Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Astral_Triinity
Bakasura
Level 87
God Stats
26W - 27L
1,509 SR
Queue Stats
339W - 354L
1,530 Elo+
Solo
Freya
Freya
MuletLeFragile
Freya
Level 146
God Stats
1W - 3L
1,656 SR
Queue Stats
676W - 710L
1,595 Elo+
Solo
Tiamat
Tiamat
Remove
Tiamat
Level 160
God Stats
21W - 22L
1,558 SR
Queue Stats
127W - 128L
1,579 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,541 Elo+

VS

Team Averages
Level 111
1,676 SR
1,594 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Asterizkz
Kuzenbo
Level 87
God Stats
7W - 3L
1,597 SR
Queue Stats
49W - 38L
1,669 Elo+
Solo
Rama
Rama
Gino7
Rama
Level 123
God Stats
2W - 0L
1,866 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Ullr
Ullr
Púlsá
Ullr
Level 102
God Stats
7W - 1L
1,919 SR
Queue Stats
12W - 3L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 0
6,284
786
7,131
8,306
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
 
Achilles
10
0 / 5 / 0
5,609
701
5,284
9,369
6,887
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
12
0 / 3 / 0
6,080
760
3,447
8,053
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 6 / 0
6,154
769
8,456
13,120
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
Remove
Tiamat
12
0 / 3 / 2
6,316
790
4,658
7,801
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 0 / 8
7,236
905
5,494
4,803
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
13
3 / 1 / 10
6,913
864
7,464
8,971
3,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Asterizkz
Kuzenbo
13
2 / 0 / 7
7,085
886
5,666
10,887
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Gino7
Rama
14
8 / 0 / 6
7,866
983
14,275
9,402
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Púlsá
Ullr
14
3 / 1 / 7
7,274
909
7,405
6,948
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
20
20
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Achilles
 
Achilles
0
5
0
0
W
Aphrodite
 
Aphrodite
4
0
8
8
W
Fenrir
 
Fenrir
3
1
10
8
W
Kuzenbo
Asterizkz
Kuzenbo
2
0
7
5.5
L
Bakasura
0
3
0
0
W
Rama
Gino7
Rama
8
0
6
11
L
1
6
0
0.17
W
Ullr
Púlsá
Ullr
3
1
7
6.5
L
Tiamat
Remove
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
40,304
46,649
Taken
41,011
26,246
Mitigated
25,459
7,331
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,131
2,238
0
1,433
8,306
3,576
0
1,335
6,971
0
21,284
L
Achilles
 
Achilles
5,284
755
0
227
9,369
6,887
0
1,593
7,776
0
8,477
W
Aphrodite
 
Aphrodite
5,494
555
4,697
4,347
4,803
2,551
464
1,337
3,238
23,524
0
W
Fenrir
 
Fenrir
7,464
810
0
798
8,971
3,984
0
2,521
6,178
0
17,439
W
Kuzenbo
Asterizkz
Kuzenbo
5,666
2,271
0
2,970
10,887
11,794
440
4,043
6,443
11,331
0
L
Bakasura
3,447
1,709
0
1,238
8,053
4,488
0
1,500
6,553
0
18,018
W
Rama
Gino7
Rama
14,275
11,424
0
2,028
9,402
3,885
87
2,244
6,645
0
31,052
L
8,456
2,111
0
3,102
13,120
5,907
0
3,950
9,170
14,827
0
W
Ullr
Púlsá
Ullr
7,405
2,454
0
740
6,948
3,245
0
2,356
4,524
0
27,596
L
Tiamat
Remove
Tiamat
4,658
541
63
1,268
7,801
5,388
0
2,782
5,019
15,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
36,374
131
Minions Killed
187
0
Camps Cleared
0
812,039
Distance Traveled
971,553
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,284
786
24
3
0
175,518
2
L
Achilles
5,609
701
12
2
0
142,545
1
W
Aphrodite
7,236
905
52
7
0
175,975
2
W
Fenrir
6,913
864
20
3
0
219,449
4
W
Kuzenbo
7,085
886
16
2
0
214,335
5
L
Bakasura
6,080
760
46
6
0
177,034
0
W
Rama
7,866
983
41
5
0
174,685
1
L
Freya
6,154
769
19
2
0
156,981
2
W
Ullr
7,274
909
58
7
0
187,109
3
L
Tiamat
6,316
790
30
4
0
159,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role