Player Matchup

Poseidon
Poseidon
AlmightyCHI_CHI
Poseidon
Level 136
God Stats
6W - 9L
1,567 SR
Queue Stats
182W - 199L
1,486 Elo+
Party 1
Persephone
Persephone
Dark_Strangerr
Persephone
Level 106
God Stats
12W - 17L
1,433 SR
Queue Stats
306W - 292L
1,326 Elo+
Solo
Lancelot
Lancelot
Hellvetee
Lancelot
Level 49
God Stats
1W - 5L
1,763 SR
Queue Stats
132W - 144L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Orb1ttz
Danzaburou
Level 146
God Stats
3W - 7L
1,448 SR
Queue Stats
309W - 347L
1,535 Elo+
Solo
King Arthur
King Arthur
Posedoun
King Arthur
Level 49
God Stats
12W - 18L
1,451 SR
Queue Stats
99W - 120L
1,431 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,447 Elo+

VS

Team Averages
Level 95
1,498 SR
1,562 Elo+
Thanatos
Thanatos
Baboncio2
Thanatos
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 18L
1,518 Elo+
Party 2
Hera
Hera
EatenSuperset62
Hera
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,495 Elo+
Party 2
Izanami
Izanami
K1llerr Bee
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,771 Elo+
Solo
Sylvanus
Sylvanus
UT Perfect Zero
Sylvanus
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 109L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
babysteve03
Erlang Shen
Level 39
God Stats
7W - 8L
1,489 SR
Queue Stats
20W - 18L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 9 / 1
9,576
399
10,097
16,909
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Dark_Strangerr
Persephone
15
1 / 9 / 3
10,372
432
10,296
19,343
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Hellvetee
Lancelot
16
2 / 5 / 1
10,486
437
8,308
22,696
10,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Orb1ttz
Danzaburou
7
0 / 1 / 1
6,987
291
1,823
3,757
1,061
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Posedoun
King Arthur
18
1 / 6 / 0
11,599
483
14,842
25,260
25,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baboncio2
Thanatos
20
12 / 3 / 7
13,740
573
16,477
23,300
13,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 10
13,301
554
22,714
16,996
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
K1llerr Bee
Izanami
20
4 / 1 / 5
14,088
587
8,248
18,232
8,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
4 / 0 / 13
11,386
474
7,482
18,328
17,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erlang Shen
babysteve03
Erlang Shen
17
4 / 1 / 9
12,152
506
11,842
18,862
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
6
Kills
30
30
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
9
1
0.28
W
Thanatos
Baboncio2
Thanatos
12
3
7
5.17
L
Persephone
Dark_Strangerr
Persephone
1
9
3
0.28
W
6
2
10
5.5
L
Lancelot
Hellvetee
Lancelot
2
5
1
0.5
W
Izanami
K1llerr Bee
Izanami
4
1
5
6.5
L
Danzaburou
Orb1ttz
Danzaburou
0
1
1
0.5
L
King Arthur
Posedoun
King Arthur
1
6
0
0.17
W
Sylvanus
4
0
13
10.5
W
Erlang Shen
babysteve03
Erlang Shen
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
66,763
87,965
Taken
95,718
49,021
Mitigated
66,341
17,876
Healing
47,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,097
1,635
0
720
16,909
5,942
0
5,292
11,571
73,926
0
W
Thanatos
Baboncio2
Thanatos
16,477
4,642
0
19,845
23,300
13,562
2,571
4,469
18,831
0
86,277
L
Persephone
Dark_Strangerr
Persephone
10,296
785
307
5,314
19,343
6,983
0
8,069
11,140
61,973
0
W
22,714
7,670
196
4,733
16,996
8,095
1,349
5,718
11,278
119,677
0
L
Lancelot
Hellvetee
Lancelot
8,308
1,649
655
7,571
22,696
10,019
0
7,179
15,461
0
70,876
W
Izanami
K1llerr Bee
Izanami
8,248
5,394
0
9,224
18,232
8,685
9,083
6,041
12,191
0
148,690
L
Danzaburou
Orb1ttz
Danzaburou
1,823
1,134
0
1,356
3,757
1,061
0
1,110
2,647
0
10,452
L
King Arthur
Posedoun
King Arthur
14,842
1,273
80
1,873
25,260
25,016
938
7,646
16,786
13,469
79,110
W
Sylvanus
7,482
2,395
4,680
6,092
18,328
17,648
3,240
6,412
11,916
31,418
8,457
W
Erlang Shen
babysteve03
Erlang Shen
11,842
5,660
0
2,896
18,862
18,351
1,869
5,342
13,346
0
71,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
64,667
463
Minions Killed
668
0
Camps Cleared
0
1,744,928
Distance Traveled
2,165,270
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,576
399
95
4
0
353,535
0
W
Thanatos
13,740
573
114
5
0
496,561
0
L
Persephone
10,372
432
90
4
0
393,005
5
W
Hera
13,301
554
167
7
0
456,098
1
L
Lancelot
10,486
437
98
4
0
480,012
0
W
Izanami
14,088
587
215
9
0
406,604
0
L
Danzaburou
6,987
291
13
1
0
91,370
1
L
King Arthur
11,599
483
167
7
0
427,006
5
W
Sylvanus
11,386
474
54
2
0
392,219
2
W
Erlang Shen
12,152
506
118
5
0
413,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role