Player Matchup

Loki
Loki
Diamond I
BarbeRousss
Loki
Diamond I
Level 107
God Stats
1W - 2L
1,782 SR
Queue Stats
164W - 145L
2,640 MMR
Solo
Rama
Rama
Diamond I
Drifle
Rama
Diamond I
Level 115
God Stats
2W - 5L
1,477 SR
Queue Stats
358W - 339L
2,600 MMR
Solo
Hades
Hades
Silver II
JoseSMT
Hades
Silver II
Level 120
God Stats
61W - 50L
1,495 SR
Queue Stats
63W - 60L
1,170 MMR
Solo
Horus
Horus
Gold V
MK12KungLao
Horus
Gold V
Level 160
God Stats
6W - 7L
1,466 SR
Queue Stats
411W - 413L
1,097 MMR
Solo
Yu Huang
Yu Huang
Diamond I
ºWarden
Yu Huang
Diamond I
Level 159
God Stats
4W - 5L
1,601 SR
Queue Stats
284W - 271L
2,642 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,564 SR
2,030 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,573 SR
1,971 MMR
Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond I
Kalwei
Discordia
Diamond I
Level 155
God Stats
74W - 38L
1,751 SR
Queue Stats
430W - 414L
2,478 MMR
Solo
Janus
Janus
Diamond I
Pompushechka
Janus
Diamond I
Level 109
God Stats
1W - 3L
1,236 SR
Queue Stats
161W - 181L
2,404 MMR
Solo
Athena
Athena
Silver III
cleriyou
Athena
Silver III
Level 65
God Stats
7W - 5L
1,600 SR
Queue Stats
14W - 22L
1,066 MMR
Solo
Mercury
Mercury
Diamond II
hideinmist
Mercury
Diamond II
Level 69
God Stats
3W - 1L
1,777 SR
Queue Stats
117W - 74L
2,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,376
524
7,737
14,650
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Drifle
Rama
13
0 / 2 / 1
7,659
479
3,686
9,188
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
JoseSMT
Hades
13
0 / 8 / 0
7,938
496
3,998
16,667
8,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
7,241
453
3,956
7,976
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
ºWarden
Yu Huang
14
2 / 5 / 0
8,724
545
5,219
10,631
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FreyaRavanaUllr

VS

Bans
BakasuraAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 3 / 1
9,811
613
11,819
11,875
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Kalwei
Discordia
16
4 / 1 / 3
9,988
624
4,516
6,633
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 8
10,645
665
6,567
8,267
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Athena
cleriyou
Athena
11
0 / 0 / 8
7,749
484
2,807
6,699
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hideinmist
Mercury
19
11 / 1 / 8
11,542
721
17,108
12,183
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
22
22
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
1
1.17
L
1
5
2
0.4
L
Rama
Drifle
Rama
0
2
1
0.25
L
Hades
JoseSMT
Hades
0
8
0
0
W
Discordia
Kalwei
Discordia
4
1
3
5.5
L
2
2
1
1.25
W
4
0
8
8
W
Athena
cleriyou
Athena
0
0
8
4
W
Mercury
hideinmist
Mercury
11
1
8
15
L
Yu Huang
ºWarden
Yu Huang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
42,817
59,112
Taken
45,657
30,184
Mitigated
20,809
16,986
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,819
6,603
340
4,165
11,875
4,750
527
0
11,875
0
94,316
L
7,737
2,261
0
4,552
14,650
6,076
0
2,838
11,724
0
70,378
L
Rama
Drifle
Rama
3,686
2,833
0
2,766
9,188
3,432
0
315
8,873
0
65,890
L
Hades
JoseSMT
Hades
3,998
871
72
5,001
16,667
8,380
0
5,546
11,105
63,098
0
W
Discordia
Kalwei
Discordia
4,516
282
0
727
6,633
2,489
233
1,677
4,956
81,504
0
L
3,956
1,532
1,303
2,882
7,976
7,391
0
2,241
5,711
0
11,897
W
6,567
1,280
0
4,512
8,267
3,495
240
4,210
4,057
80,815
0
W
Athena
cleriyou
Athena
2,807
1,164
0
1,144
6,699
4,393
186
1,584
5,115
10,949
0
W
Mercury
hideinmist
Mercury
17,108
11,289
0
1,367
12,183
5,682
71
2,046
10,137
0
129,202
L
Yu Huang
ºWarden
Yu Huang
5,219
935
0
410
10,631
4,905
0
2,652
7,809
73,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
49,735
542
Minions Killed
661
0
Camps Cleared
0
1,481,044
Distance Traveled
1,691,006
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,811
613
158
10
0
273,378
2
L
Loki
8,376
524
113
7
0
351,662
1
L
Rama
7,659
479
139
9
0
258,780
4
L
Hades
7,938
496
132
8
0
279,413
1
W
Discordia
9,988
624
164
10
0
336,863
5
L
Horus
7,241
453
18
1
0
311,990
5
W
Janus
10,645
665
148
9
0
345,592
0
W
Athena
7,749
484
14
1
0
305,270
7
W
Mercury
11,542
721
177
11
0
429,903
2
L
Yu Huang
8,724
545
140
9
0
279,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role