Player Matchup

Nike
Nike
GodsGunman
Nike
Level 113
God Stats
23W - 25L
1,669 SR
Queue Stats
621W - 566L
1,594 Elo+
Solo
Nox
Nox
Neb11
Nox
Level 160
God Stats
25W - 12L
1,729 SR
Queue Stats
241W - 153L
1,560 Elo+
Party 2
Medusa
Medusa
RobertLeca3
Medusa
Level 100
God Stats
6W - 5L
1,496 SR
Queue Stats
43W - 45L
1,400 Elo+
Party 2
Team Averages
Level 124
1,631 SR
1,518 Elo+

VS

Team Averages
Level 39
1,491 SR
1,493 Elo+
King Arthur
King Arthur
DOMINBV
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Misrman
Nu Wa
Level 93
God Stats
5W - 5L
1,474 SR
Queue Stats
53W - 55L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Анубіс
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 19
7,867
787
7,303
10,001
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
Neb11
Nox
14
9 / 0 / 12
8,968
897
16,434
7,010
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
11 / 0 / 9
9,095
910
10,156
6,159
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOMINBV
King Arthur
10
0 / 6 / 0
6,220
622
4,444
11,175
8,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Misrman
Nu Wa
7
0 / 10 / 0
5,716
572
4,885
12,041
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Анубіс
Cthulhu
10
1 / 6 / 0
6,505
651
5,118
13,626
11,294
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
22
Kills
1
1
Deaths
22
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DOMINBV
King Arthur
0
6
0
0
W
2
1
19
11.5
L
Nu Wa
Misrman
Nu Wa
0
10
0
0
W
Nox
Neb11
Nox
9
0
12
15
W
Medusa
11
0
9
15.5
L
Cthulhu
Анубіс
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
14,447
23,170
Taken
36,842
14,980
Mitigated
22,665
7,312
Healing
726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DOMINBV
King Arthur
4,444
652
0
0
11,175
8,072
0
4,146
6,611
0
12,322
W
7,303
1,462
0
1,613
10,001
8,545
0
3,340
6,661
0
15,420
L
Nu Wa
Misrman
Nu Wa
4,885
1,484
0
428
12,041
3,299
0
5,861
5,713
15,432
0
W
Nox
Neb11
Nox
16,434
2,201
77
3,715
7,010
3,346
204
3,705
3,305
32,849
0
W
Medusa
10,156
4,337
0
1,907
6,159
3,089
1,226
3,292
2,867
0
41,710
L
Cthulhu
Анубіс
Cthulhu
5,118
941
298
0
13,626
11,294
0
5,773
7,324
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
18,441
131
Minions Killed
69
7
Camps Cleared
2
604,583
Distance Traveled
505,202
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,220
622
18
2
0
175,496
3
W
Nike
7,867
787
21
2
0
194,187
0
L
Nu Wa
5,716
572
12
1
2
157,898
4
W
Nox
8,968
897
32
3
0
203,546
1
W
Medusa
9,095
910
78
8
7
206,850
4
L
Cthulhu
6,505
651
39
4
0
171,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role