Player Matchup

Hercules
Hercules
ArkonzinumIII
Hercules
Level 129
God Stats
3W - 2L
1,287 SR
Queue Stats
52W - 60L
1,374 Elo+
Solo
Scylla
Scylla
BuklauUK
Scylla
Level 108
God Stats
4W - 5L
1,533 SR
Queue Stats
106W - 142L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gausts
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,450 Elo+
Party 2
Team Averages
Level 104
1,440 SR
1,408 Elo+

VS

Team Averages
Level 85
1,449 SR
1,408 Elo+
Odin
Odin
LobbyIN
Odin
Level 48
God Stats
9W - 10L
1,346 SR
Queue Stats
345W - 416L
1,409 Elo+
Solo
Bastet
Bastet
OnJoker
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,344 Elo+
Party 1
Janus
Janus
ProPlayerRo
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArkonzinumIII
Hercules
18
3 / 1 / 12
12,481
693
6,633
16,162
20,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
BuklauUK
Scylla
18
7 / 5 / 3
12,867
715
17,255
13,617
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Gausts
Ah Muzen Cab
19
6 / 1 / 9
12,813
712
20,475
11,241
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LobbyIN
Odin
17
3 / 1 / 3
11,516
640
3,774
16,137
24,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
OnJoker
Bastet
15
1 / 8 / 5
10,826
601
16,063
19,142
9,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 7 / 3
10,984
610
14,208
15,125
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
6
7
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArkonzinumIII
Hercules
3
1
12
9
W
Scylla
BuklauUK
Scylla
7
5
3
1.7
W
Ah Muzen Cab
Gausts
Ah Muzen Cab
6
1
9
10.5
L
Odin
LobbyIN
Odin
3
1
3
4.5
L
Bastet
OnJoker
Bastet
1
8
5
0.44
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
34,045
41,020
Taken
50,404
32,467
Mitigated
41,293
9,981
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArkonzinumIII
Hercules
6,633
2,360
0
5,135
16,162
20,808
119
6,562
8,994
0
23,240
W
Scylla
BuklauUK
Scylla
17,255
1,640
463
2,019
13,617
5,990
768
4,992
8,332
58,256
0
W
Ah Muzen Cab
Gausts
Ah Muzen Cab
20,475
6,218
0
2,364
11,241
5,669
575
2,591
8,486
0
67,920
L
Odin
LobbyIN
Odin
3,774
885
0
1,101
16,137
24,821
0
5,461
10,676
177
8,965
L
Bastet
OnJoker
Bastet
16,063
4,051
224
2,421
19,142
9,394
0
6,643
12,499
0
35,831
L
14,208
1,124
0
1,742
15,125
7,078
0
5,369
9,756
62,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
33,326
227
Minions Killed
203
10
Camps Cleared
7
989,248
Distance Traveled
960,795
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,481
693
34
2
0
335,629
5
W
Scylla
12,867
715
74
4
6
295,411
1
W
Ah Muzen Cab
12,813
712
119
7
4
358,208
1
L
Odin
11,516
640
8
0
0
323,948
3
L
Bastet
10,826
601
60
3
4
332,960
2
L
Janus
10,984
610
135
8
3
303,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role