Player Matchup

Ymir
Ymir
CarlitosCd11
Ymir
Level 64
God Stats
1W - 3L
1,147 SR
Queue Stats
28W - 33L
1,446 Elo+
Party 1
Lancelot
Lancelot
Neho120
Lancelot
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 49L
1,441 Elo+
Party 1
Anubis
Anubis
Pol03
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,408 Elo+
Party 1
Olorun
Olorun
alexacegonz
Olorun
Level 67
God Stats
2W - 2L
1,345 SR
Queue Stats
61W - 60L
1,390 Elo+
Party 1
Bellona
Bellona
byRidu27YT
Bellona
Level 75
God Stats
26W - 21L
1,514 SR
Queue Stats
37W - 33L
1,531 Elo+
Party 1
Team Averages
Level 70
1,401 SR
1,443 Elo+

VS

Team Averages
Level 55
1,458 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Merra87
Bellona
Level 24
God Stats
8W - 8L
1,265 SR
Queue Stats
28W - 25L
1,394 Elo+
Party 3
Bacchus
Bacchus
TimoTeiPlay
Bacchus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,608 Elo+
Party 2
Poseidon
Poseidon
drago1044
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,471 Elo+
Party 2
Thanatos
Thanatos
h4o42
Thanatos
Level 49
God Stats
28W - 23L
1,524 SR
Queue Stats
117W - 112L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,125
613
2,300
5,426
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Neho120
Lancelot
10
1 / 1 / 3
5,513
551
4,479
7,417
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Pol03
Anubis
11
5 / 0 / 2
6,357
636
3,632
2,535
1,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
10
1 / 0 / 4
5,885
589
3,422
3,817
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
byRidu27YT
Bellona
10
6 / 2 / 1
6,535
654
7,802
9,673
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 2 / 0
4,474
447
1,107
3,587
951
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Merra87
Bellona
8
1 / 6 / 0
4,901
490
4,465
11,353
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TimoTeiPlay
Bacchus
6
0 / 2 / 0
4,236
424
2,171
6,370
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
drago1044
Poseidon
10
1 / 2 / 0
5,540
554
2,902
5,455
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
h4o42
Thanatos
8
1 / 3 / 1
5,140
514
1,874
7,808
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
2
0
5
4.5
L
Bellona
Merra87
Bellona
1
6
0
0.17
W
Lancelot
Neho120
Lancelot
1
1
3
2.5
W
Anubis
Pol03
Anubis
5
0
2
6
L
Bacchus
TimoTeiPlay
Bacchus
0
2
0
0
W
Olorun
1
0
4
3
W
Bellona
byRidu27YT
Bellona
6
2
1
3.25
L
Poseidon
drago1044
Poseidon
1
2
0
0.5
L
Thanatos
h4o42
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
12,519
28,868
Taken
34,573
17,996
Mitigated
19,316
7,262
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,107
1,014
0
257
3,587
951
0
2,431
1,156
0
23,804
W
2,300
498
0
1,162
5,426
3,956
407
1,481
3,945
17,629
0
L
Bellona
Merra87
Bellona
4,465
1,497
0
3,133
11,353
8,975
0
1,074
10,279
0
26,707
W
Lancelot
Neho120
Lancelot
4,479
796
0
500
7,417
2,985
0
1,264
6,153
0
35,991
W
Anubis
Pol03
Anubis
3,632
270
0
1,005
2,535
1,398
344
1,095
1,440
35,151
0
L
Bacchus
TimoTeiPlay
Bacchus
2,171
376
0
584
6,370
4,433
0
3,832
2,538
8,449
0
W
Olorun
3,422
2,874
148
2,346
3,817
1,513
1,089
1,233
2,584
42,749
0
W
Bellona
byRidu27YT
Bellona
7,802
3,395
0
2,101
9,673
8,144
380
0
9,673
0
38,785
L
Poseidon
drago1044
Poseidon
2,902
562
0
677
5,455
1,415
152
1,798
3,657
38,398
0
L
Thanatos
h4o42
Thanatos
1,874
374
0
5,013
7,808
3,542
0
219
7,589
0
28,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
24,291
310
Minions Killed
227
0
Camps Cleared
0
935,272
Distance Traveled
920,138
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,474
447
44
4
0
168,125
1
W
Ymir
6,125
613
30
3
0
197,311
1
L
Bellona
4,901
490
37
4
0
168,346
1
W
Lancelot
5,513
551
59
6
0
208,728
1
W
Anubis
6,357
636
73
7
0
179,082
2
L
Bacchus
4,236
424
15
2
0
191,676
3
W
Olorun
5,885
589
77
8
0
167,385
1
W
Bellona
6,535
654
71
7
0
182,766
2
L
Poseidon
5,540
554
76
8
0
203,208
1
L
Thanatos
5,140
514
55
6
0
188,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role