Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cubexic
Anhur
Level 47
God Stats
2W - 3L
1,475 SR
Queue Stats
138W - 171L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
HuggieWuggie178
Kukulkan
Level 35
God Stats
1W - 6L
1,524 SR
Queue Stats
124W - 164L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
Kamui-Snipes
Danzaburou
Level 20
God Stats
2W - 7L
1,223 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mooseski
Tsukuyomi
Level 96
God Stats
3W - 8L
1,319 SR
Queue Stats
4W - 13L
1,338 Elo+
Party 3
Team Averages
Level 49
1,408 SR
1,392 Elo+

VS

Team Averages
Level 104
1,609 SR
1,673 Elo+
Charybdis
Charybdis
ESANCHAMON
Charybdis
Level 61
God Stats
32W - 16L
1,777 SR
Queue Stats
45W - 20L
1,725 Elo+
Party 1
Lancelot
Lancelot
LaFIamaNegra
Lancelot
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 5L
1,734 Elo+
Party 1
Nu Wa
Nu Wa
Nesshii
Nu Wa
Level 123
God Stats
157W - 121L
1,508 SR
Queue Stats
430W - 463L
1,419 Elo+
Solo
Ganesha
Ganesha
xAIfredo
Ganesha
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
46W - 22L
1,690 Elo+
Party 1
Ullr
Ullr
xRubioo
Ullr
Level 149
God Stats
3W - 0L
1,535 SR
Queue Stats
22W - 6L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 5 / 7
11,764
784
14,008
25,343
21,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Cubexic
Anhur
17
1 / 5 / 11
10,039
669
9,432
18,867
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
19
6 / 5 / 8
11,904
794
19,722
13,899
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Kamui-Snipes
Danzaburou
18
3 / 10 / 6
10,748
717
8,408
20,251
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Mooseski
Tsukuyomi
18
5 / 7 / 10
11,406
760
10,256
19,960
7,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ESANCHAMON
Charybdis
20
10 / 5 / 12
12,690
846
11,175
14,683
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LaFIamaNegra
Lancelot
19
6 / 5 / 20
12,102
807
19,634
19,791
15,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Nesshii
Nu Wa
19
4 / 3 / 12
12,404
827
17,504
10,907
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xAIfredo
Ganesha
18
0 / 4 / 21
11,717
781
13,889
20,931
26,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
xRubioo
Ullr
20
12 / 3 / 6
13,259
884
20,164
12,688
7,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
20
Kills
32
32
Deaths
20
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
7
1.7
L
Anhur
Cubexic
Anhur
1
5
11
1.3
W
Charybdis
ESANCHAMON
Charybdis
10
5
12
3.2
L
Kukulkan
6
5
8
2
L
Danzaburou
Kamui-Snipes
Danzaburou
3
10
6
0.6
W
Lancelot
LaFIamaNegra
Lancelot
6
5
20
3.2
L
Tsukuyomi
Mooseski
Tsukuyomi
5
7
10
1.43
W
Nu Wa
Nesshii
Nu Wa
4
3
12
3.33
W
Ganesha
xAIfredo
Ganesha
0
4
21
2.63
W
Ullr
xRubioo
Ullr
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,826
Damage
82,366
98,320
Taken
79,000
50,650
Mitigated
61,499
14,099
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,008
3,350
0
6,550
25,343
21,254
0
8,806
16,537
0
53,094
L
Anhur
Cubexic
Anhur
9,432
2,970
0
2,987
18,867
7,714
0
4,821
14,046
0
28,901
W
Charybdis
ESANCHAMON
Charybdis
11,175
6,248
0
1,390
14,683
7,171
2,423
4,630
10,053
0
30,603
L
Kukulkan
19,722
1,196
0
884
13,899
6,074
0
4,346
9,553
65,635
0
L
Danzaburou
Kamui-Snipes
Danzaburou
8,408
3,898
0
2,653
20,251
7,622
1,342
7,805
12,446
0
29,686
W
Lancelot
LaFIamaNegra
Lancelot
19,634
3,410
0
310
19,791
15,754
813
5,926
13,865
0
38,672
L
Tsukuyomi
Mooseski
Tsukuyomi
10,256
2,285
0
1,025
19,960
7,986
304
5,615
14,345
0
38,332
W
Nu Wa
Nesshii
Nu Wa
17,504
5,033
0
1,690
10,907
4,506
1,475
1,732
9,175
61,990
0
W
Ganesha
xAIfredo
Ganesha
13,889
208
0
1,821
20,931
26,619
0
5,157
15,774
29,043
0
W
Ullr
xRubioo
Ullr
20,164
10,143
0
510
12,688
7,449
7,310
2,277
10,411
0
53,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
62,172
289
Minions Killed
287
0
Camps Cleared
0
1,343,297
Distance Traveled
1,650,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,764
784
75
5
0
275,584
1
L
Anhur
10,039
669
34
2
0
250,213
1
W
Charybdis
12,690
846
58
4
0
307,251
0
L
Kukulkan
11,904
794
90
6
0
280,022
0
L
Danzaburou
10,748
717
56
4
0
257,374
0
W
Lancelot
12,102
807
42
3
0
362,887
0
L
Tsukuyomi
11,406
760
34
2
0
280,104
0
W
Nu Wa
12,404
827
83
6
0
306,062
0
W
Ganesha
11,717
781
7
0
0
352,670
0
W
Ullr
13,259
884
97
6
0
321,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role