Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CESSICRPN
Khepri
Level 99
God Stats
8W - 12L
1,460 SR
Queue Stats
48W - 47L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
MaYrAs
Guan Yu
Level 151
God Stats
4W - 0L
1,782 SR
Queue Stats
154W - 160L
1,523 Elo+
Solo
Kali
Kali
Scopedyoash
Kali
Level 113
God Stats
37W - 22L
1,625 SR
Queue Stats
353W - 363L
1,446 Elo+
Solo
Merlin
Merlin
zinzok
Merlin
Level 53
God Stats
10W - 7L
1,475 SR
Queue Stats
57W - 58L
1,437 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,465 Elo+

VS

Team Averages
Level 117
1,546 SR
1,476 Elo+
Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JeffD4KillerYT
Ao Kuang
Level 156
God Stats
10W - 8L
1,541 SR
Queue Stats
123W - 127L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Swampdonkeyswg
Ah Muzen Cab
Level 97
God Stats
2W - 5L
1,602 SR
Queue Stats
44W - 65L
1,448 Elo+
Solo
Athena
Athena
SwordDancerrr
Athena
Level 105
God Stats
9W - 7L
1,590 SR
Queue Stats
82W - 87L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 1
5,622
511
4,031
6,303
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Khepri
CESSICRPN
Khepri
9
1 / 1 / 1
5,850
532
2,310
6,497
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MaYrAs
Guan Yu
11
1 / 0 / 1
6,515
592
2,701
5,592
3,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
6,186
562
4,501
8,295
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
zinzok
Merlin
10
0 / 1 / 1
5,881
535
3,336
4,318
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 2
5,927
539
3,054
7,250
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
 
Poseidon
8
0 / 1 / 0
5,006
455
658
2,636
400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
8
1 / 2 / 1
5,189
472
3,292
7,602
2,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Swampdonkeyswg
Ah Muzen Cab
10
1 / 1 / 2
5,436
494
5,549
4,655
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
5,684
517
2,065
7,559
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
4
4
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
1
0.5
L
Olorun
 
Olorun
1
0
2
2
L
Poseidon
 
Poseidon
0
1
0
0
W
Khepri
CESSICRPN
Khepri
1
1
1
1.5
L
Ao Kuang
1
2
1
0.75
W
Guan Yu
MaYrAs
Guan Yu
1
0
1
1.5
W
3
1
0
3
L
Ah Muzen Cab
Swampdonkeyswg
Ah Muzen Cab
1
1
2
2
L
1
1
1
1.5
W
Merlin
zinzok
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
14,618
31,005
Taken
29,702
15,048
Mitigated
10,922
11,295
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,031
2,249
0
3,936
6,303
1,960
87
826
5,477
0
47,197
L
Olorun
 
Olorun
3,054
1,434
323
3,207
7,250
2,890
240
2,056
4,884
46,147
0
L
Poseidon
 
Poseidon
658
301
0
1,012
2,636
400
0
0
2,636
28,644
0
W
Khepri
CESSICRPN
Khepri
2,310
230
0
1,799
6,497
4,078
0
1,921
4,576
16,464
0
L
Ao Kuang
3,292
617
0
2,667
7,602
2,060
0
467
7,093
23,602
0
W
Guan Yu
MaYrAs
Guan Yu
2,701
530
81
2,735
5,592
3,623
468
1,836
3,756
0
40,718
W
4,501
2,722
0
1,814
8,295
3,572
0
2,052
6,243
0
39,735
L
Ah Muzen Cab
Swampdonkeyswg
Ah Muzen Cab
5,549
2,290
0
1,552
4,655
1,456
0
584
4,071
0
43,048
L
2,065
566
249
2,226
7,559
4,116
0
2,145
5,372
17,064
0
W
Merlin
zinzok
Merlin
3,336
190
0
930
4,318
1,815
436
2,434
1,884
34,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
27,242
364
Minions Killed
289
0
Camps Cleared
0
989,656
Distance Traveled
907,094
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,622
511
101
9
0
154,697
1
L
Olorun
5,927
539
91
8
0
193,126
1
L
Poseidon
5,006
455
47
4
0
113,713
0
W
Khepri
5,850
532
22
2
0
188,084
5
L
Ao Kuang
5,189
472
43
4
0
207,331
0
W
Guan Yu
6,515
592
84
8
0
224,423
2
W
Kali
6,186
562
68
6
0
235,015
1
L
Ah Muzen Cab
5,436
494
78
7
0
201,062
2
L
Athena
5,684
517
30
3
0
191,862
5
W
Merlin
5,881
535
89
8
0
187,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role