Player Matchup

Janus
Janus
CtownSlatt
Janus
Level 41
God Stats
2W - 2L
1,158 SR
Queue Stats
95W - 78L
1,486 Elo+
Party 1
Hercules
Hercules
PsilocybinSamuel
Hercules
Level 29
God Stats
3W - 0L
1,640 SR
Queue Stats
56W - 40L
1,519 Elo+
Party 1
Thor
Thor
TooflessOtaku
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,454 Elo+
Party 1
Team Averages
Level 60
1,433 SR
1,487 Elo+

VS

Team Averages
Level 58
1,451 SR
1,547 Elo+
Bellona
Bellona
SKYREN1134
Bellona
Level 8
God Stats
2W - 1L
1,499 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 2
Hel
Hel
bub319
Hel
Level 61
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
thepotato316
Baba Yaga
Level 104
God Stats
0W - 1L
1,565 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 3 / 12
14,249
712
37,273
20,332
9,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 2 / 9
15,329
766
24,336
28,628
46,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 10
12,831
642
9,377
20,817
10,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SKYREN1134
Bellona
16
2 / 6 / 2
12,551
628
13,622
31,462
31,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
bub319
Hel
17
3 / 8 / 3
13,112
656
9,378
24,045
16,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
thepotato316
Baba Yaga
16
3 / 7 / 3
12,728
636
29,452
27,496
15,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
8
8
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
6
3
12
4
W
12
2
9
8.25
L
Bellona
SKYREN1134
Bellona
2
6
2
0.5
W
3
3
10
2.67
L
Hel
bub319
Hel
3
8
3
0.56
L
Baba Yaga
thepotato316
Baba Yaga
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,986
Damage
52,452
69,777
Taken
83,003
66,783
Mitigated
63,653
16,783
Healing
32,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
37,273
1,456
190
3,712
20,332
9,848
945
13,561
6,771
77,798
0
W
24,336
7,936
0
11,514
28,628
46,100
454
14,262
14,366
0
54,625
L
Bellona
SKYREN1134
Bellona
13,622
3,668
304
2,227
31,462
31,603
854
14,768
15,898
0
35,968
W
9,377
1,908
0
1,367
20,817
10,835
835
11,988
8,829
0
49,078
L
Hel
bub319
Hel
9,378
1,335
12,122
12,622
24,045
16,939
86
12,225
11,264
28,609
0
L
Baba Yaga
thepotato316
Baba Yaga
29,452
1,501
0
5,454
27,496
15,111
523
8,841
18,123
75,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
38,391
209
Minions Killed
152
11
Camps Cleared
3
1,114,851
Distance Traveled
1,073,223
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,249
712
93
5
1
369,064
0
W
Hercules
15,329
766
56
3
2
382,730
0
L
Bellona
12,551
628
49
2
1
367,060
0
W
Thor
12,831
642
60
3
8
363,057
3
L
Hel
13,112
656
24
1
0
341,636
3
L
Baba Yaga
12,728
636
79
4
2
364,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role