Player Matchup

Scylla
Scylla
Diamond IV
Deft Daddy
Scylla
Diamond IV
Level 128
God Stats
78W - 98L
1,613 SR
Queue Stats
168W - 217L
2,295 MMR
Solo
Chiron
Chiron
Diamond I
Milking Piglets
Chiron
Diamond I
Level 146
God Stats
1W - 2L
1,964 SR
Queue Stats
122W - 122L
2,194 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
Zinisterr
Cu Chulainn
Diamond II
Level 154
God Stats
6W - 3L
1,827 SR
Queue Stats
126W - 124L
2,256 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,801 SR
2,248 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,701 SR
1,689 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold II
LeoStoff
Zeus
Gold II
Level 145
God Stats
8W - 0L
1,761 SR
Queue Stats
11W - 0L
1,751 MMR
Party 1
Amaterasu
Amaterasu
Gold I
dantes_ka345
Amaterasu
Gold I
Level 33
God Stats
1W - 0L
1,844 SR
Queue Stats
29W - 6L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deft Daddy
Scylla
15
3 / 5 / 2
10,744
632
10,132
15,148
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 3
10,769
633
15,948
17,764
8,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Zinisterr
Cu Chulainn
17
2 / 1 / 5
10,803
635
14,007
17,229
23,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabPersephoneShivaAtlasBastet

VS

Bans
GebHou YiMedusaAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 3 / 6
11,814
695
12,844
16,806
21,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
5 / 3 / 4
12,356
727
20,544
10,453
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
dantes_ka345
Amaterasu
17
3 / 2 / 4
12,250
721
10,277
23,293
24,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
9
9
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
6
1.33
L
Scylla
Deft Daddy
Scylla
3
5
2
0.8
W
Zeus
5
3
4
2.33
L
2
3
3
1.17
L
Cu Chulainn
Zinisterr
Cu Chulainn
2
1
5
4.5
W
Amaterasu
dantes_ka345
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,087
Damage
43,665
50,141
Taken
50,552
38,010
Mitigated
51,331
8,029
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,844
627
0
2,539
16,806
21,195
980
2,345
14,217
25,613
0
L
Scylla
Deft Daddy
Scylla
10,132
545
0
2,110
15,148
6,313
0
9,581
5,173
39,109
0
W
Zeus
20,544
1,365
324
2,116
10,453
5,269
663
1,788
8,477
83,628
0
L
15,948
5,949
1,262
3,388
17,764
8,162
0
12,151
5,286
0
52,349
L
Cu Chulainn
Zinisterr
Cu Chulainn
14,007
2,610
0
1,269
17,229
23,535
0
11,189
5,777
0
40,681
W
Amaterasu
dantes_ka345
Amaterasu
10,277
3,897
171
7,661
23,293
24,867
1,313
5,648
17,232
0
36,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
36,420
193
Minions Killed
208
7
Camps Cleared
8
950,413
Distance Traveled
1,024,382
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,814
695
26
2
0
341,089
8
L
Scylla
10,744
632
68
4
7
307,745
7
W
Zeus
12,356
727
136
8
5
315,653
4
L
Chiron
10,769
633
88
5
0
318,118
0
L
Cu Chulainn
10,803
635
37
2
0
324,550
6
W
Amaterasu
12,250
721
46
3
3
367,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role