Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Centuriooo
Merlin
Level 37
God Stats
1W - 1L
1,498 SR
Queue Stats
36W - 18L
1,546 Elo+
Party 1
Nemesis
Nemesis
ZippyFM
Nemesis
Level 34
God Stats
0W - 3L
1,216 SR
Queue Stats
4W - 12L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
iTeeck
Baron Samedi
Level 83
God Stats
17W - 6L
1,617 SR
Queue Stats
197W - 165L
1,491 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,489 Elo+

VS

Team Averages
Level 95
1,617 SR
1,606 Elo+
Tyr
Tyr
Sergietee01
Tyr
Level 64
God Stats
15W - 4L
1,691 SR
Queue Stats
91W - 65L
1,622 Elo+
Party 2
Zeus
Zeus
aaronikergolfo
Zeus
Level 137
God Stats
1W - 0L
1,489 SR
Queue Stats
43W - 22L
1,667 Elo+
Party 2
Xing Tian
Xing Tian
dfkwo
Xing Tian
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 116L
1,411 Elo+
Solo
Mercury
Mercury
joandreu1002
Mercury
Level 131
God Stats
12W - 1L
1,905 SR
Queue Stats
79W - 40L
1,717 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
manuuu8
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 5 / 1
10,747
537
12,497
29,231
30,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
 
Chronos
15
3 / 4 / 1
9,356
468
11,182
21,402
9,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Centuriooo
Merlin
14
1 / 8 / 2
8,679
434
9,435
23,481
10,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ZippyFM
Nemesis
15
1 / 6 / 3
8,815
441
7,873
18,957
9,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
iTeeck
Baron Samedi
12
0 / 8 / 5
7,998
400
8,003
19,085
13,390
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
12,245
612
15,165
19,153
23,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 11
12,270
614
29,696
13,762
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
dfkwo
Xing Tian
16
1 / 2 / 18
11,065
553
4,920
25,305
22,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
joandreu1002
Mercury
20
18 / 1 / 7
13,915
696
25,625
16,174
8,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
manuuu8
Ah Muzen Cab
17
2 / 2 / 8
11,203
560
15,500
15,128
7,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
7
Kills
31
31
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
L
Chronos
 
Chronos
3
4
1
0.88
L
Merlin
Centuriooo
Merlin
1
8
2
0.25
W
3
0
8
7
L
Nemesis
ZippyFM
Nemesis
1
6
3
0.42
W
7
2
11
6.25
W
Xing Tian
dfkwo
Xing Tian
1
2
18
5
L
Baron Samedi
iTeeck
Baron Samedi
0
8
5
0.31
W
Mercury
joandreu1002
Mercury
18
1
7
21.5
W
Ah Muzen Cab
manuuu8
Ah Muzen Cab
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,990
Damage
90,906
112,156
Taken
89,522
73,706
Mitigated
68,475
22,515
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,497
1,154
0
6,920
29,231
30,281
0
4,623
24,608
0
85,715
L
Chronos
 
Chronos
11,182
5,133
0
6,283
21,402
9,528
0
5,596
15,806
82,001
0
L
Merlin
Centuriooo
Merlin
9,435
442
0
1,957
23,481
10,997
0
10,424
13,057
69,623
0
W
15,165
903
0
8,795
19,153
23,841
232
2,509
16,532
0
87,558
L
Nemesis
ZippyFM
Nemesis
7,873
3,277
0
2,090
18,957
9,510
0
6,107
12,850
0
85,914
W
29,696
4,223
0
2,633
13,762
6,660
2,734
6,927
6,613
107,312
0
W
Xing Tian
dfkwo
Xing Tian
4,920
349
3,754
8,435
25,305
22,234
379
8,096
14,588
26,609
0
L
Baron Samedi
iTeeck
Baron Samedi
8,003
1,202
1,384
3,881
19,085
13,390
0
7,866
11,219
24,709
0
W
Mercury
joandreu1002
Mercury
25,625
12,816
0
4,276
16,174
8,543
2,634
4,199
11,837
0
161,899
W
Ah Muzen Cab
manuuu8
Ah Muzen Cab
15,500
6,368
0
5,483
15,128
7,197
5,759
7,497
7,593
0
98,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
60,698
605
Minions Killed
675
0
Camps Cleared
0
1,782,069
Distance Traveled
2,126,610
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,747
537
174
9
0
396,839
8
L
Chronos
9,356
468
140
7
0
347,697
2
L
Merlin
8,679
434
122
6
0
312,191
6
W
Tyr
12,245
612
156
8
0
439,359
3
L
Nemesis
8,815
441
133
7
0
410,054
3
W
Zeus
12,270
614
159
8
0
355,871
0
W
Xing Tian
11,065
553
29
1
0
398,850
6
L
Baron Samedi
7,998
400
36
2
0
315,288
1
W
Mercury
13,915
696
180
9
0
553,530
0
W
Ah Muzen Cab
11,203
560
151
8
0
379,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role