Player Matchup

Cabrakan
Cabrakan
CHENIBOOD
Cabrakan
Level 146
God Stats
1W - 0L
1,183 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Achilles
Achilles
Feardotcom1990
Achilles
Level 119
God Stats
8W - 4L
1,753 SR
Queue Stats
141W - 142L
1,646 Elo+
Solo
Aphrodite
Aphrodite
FrostyFairy
Aphrodite
Level 127
God Stats
9W - 8L
1,490 SR
Queue Stats
93W - 68L
1,565 Elo+
Party 2
Artemis
Artemis
PurganPaz
Artemis
Level 123
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 13L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iNChris
Tsukuyomi
Level 62
God Stats
10W - 11L
1,462 SR
Queue Stats
13W - 25L
1,400 Elo+
Party 2
Team Averages
Level 115
1,497 SR
1,511 Elo+

VS

Team Averages
Level 99
1,502 SR
1,515 Elo+
Anubis
Anubis
LokiFactory
Anubis
Level 148
God Stats
44W - 49L
1,589 SR
Queue Stats
167W - 164L
1,609 Elo+
Solo
Danzaburou
Danzaburou
SoftPunch
Danzaburou
Level 90
God Stats
3W - 3L
1,401 SR
Queue Stats
6W - 4L
1,621 Elo+
Solo
Fenrir
Fenrir
mevoitu
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Yemoja
Yemoja
rogelio34
Yemoja
Level 106
God Stats
0W - 2L
1,527 SR
Queue Stats
207W - 213L
1,535 Elo+
Solo
Shiva
Shiva
school_bus_gang
Shiva
Level 135
God Stats
9W - 9L
1,494 SR
Queue Stats
710W - 785L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CHENIBOOD
Cabrakan
19
5 / 4 / 19
11,987
856
20,067
19,190
16,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
20
15 / 1 / 13
12,480
891
17,378
21,290
28,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
FrostyFairy
Aphrodite
19
4 / 0 / 21
11,309
808
12,264
10,848
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
PurganPaz
Artemis
18
4 / 3 / 16
10,583
756
13,461
15,031
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iNChris
Tsukuyomi
18
4 / 3 / 21
10,999
786
21,546
20,164
9,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 8 / 1
10,803
772
23,017
20,981
12,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SoftPunch
Danzaburou
16
0 / 7 / 5
9,421
673
10,376
18,049
8,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
mevoitu
Fenrir
16
2 / 9 / 5
9,707
693
5,902
19,356
9,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
rogelio34
Yemoja
16
1 / 2 / 5
10,050
718
10,758
14,818
21,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
1 / 6 / 4
9,714
694
12,140
21,115
17,734
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
32
Kills
10
11
Deaths
32
90
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CHENIBOOD
Cabrakan
5
4
19
3.63
W
Achilles
15
1
13
21.5
W
Aphrodite
FrostyFairy
Aphrodite
4
0
21
14.5
L
Anubis
6
8
1
0.81
W
Artemis
PurganPaz
Artemis
4
3
16
4
L
Danzaburou
SoftPunch
Danzaburou
0
7
5
0.36
W
Tsukuyomi
iNChris
Tsukuyomi
4
3
21
4.83
L
Fenrir
mevoitu
Fenrir
2
9
5
0.5
L
Yemoja
rogelio34
Yemoja
1
2
5
1.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,716
Damage
62,193
86,523
Taken
94,319
68,782
Mitigated
70,285
35,961
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CHENIBOOD
Cabrakan
20,067
2,661
0
2,139
19,190
16,155
680
3,920
15,108
50,944
0
W
Achilles
17,378
1,830
0
4,987
21,290
28,816
459
7,065
13,864
0
34,104
W
Aphrodite
FrostyFairy
Aphrodite
12,264
1,839
12,764
9,628
10,848
8,021
1,390
4,338
6,319
54,603
0
L
Anubis
23,017
1,284
0
6,071
20,981
12,924
461
6,379
14,392
53,825
0
W
Artemis
PurganPaz
Artemis
13,461
6,998
0
2,885
15,031
6,230
3,036
9,380
5,478
0
35,237
L
Danzaburou
SoftPunch
Danzaburou
10,376
4,150
0
2,097
18,049
8,325
905
8,839
8,946
0
34,422
W
Tsukuyomi
iNChris
Tsukuyomi
21,546
6,254
0
3,558
20,164
9,560
720
7,893
11,979
0
45,560
L
Fenrir
mevoitu
Fenrir
5,902
1,005
0
541
19,356
9,503
0
6,238
12,880
0
17,174
L
Yemoja
rogelio34
Yemoja
10,758
1,532
4,356
2,451
14,818
21,799
90
4,322
10,451
20,962
0
L
12,140
1,503
285
2,458
21,115
17,734
0
5,700
15,319
0
39,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,358
Gold Earned
49,695
280
Minions Killed
250
0
Camps Cleared
0
1,505,556
Distance Traveled
1,232,732
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,987
856
80
6
0
283,439
1
W
Achilles
12,480
891
28
2
0
333,251
2
W
Aphrodite
11,309
808
97
7
0
287,999
3
L
Anubis
10,803
772
97
7
0
210,991
3
W
Artemis
10,583
756
34
2
0
264,451
1
L
Danzaburou
9,421
673
61
4
0
237,716
3
W
Tsukuyomi
10,999
786
41
3
0
336,416
5
L
Fenrir
9,707
693
28
2
0
251,986
0
L
Yemoja
10,050
718
13
1
0
278,603
5
L
Shiva
9,714
694
51
4
0
253,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role