Player Matchup

Sun Wukong
Sun Wukong
Basisvoyage8
Sun Wukong
Level 108
God Stats
1W - 4L
1,167 SR
Queue Stats
160W - 143L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
DL1R MeW
Gilgamesh
Level 55
God Stats
10W - 10L
1,516 SR
Queue Stats
83W - 63L
1,627 Elo+
Party 2
Anhur
Anhur
Om3gA_SpAzZE
Anhur
Level 66
God Stats
48W - 55L
1,454 SR
Queue Stats
208W - 216L
1,303 Elo+
Solo
Hades
Hades
xXschaffi1991xX
Hades
Level 82
God Stats
33W - 26L
1,500 SR
Queue Stats
369W - 391L
1,327 Elo+
Solo
Poseidon
Poseidon
xxHeavyArtillery
Poseidon
Level 126
God Stats
1W - 4L
1,117 SR
Queue Stats
376W - 364L
1,507 Elo+
Solo
Team Averages
Level 87
1,351 SR
1,472 Elo+

VS

Team Averages
Level 100
1,548 SR
1,531 Elo+
Jormungandr
Jormungandr
LudexGundyr1
Jormungandr
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 142L
1,454 Elo+
Solo
Hun Batz
Hun Batz
MarkusSoeder187
Hun Batz
Level 123
God Stats
0W - 1L
1,587 SR
Queue Stats
14W - 6L
1,674 Elo+
Party 1
Hercules
Hercules
PrOz AsHLeY
Hercules
Level 58
God Stats
0W - 2L
1,275 SR
Queue Stats
99W - 128L
1,364 Elo+
Solo
Scylla
Scylla
flolicious86
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
zTheStyler
Skadi
Level 138
God Stats
1W - 1L
1,880 SR
Queue Stats
14W - 20L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Basisvoyage8
Sun Wukong
20
10 / 0 / 5
18,346
612
33,775
44,147
52,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
DL1R MeW
Gilgamesh
20
3 / 4 / 11
14,647
488
16,395
26,458
24,481
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 8 / 6
14,047
468
5,532
26,293
13,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 6 / 8
14,898
497
11,467
25,280
15,603
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 2 / 7
16,218
541
22,755
23,702
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LudexGundyr1
Jormungandr
9
3 / 4 / 1
9,792
326
4,495
11,348
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
20
7 / 4 / 5
14,700
490
25,787
30,769
16,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
PrOz AsHLeY
Hercules
20
1 / 6 / 3
12,492
416
16,114
38,527
56,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
15
0 / 4 / 2
10,299
343
3,394
11,134
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
9 / 6 / 5
15,418
514
33,703
29,417
14,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
20
20
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Basisvoyage8
Sun Wukong
10
0
5
12.5
W
Gilgamesh
DL1R MeW
Gilgamesh
3
4
11
2.13
L
Jormungandr
LudexGundyr1
Jormungandr
3
4
1
0.88
L
Hun Batz
7
4
5
2.38
W
1
8
6
0.5
L
Hercules
PrOz AsHLeY
Hercules
1
6
3
0.42
L
Scylla
0
4
2
0.25
W
1
6
8
0.83
W
8
2
7
5.75
L
Skadi
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,924
Damage
83,493
145,880
Taken
121,195
113,881
Mitigated
99,116
56,740
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Basisvoyage8
Sun Wukong
33,775
8,594
0
23,802
44,147
52,167
1,700
617
43,370
0
168,314
W
Gilgamesh
DL1R MeW
Gilgamesh
16,395
3,876
0
10,568
26,458
24,481
1,239
2,265
24,193
0
136,018
L
Jormungandr
LudexGundyr1
Jormungandr
4,495
1,749
0
1,724
11,348
7,553
0
5,451
5,897
27,667
0
L
Hun Batz
25,787
4,286
0
12,317
30,769
16,233
495
8,907
21,862
0
155,815
W
5,532
1,438
0
5,567
26,293
13,456
9,378
1,582
24,711
0
84,993
L
Hercules
PrOz AsHLeY
Hercules
16,114
4,175
0
13,907
38,527
56,151
0
7,787
30,740
0
87,442
L
Scylla
3,394
438
145
1,810
11,134
4,593
264
5,177
5,957
53,453
0
W
11,467
275
75
8,245
25,280
15,603
1,805
2,056
23,224
101,998
0
W
22,755
4,660
0
8,483
23,702
8,174
3,078
1,806
21,816
161,546
0
L
Skadi
33,703
16,296
0
4,504
29,417
14,586
1,630
7,714
21,703
0
158,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,156
Gold Earned
62,701
867
Minions Killed
662
0
Camps Cleared
0
2,927,024
Distance Traveled
2,168,152
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,346
612
228
8
0
629,373
4
W
Gilgamesh
14,647
488
171
6
0
633,370
0
L
Jormungandr
9,792
326
53
2
0
227,002
1
L
Hun Batz
14,700
490
186
6
0
571,684
0
W
Anhur
14,047
468
130
4
0
540,384
8
L
Hercules
12,492
416
142
5
0
461,567
1
L
Scylla
10,299
343
81
3
0
372,585
5
W
Hades
14,898
497
146
5
0
493,255
7
W
Poseidon
16,218
541
192
6
0
630,642
9
L
Skadi
15,418
514
200
7
0
535,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role