Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ginerol
Vamana
Level 155
God Stats
3W - 2L
1,518 SR
Queue Stats
239W - 234L
1,615 Elo+
Solo
Da Ji
Da Ji
Minicorndog215
Da Ji
Level 118
God Stats
3W - 0L
1,692 SR
Queue Stats
87W - 90L
1,530 Elo+
Solo
Atlas
Atlas
Shαggy
Atlas
Level 153
God Stats
13W - 7L
1,778 SR
Queue Stats
499W - 485L
1,671 Elo+
Solo
Sol
Sol
TheH0llowMan
Sol
Level 143
God Stats
4W - 0L
1,765 SR
Queue Stats
83W - 73L
1,614 Elo+
Party 1
Team Averages
Level 143
1,651 SR
1,586 Elo+

VS

Team Averages
Level 116
1,555 SR
1,592 Elo+
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Justformoney
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,694 Elo+
Solo
Ra
Ra
Phobiaqt
Ra
Level 80
God Stats
5W - 9L
1,451 SR
Queue Stats
1,108W - 1,024L
1,620 Elo+
Solo
Ares
Ares
SN Symbols
Ares
Level 145
God Stats
27W - 22L
1,796 SR
Queue Stats
1,147W - 1,119L
1,608 Elo+
Solo
Tiamat
Tiamat
TheaPacolypse
Tiamat
Level 159
God Stats
0W - 1L
1,530 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 11
5,997
1,199
1,553
5,459
5,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Ginerol
Vamana
10
1 / 1 / 11
6,121
1,224
2,789
5,966
4,507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 1 / 8
6,265
1,253
4,575
5,205
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Shαggy
Atlas
9
0 / 1 / 11
5,673
1,135
3,827
5,473
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
7 / 0 / 4
7,308
1,462
7,096
5,270
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 3 / 1
4,745
949
2,553
4,767
1,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
4,681
936
1,671
4,550
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 2 / 1
6,017
1,203
3,076
4,546
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
4,329
866
455
1,711
1,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 3 / 1
4,757
951
4,125
4,940
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
12
Kills
3
3
Deaths
12
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
11
5.5
L
Eset
 
Eset
0
3
1
0.17
W
Vamana
Ginerol
Vamana
1
1
11
6.5
L
1
3
0
0.33
W
4
1
8
8
L
2
2
1
1.25
L
0
1
0
0
W
Atlas
Shαggy
Atlas
0
1
11
5.5
W
7
0
4
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
11,880
27,373
Taken
20,514
21,510
Mitigated
9,711
17,894
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,553
645
5,939
3,177
5,459
5,536
1,580
3,537
1,922
3,511
0
L
Eset
 
Eset
2,553
101
141
420
4,767
1,702
0
2,420
2,217
4,346
0
W
Vamana
Ginerol
Vamana
2,789
1,186
1,679
2,306
5,966
4,507
574
1,624
4,342
0
6,567
L
1,671
240
31
714
4,550
1,799
0
2,649
1,757
3,029
0
W
4,575
909
1,179
851
5,205
3,583
1,438
2,271
2,934
0
5,925
L
3,076
257
402
1,169
4,546
1,841
0
3,108
1,306
12,678
0
L
455
0
0
11
1,711
1,790
0
1,222
433
504
0
W
Atlas
Shαggy
Atlas
3,827
1,815
0
815
5,473
5,270
642
2,562
2,911
10,526
0
W
7,096
2,603
289
1,659
5,270
2,614
3,889
1,886
3,384
16,295
0
L
4,125
441
63
533
4,940
2,579
0
2,554
2,325
6,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
24,529
67
Minions Killed
39
0
Camps Cleared
0
504,991
Distance Traveled
350,607
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,997
1,199
7
1
0
78,057
2
L
Eset
4,745
949
4
1
0
79,055
0
W
Vamana
6,121
1,224
11
2
0
109,480
3
L
Nox
4,681
936
2
0
0
89,610
0
W
Da Ji
6,265
1,253
5
1
0
128,178
1
L
Ra
6,017
1,203
28
6
0
82,290
2
L
Ares
4,329
866
1
0
0
22,644
0
W
Atlas
5,673
1,135
16
3
0
96,622
1
W
Sol
7,308
1,462
28
6
0
92,654
1
L
Tiamat
4,757
951
4
1
0
77,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role