Player Matchup

Ymir
Ymir
David33168
Ymir
Level 68
God Stats
0W - 3L
1,212 SR
Queue Stats
87W - 92L
1,394 Elo+
Solo
Mulan
Mulan
FenrirsWrath984
Mulan
Level 99
God Stats
3W - 4L
1,509 SR
Queue Stats
133W - 134L
1,472 Elo+
Solo
Scylla
Scylla
KoT Saiyajin
Scylla
Level 87
God Stats
4W - 3L
1,437 SR
Queue Stats
192W - 219L
1,406 Elo+
Party 2
Ravana
Ravana
Thechillypepino
Ravana
Level 60
God Stats
4W - 7L
1,391 SR
Queue Stats
89W - 109L
1,361 Elo+
Solo
Charybdis
Charybdis
Vitalitystef
Charybdis
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 157L
1,378 Elo+
Party 2
Team Averages
Level 76
1,410 SR
1,402 Elo+

VS

Team Averages
Level 96
1,585 SR
1,634 Elo+
Bacchus
Bacchus
Human Wrath
Bacchus
Level 145
God Stats
1W - 1L
1,318 SR
Queue Stats
114W - 58L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
Its Glen ok
Kukulkan
Level 104
God Stats
1W - 0L
1,719 SR
Queue Stats
54W - 26L
1,691 Elo+
Party 1
Izanami
Izanami
ReanimatedJoker
Izanami
Level 128
God Stats
2W - 0L
1,646 SR
Queue Stats
135W - 53L
1,742 Elo+
Party 1
Sol
Sol
YouWantMe8644
Sol
Level 22
God Stats
6W - 1L
1,883 SR
Queue Stats
26W - 7L
1,755 Elo+
Party 1
Loki
Loki
xXschaffi1991xX
Loki
Level 82
God Stats
2W - 0L
1,360 SR
Queue Stats
369W - 391L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,999
454
1,060
7,765
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,684
517
2,943
8,952
4,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
8
0 / 1 / 0
4,614
419
3,465
7,157
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
4,719
429
4,404
8,489
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Vitalitystef
Charybdis
8
0 / 2 / 0
4,697
427
3,061
6,371
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Human Wrath
Bacchus
9
0 / 0 / 3
6,113
556
3,053
5,968
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Its Glen ok
Kukulkan
13
1 / 0 / 1
7,391
672
5,059
4,100
2,868
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 0
6,795
618
5,455
4,514
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 0 / 0
6,888
626
12,908
8,729
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 0 / 3
6,141
558
2,415
7,977
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
W
Bacchus
Human Wrath
Bacchus
0
0
3
1.5
W
Kukulkan
Its Glen ok
Kukulkan
1
0
1
1.5
L
Scylla
0
1
0
0
W
2
0
0
2
L
0
1
0
0
L
Charybdis
Vitalitystef
Charybdis
0
2
0
0
W
4
0
0
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
28,890
38,734
Taken
31,288
18,446
Mitigated
15,257
9,844
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,060
47
0
714
7,765
5,653
0
4,502
3,263
17,461
0
L
2,943
853
0
2,947
8,952
4,600
0
4,767
4,185
0
33,371
W
Bacchus
Human Wrath
Bacchus
3,053
278
70
1,721
5,968
5,057
0
1,341
4,627
11,768
0
W
Kukulkan
Its Glen ok
Kukulkan
5,059
1,421
0
1,769
4,100
2,868
140
0
4,100
57,335
0
L
Scylla
3,465
276
0
1,577
7,157
2,673
0
4,679
2,478
21,513
0
W
5,455
2,633
0
973
4,514
2,070
162
64
4,450
0
61,350
L
4,404
1,269
0
2,857
8,489
3,613
0
4,976
3,513
0
23,985
L
Charybdis
Vitalitystef
Charybdis
3,061
2,115
0
1,749
6,371
1,907
0
2,096
4,275
0
23,450
W
12,908
5,972
0
7,666
8,729
2,935
1,218
2,897
5,832
53,393
0
W
2,415
1,318
0
1,360
7,977
2,327
0
223
7,754
0
34,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
33,328
234
Minions Killed
382
0
Camps Cleared
0
981,219
Distance Traveled
973,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,999
454
21
2
0
193,072
0
L
Mulan
5,684
517
87
8
0
205,536
1
W
Bacchus
6,113
556
20
2
0
198,101
3
W
Kukulkan
7,391
672
108
10
0
179,294
0
L
Scylla
4,614
419
38
3
0
196,473
1
W
Izanami
6,795
618
114
10
0
187,178
1
L
Ravana
4,719
429
44
4
0
220,731
0
L
Charybdis
4,697
427
44
4
0
165,407
1
W
Sol
6,888
626
78
7
0
169,452
3
W
Loki
6,141
558
62
6
0
239,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role