Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gramlin93
Scylla
Level 147
God Stats
10W - 4L
1,503 SR
Queue Stats
238W - 243L
1,378 Elo+
Solo
Jing Wei
Jing Wei
LAKI71
Jing Wei
Level 160
God Stats
6W - 8L
1,522 SR
Queue Stats
748W - 783L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
mira71
Guan Yu
Level 160
God Stats
10W - 4L
1,808 SR
Queue Stats
750W - 784L
1,345 Elo+
Party 2
Team Averages
Level 128
1,566 SR
1,414 Elo+

VS

Team Averages
Level 31
1,480 SR
1,440 Elo+
Chiron
Chiron
AELogey
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
AEQuasar
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,581 Elo+
Party 1
Ra
Ra
Evildog255
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
OMG15997
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R3dFox11
Morgan Le Fay
Level 64
God Stats
8W - 8L
1,398 SR
Queue Stats
177W - 180L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
4 / 8 / 14
12,090
806
17,703
21,784
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
5
0 / 1 / 0
7,320
488
0
1,276
417
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Gramlin93
Scylla
20
13 / 3 / 9
12,922
861
31,114
13,234
7,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
LAKI71
Jing Wei
18
3 / 10 / 15
11,124
742
17,383
21,641
9,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
mira71
Guan Yu
18
3 / 9 / 15
10,545
703
7,251
22,427
22,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AELogey
Chiron
20
9 / 2 / 18
11,929
795
19,321
19,655
10,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
AEQuasar
Gilgamesh
20
7 / 2 / 15
12,572
838
12,487
20,909
20,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 6 / 18
11,365
758
11,295
15,998
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
OMG15997
Ne Zha
18
6 / 8 / 20
11,660
777
16,567
21,219
11,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
R3dFox11
Morgan Le Fay
18
5 / 6 / 15
12,203
814
14,787
15,537
13,461
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
23
Kills
31
31
Deaths
24
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
8
14
1.38
L
Thor
 
Thor
0
1
0
0
W
Chiron
AELogey
Chiron
9
2
18
9
W
Gilgamesh
AEQuasar
Gilgamesh
7
2
15
7.25
W
4
6
18
2.17
L
Scylla
Gramlin93
Scylla
13
3
9
5.83
L
Jing Wei
LAKI71
Jing Wei
3
10
15
1.05
W
Ne Zha
OMG15997
Ne Zha
6
8
20
2
W
Morgan Le Fay
R3dFox11
Morgan Le Fay
5
6
15
2.08
L
Guan Yu
mira71
Guan Yu
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,451
Damage
74,457
80,362
Taken
93,318
49,101
Mitigated
63,503
22,474
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,703
2,416
966
4,608
21,784
9,933
1,008
8,880
12,904
33,692
0
L
Thor
 
Thor
0
0
23
41
1,276
417
0
687
589
0
0
W
Chiron
AELogey
Chiron
19,321
9,543
2,568
5,118
19,655
10,089
2,145
13,395
6,104
0
35,835
W
Gilgamesh
AEQuasar
Gilgamesh
12,487
3,118
4,705
5,059
20,909
20,119
671
9,929
10,668
474
25,519
W
11,295
1,932
5,616
1,954
15,998
8,139
1,926
9,230
6,704
28,046
0
L
Scylla
Gramlin93
Scylla
31,114
774
904
3,781
13,234
7,041
1,787
3,567
9,667
52,600
0
L
Jing Wei
LAKI71
Jing Wei
17,383
13,478
505
4,562
21,641
9,408
1,713
4,948
16,693
0
30,806
W
Ne Zha
OMG15997
Ne Zha
16,567
2,262
770
3,722
21,219
11,695
2,045
9,111
11,929
0
27,895
W
Morgan Le Fay
R3dFox11
Morgan Le Fay
14,787
2,504
0
381
15,537
13,461
835
7,152
8,339
34,290
0
L
Guan Yu
mira71
Guan Yu
7,251
675
3,040
4,044
22,427
22,302
0
8,069
14,358
0
13,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
59,729
118
Minions Killed
150
0
Camps Cleared
0
1,000,096
Distance Traveled
1,417,008
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,090
806
29
2
0
233,366
0
L
Thor
7,320
488
0
0
0
21,344
1
W
Chiron
11,929
795
28
2
0
299,072
0
W
Gilgamesh
12,572
838
23
2
0
346,160
1
W
Ra
11,365
758
38
3
0
264,550
0
L
Scylla
12,922
861
58
4
0
296,098
0
L
Jing Wei
11,124
742
25
2
0
220,703
1
W
Ne Zha
11,660
777
19
1
0
248,302
0
W
Morgan Le Fay
12,203
814
42
3
0
258,924
0
L
Guan Yu
10,545
703
6
0
0
228,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role