Player Matchup

Aphrodite
Aphrodite
FyteMeSis
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,283 Elo+
Party 2
Neith
Neith
HeyBee
Neith
Level 4
God Stats
0W - 4L
1,288 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Nemesis
Nemesis
Mehdussa
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,128 Elo+
Party 2
Mulan
Mulan
RagingAmoeba
Mulan
Level 158
God Stats
4W - 8L
1,408 SR
Queue Stats
291W - 293L
1,504 Elo+
Solo
Nu Wa
Nu Wa
chibicakess
Nu Wa
Level 93
God Stats
2W - 6L
1,435 SR
Queue Stats
31W - 45L
1,314 Elo+
Party 2
Team Averages
Level 69
1,426 SR
1,271 Elo+

VS

Team Averages
Level 103
1,498 SR
1,383 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Honeyk13
Izanami
Level 16
God Stats
12W - 8L
1,586 SR
Queue Stats
27W - 33L
1,211 Elo+
Party 1
Thor
Thor
U Killed Kenny3
Thor
Level 145
God Stats
1W - 1L
1,326 SR
Queue Stats
54W - 61L
1,429 Elo+
Party 1
Hades
Hades
XAussie_SlayerxX
Hades
Level 78
God Stats
29W - 20L
1,575 SR
Queue Stats
149W - 146L
1,389 Elo+
Solo
Arachne
Arachne
ninjasasinn
Arachne
Level 149
God Stats
28W - 25L
1,505 SR
Queue Stats
434W - 481L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FyteMeSis
Aphrodite
11
0 / 2 / 4
7,123
445
9,559
11,585
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
HeyBee
Neith
9
0 / 6 / 1
6,406
400
7,175
11,377
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mehdussa
Nemesis
9
0 / 4 / 1
6,550
409
5,051
12,924
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 0 / 0
9,329
583
14,651
11,270
13,273
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
7,071
442
8,828
11,271
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 3 / 6
7,203
450
7,146
16,627
13,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Honeyk13
Izanami
12
1 / 0 / 3
7,462
466
3,826
8,605
3,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 4
8,014
501
10,924
14,234
8,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 6
8,472
530
13,502
14,742
8,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ninjasasinn
Arachne
13
2 / 1 / 4
7,932
496
2,164
13,910
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
6
2
L
Aphrodite
FyteMeSis
Aphrodite
0
2
4
1
L
Neith
HeyBee
Neith
0
6
1
0.08
W
Izanami
Honeyk13
Izanami
1
0
3
2.5
L
Nemesis
Mehdussa
Nemesis
0
4
1
0.13
L
5
0
0
5
W
4
1
4
6
W
7
1
6
10
L
1
5
0
0.2
W
Arachne
ninjasasinn
Arachne
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
37,562
58,427
Taken
68,118
32,393
Mitigated
39,675
18,363
Healing
24,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,146
2,518
1,839
5,227
16,627
13,386
0
4,365
12,262
24,491
7,166
L
Aphrodite
FyteMeSis
Aphrodite
9,559
1,646
3,389
6,818
11,585
6,168
768
4,657
6,928
48,794
0
L
Neith
HeyBee
Neith
7,175
2,996
0
1,508
11,377
4,440
446
4,532
6,845
0
33,334
W
Izanami
Honeyk13
Izanami
3,826
2,587
0
2,739
8,605
3,449
1,284
3,726
4,879
0
50,798
L
Nemesis
Mehdussa
Nemesis
5,051
2,175
0
746
12,924
4,111
294
2,506
10,418
0
43,399
L
14,651
1,615
0
3,821
11,270
13,273
158
1,454
9,816
668
67,523
W
10,924
2,636
0
500
14,234
8,271
560
2,848
11,386
0
53,786
W
13,502
1,064
588
6,897
14,742
8,445
70
5,706
9,036
62,604
0
L
8,828
1,673
193
1,888
11,271
4,401
337
6,505
4,766
49,645
0
W
Arachne
ninjasasinn
Arachne
2,164
1,817
0
6,237
13,910
6,124
474
2,350
11,560
0
52,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
39,083
380
Minions Killed
393
0
Camps Cleared
0
1,467,568
Distance Traveled
1,481,571
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,203
450
47
3
0
270,788
1
L
Aphrodite
7,123
445
78
5
0
286,579
2
L
Neith
6,406
400
54
3
0
256,204
0
W
Izanami
7,462
466
86
5
0
300,411
0
L
Nemesis
6,550
409
71
4
0
362,105
3
L
Mulan
9,329
583
106
7
0
278,424
0
W
Thor
8,014
501
88
6
0
332,848
3
W
Hades
8,472
530
85
5
0
269,394
0
L
Nu Wa
7,071
442
71
4
0
284,256
3
W
Arachne
7,932
496
87
5
0
308,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role