Player Matchup

Yemoja
Yemoja
BNR ASH
Yemoja
Level 15
God Stats
21W - 47L
1,256 SR
Queue Stats
49W - 91L
1,176 Elo+
Party 2
Sun Wukong
Sun Wukong
BNR SILLY
Sun Wukong
Level 47
God Stats
7W - 11L
1,336 SR
Queue Stats
213W - 304L
1,304 Elo+
Party 2
Olorun
Olorun
Trunks YTT
Olorun
Level 4
God Stats
1W - 2L
1,450 SR
Queue Stats
6W - 30L
1,303 Elo+
Party 2
Team Averages
Level 22
1,347 SR
1,261 Elo+

VS

Team Averages
Level 109
1,605 SR
1,651 Elo+
Morgan Le Fay
Morgan Le Fay
Lolopaye
Morgan Le Fay
Level 138
God Stats
3W - 0L
1,563 SR
Queue Stats
103W - 66L
1,599 Elo+
Party 1
Medusa
Medusa
Skyplayeur8212
Medusa
Level 61
God Stats
12W - 10L
1,710 SR
Queue Stats
317W - 114L
1,757 Elo+
Party 1
King Arthur
King Arthur
gF Charo
King Arthur
Level 127
God Stats
5W - 5L
1,543 SR
Queue Stats
1,050W - 633L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BNR ASH
Yemoja
11
0 / 1 / 1
7,417
618
3,188
10,677
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
BNR SILLY
Sun Wukong
11
0 / 6 / 1
6,992
583
4,855
17,624
12,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Trunks YTT
Olorun
11
1 / 5 / 0
7,327
611
4,410
9,878
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lolopaye
Morgan Le Fay
13
3 / 0 / 7
8,334
695
10,111
3,872
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 5
8,960
747
13,517
7,077
3,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
gF Charo
King Arthur
14
3 / 0 / 6
8,164
680
8,376
8,782
7,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BNR ASH
Yemoja
0
1
1
0.5
L
Sun Wukong
BNR SILLY
Sun Wukong
0
6
1
0.08
W
Morgan Le Fay
Lolopaye
Morgan Le Fay
3
0
7
6.5
W
5
1
5
7.5
L
Olorun
Trunks YTT
Olorun
1
5
0
0.2
W
King Arthur
gF Charo
King Arthur
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
32,004
38,179
Taken
19,731
27,303
Mitigated
12,415
6,891
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BNR ASH
Yemoja
3,188
684
814
1,191
10,677
9,971
0
3,432
7,245
14,116
0
L
Sun Wukong
BNR SILLY
Sun Wukong
4,855
672
336
3,081
17,624
12,488
0
3,765
13,859
0
24,632
W
Morgan Le Fay
Lolopaye
Morgan Le Fay
10,111
472
0
254
3,872
1,853
0
1,285
2,587
33,480
0
W
13,517
4,735
0
648
7,077
3,439
1,551
3,873
3,204
0
40,586
L
Olorun
Trunks YTT
Olorun
4,410
1,504
279
1,190
9,878
4,844
0
3,021
6,857
17,424
1,486
W
King Arthur
gF Charo
King Arthur
8,376
581
0
380
8,782
7,123
48
2,525
6,257
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
25,458
104
Minions Killed
162
1
Camps Cleared
9
621,366
Distance Traveled
739,935
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,417
618
21
2
0
204,367
0
L
Sun Wukong
6,992
583
40
3
0
233,099
2
W
Morgan Le Fay
8,334
695
47
4
2
234,350
3
W
Medusa
8,960
747
85
7
5
246,698
1
L
Olorun
7,327
611
43
4
1
183,900
0
W
King Arthur
8,164
680
30
3
2
258,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role