Player Matchup

Chang'e
Chang'e
ArTz_-BliZard
Chang'e
Level 118
God Stats
81W - 68L
1,575 SR
Queue Stats
588W - 559L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Cicatri
Ne Zha
Level 117
God Stats
7W - 5L
1,852 SR
Queue Stats
133W - 122L
1,484 Elo+
Party 2
Sol
Sol
F1_ParraleX
Sol
Level 77
God Stats
0W - 1L
1,368 SR
Queue Stats
213W - 185L
1,448 Elo+
Solo
Ravana
Ravana
JeshenZA
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
Toxic Geox
Amaterasu
Level 79
God Stats
4W - 6L
1,512 SR
Queue Stats
313W - 280L
1,449 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,490 Elo+

VS

Team Averages
Level 122
1,367 SR
1,494 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Bacon Tyga
Shiva
Level 86
God Stats
40W - 32L
1,603 SR
Queue Stats
532W - 558L
1,496 Elo+
Solo
Sol
Sol
MrPink01081983
Sol
Level 109
God Stats
3W - 5L
1,149 SR
Queue Stats
265W - 300L
1,399 Elo+
Party 3
Hades
Hades
Wolf_Prodigal
Hades
Level 147
God Stats
3W - 4L
1,204 SR
Queue Stats
148W - 122L
1,540 Elo+
Party 1
Nemesis
Nemesis
Wolfdivin
Nemesis
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
252W - 209L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 5 / 2
6,549
437
6,126
11,680
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Cicatri
Ne Zha
12
4 / 3 / 0
7,524
502
11,528
13,225
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
7,914
528
8,310
11,119
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
JeshenZA
Ravana
11
0 / 2 / 3
7,119
475
4,200
7,871
7,183
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Toxic Geox
Amaterasu
14
0 / 2 / 0
8,460
564
1,338
13,974
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 0 / 0
9,267
618
5,952
5,283
4,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
12
0 / 0 / 8
7,310
487
9,491
10,294
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 1
7,925
528
7,742
9,170
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 1 / 4
7,938
529
8,670
15,904
8,301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Wolfdivin
Nemesis
12
4 / 3 / 1
7,704
514
6,611
13,108
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
0
2
L
Chang'e
0
5
2
0.2
W
Shiva
0
0
8
4
L
Ne Zha
Cicatri
Ne Zha
4
3
0
1.33
L
0
1
0
0
L
Ravana
JeshenZA
Ravana
0
2
3
0.75
W
3
0
1
3.5
L
Amaterasu
Toxic Geox
Amaterasu
0
2
0
0
W
3
1
4
5
W
Nemesis
Wolfdivin
Nemesis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
38,466
57,869
Taken
53,759
28,856
Mitigated
29,581
27,300
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,952
791
0
796
5,283
4,519
0
0
5,283
78,527
0
L
Chang'e
6,126
561
889
4,214
11,680
4,298
0
5,087
6,593
44,381
0
W
Shiva
9,491
2,263
319
3,733
10,294
7,924
0
3,699
6,595
0
36,047
L
Ne Zha
Cicatri
Ne Zha
11,528
5,212
0
5,712
13,225
5,171
0
3,452
9,773
0
52,028
L
8,310
3,111
0
7,138
11,119
4,209
86
4,279
6,840
73,733
0
L
Ravana
JeshenZA
Ravana
4,200
659
0
2,455
7,871
7,183
0
2,537
5,334
0
28,644
W
7,742
3,592
0
3,796
9,170
3,747
0
4,630
4,540
69,214
0
L
Amaterasu
Toxic Geox
Amaterasu
1,338
479
0
6,892
13,974
7,995
0
7,009
6,965
0
75,074
W
8,670
1,424
637
9,992
15,904
8,301
34
4,214
11,690
66,724
0
W
Nemesis
Wolfdivin
Nemesis
6,611
3,004
0
1,570
13,108
5,090
0
1,893
11,215
0
56,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
40,144
501
Minions Killed
527
0
Camps Cleared
0
1,480,969
Distance Traveled
1,429,900
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,267
618
174
12
0
257,576
1
L
Chang'e
6,549
437
69
5
0
277,385
2
W
Shiva
7,310
487
52
3
0
308,465
1
L
Ne Zha
7,524
502
80
5
0
317,567
0
L
Sol
7,914
528
135
9
0
279,867
1
L
Ravana
7,119
475
53
4
0
323,672
10
W
Sol
7,925
528
109
7
0
280,693
2
L
Amaterasu
8,460
564
164
11
0
282,478
4
W
Hades
7,938
529
109
7
0
263,077
5
W
Nemesis
7,704
514
83
6
0
320,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role