
1,510 Elo+
Bacchus
Bacchus
Demondon
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,533 Elo+
Solo
Zeus
Zeus
hotpink432
Zeus
Level 149
God Stats
12W - 11L
1,541 SR
Queue Stats
266W - 227L
1,535 Elo+
Solo
Skadi
Skadi
toxiix6610
Skadi
Level 88
God Stats
2W - 3L
1,376 SR
Queue Stats
12W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lokey Swauce
Charybdis
13
3 / 0 / 4
7,945
722
5,688
5,313
2,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Pinkme109
Discordia
13
1 / 1 / 6
7,746
704
10,313
3,998
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 4
7,962
724
7,056
10,711
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demondon
Bacchus
11
0 / 3 / 2
7,385
671
2,903
11,487
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 0
7,291
663
8,440
7,150
2,844
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
10
0 / 2 / 1
6,578
598
3,863
8,027
3,149
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Demondon
Bacchus
0
3
2
0.33
W
Charybdis
Lokey Swauce
Charybdis
3
0
4
5
W
Discordia
Pinkme109
Discordia
1
1
6
4
W
3
1
4
5
L
2
2
0
1
L
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
15,206
20,022
Taken
26,664
14,481
Mitigated
16,839
2,223
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Demondon
Bacchus
2,903
243
693
2,676
11,487
10,846
0
3,274
7,924
11,007
0
W
Charybdis
Lokey Swauce
Charybdis
5,688
2,478
0
558
5,313
2,216
2,336
3,850
1,463
0
23,700
W
Discordia
Pinkme109
Discordia
10,313
77
0
381
3,998
1,713
410
2,323
1,675
39,629
0
W
7,056
787
183
1,101
10,711
10,552
0
5,504
5,207
0
10,824
L
8,440
901
0
266
7,150
2,844
0
3,884
3,193
33,449
0
L
Skadi
3,863
1,887
476
1,696
8,027
3,149
17
3,453
4,515
0
15,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
21,254
127
Minions Killed
116
4
Camps Cleared
6
579,173
Distance Traveled
535,112
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,385
671
16
1
0
173,691
4
W
Charybdis
7,945
722
50
5
4
183,391
4
W
Discordia
7,746
704
64
6
0
187,720
0
W
Mulan
7,962
724
13
1
0
208,062
2
L
Zeus
7,291
663
60
5
5
182,548
5
L
Skadi
6,578
598
40
4
1
178,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role