Player Matchup

Chang'e
Chang'e
Col Sace
Chang'e
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 61L
1,329 Elo+
Solo
Zeus
Zeus
GeoTheChamp
Zeus
Level 92
God Stats
0W - 3L
1,479 SR
Queue Stats
69W - 48L
1,606 Elo+
Party 1
Medusa
Medusa
NenaHoodini
Medusa
Level 18
God Stats
14W - 6L
1,654 SR
Queue Stats
16W - 9L
1,560 Elo+
Party 1
Team Averages
Level 84
1,544 SR
1,498 Elo+

VS

Team Averages
Level 72
1,560 SR
1,496 Elo+
Tiamat
Tiamat
MrBangProYo
Tiamat
Level 82
God Stats
1W - 2L
1,323 SR
Queue Stats
98W - 120L
1,411 Elo+
Solo
Geb
Geb
Napoleon_GSN
Geb
Level 123
God Stats
4W - 1L
1,683 SR
Queue Stats
222W - 239L
1,497 Elo+
Party 2
Bastet
Bastet
sand__rat
Bastet
Level 10
God Stats
5W - 2L
1,674 SR
Queue Stats
24W - 12L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Col Sace
Chang'e
10
0 / 6 / 3
7,591
584
7,081
10,222
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 1
9,000
692
13,636
11,836
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
12
1 / 6 / 5
8,224
633
6,926
11,792
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 4 / 4
9,461
728
5,460
11,811
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 1 / 17
10,753
827
8,488
16,666
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
sand__rat
Bastet
16
13 / 1 / 4
11,437
880
14,816
10,831
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Col Sace
Chang'e
0
6
3
0.25
L
5
5
1
1.1
W
Tiamat
4
4
4
1.5
W
0
1
17
8.5
L
Medusa
1
6
5
0.58
W
Bastet
sand__rat
Bastet
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
28,764
33,850
Taken
39,308
12,919
Mitigated
26,870
4,845
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Col Sace
Chang'e
7,081
553
1,234
2,479
10,222
2,923
0
3,077
7,145
22,421
0
L
13,636
4,083
0
250
11,836
4,551
0
6,866
4,970
28,272
0
W
Tiamat
5,460
382
0
3,102
11,811
5,827
48
7,975
3,412
33,560
0
W
8,488
1,043
0
5,335
16,666
16,186
567
7,880
7,965
33,916
0
L
Medusa
6,926
3,200
0
882
11,792
5,445
0
4,155
7,637
0
18,657
W
Bastet
sand__rat
Bastet
14,816
2,623
0
3,053
10,831
4,857
2,129
4,777
5,736
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
31,651
121
Minions Killed
145
2
Camps Cleared
10
602,062
Distance Traveled
777,630
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,591
584
42
3
0
163,580
1
L
Zeus
9,000
692
43
3
2
214,500
3
W
Tiamat
9,461
728
60
5
5
224,425
3
W
Geb
10,753
827
40
3
5
279,108
1
L
Medusa
8,224
633
36
3
0
223,982
1
W
Bastet
11,437
880
45
3
0
274,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role