Player Matchup

Mulan
Mulan
ToxicNinja264
Mulan
Level 36
God Stats
25W - 4L
2,000 SR
Queue Stats
68W - 25L
1,631 Elo+
Party 3
Scylla
Scylla
bilal_bilal30
Scylla
Level 122
God Stats
3W - 0L
1,746 SR
Queue Stats
127W - 81L
1,642 Elo+
Party 3
Izanami
Izanami
ejaahm
Izanami
Level 125
God Stats
5W - 2L
1,845 SR
Queue Stats
118W - 78L
1,634 Elo+
Party 3
Arachne
Arachne
flames2469
Arachne
Level 72
God Stats
4W - 2L
1,452 SR
Queue Stats
36W - 23L
1,591 Elo+
Party 3
Atlas
Atlas
urbleedingBAD2
Atlas
Level 125
God Stats
48W - 21L
1,729 SR
Queue Stats
169W - 139L
1,657 Elo+
Party 3
Team Averages
Level 96
1,754 SR
1,631 Elo+

VS

Team Averages
Level 38
1,574 SR
1,365 Elo+
Neith
Neith
Black Wolf3496
Neith
Level 59
God Stats
3W - 4L
1,470 SR
Queue Stats
36W - 37L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
IQ BRAD
Aphrodite
Level 24
God Stats
1W - 4L
1,548 SR
Queue Stats
20W - 24L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Menusvonvuvu
Morgan Le Fay
Level 10
God Stats
1W - 3L
1,721 SR
Queue Stats
20W - 35L
1,345 Elo+
Party 1
Erlang Shen
Erlang Shen
NightmareBonny87
Erlang Shen
Level 68
God Stats
3W - 5L
1,632 SR
Queue Stats
392W - 458L
1,390 Elo+
Party 1
Pele
Pele
The_Lusty_Cow
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,889
574
6,696
10,237
10,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 2
7,428
619
5,079
5,482
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ejaahm
Izanami
12
4 / 0 / 2
7,577
631
8,691
7,624
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
flames2469
Arachne
11
2 / 0 / 2
6,507
542
3,190
7,197
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 6
6,442
537
4,908
8,223
6,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,945
412
3,291
8,400
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
IQ BRAD
Aphrodite
9
0 / 2 / 0
5,089
424
2,627
7,464
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Menusvonvuvu
Morgan Le Fay
7
0 / 6 / 0
4,810
401
2,512
8,638
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
NightmareBonny87
Erlang Shen
11
2 / 1 / 0
6,809
567
7,042
11,843
9,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 0
5,564
464
1,125
9,841
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
2
2
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Aphrodite
IQ BRAD
Aphrodite
0
2
0
0
L
Morgan Le Fay
Menusvonvuvu
Morgan Le Fay
0
6
0
0
L
Erlang Shen
NightmareBonny87
Erlang Shen
2
1
0
2
L
0
3
0
0
W
2
2
0
1
W
5
0
2
6
W
Izanami
ejaahm
Izanami
4
0
2
5
W
Arachne
flames2469
Arachne
2
0
2
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
16,597
38,763
Taken
46,186
24,884
Mitigated
21,896
11,552
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,291
1,360
0
1,132
8,400
3,256
0
1,659
6,741
0
27,048
L
Aphrodite
IQ BRAD
Aphrodite
2,627
145
805
3,448
7,464
2,544
0
1,837
5,627
23,623
0
L
Morgan Le Fay
Menusvonvuvu
Morgan Le Fay
2,512
711
0
284
8,638
3,428
0
5,068
3,570
14,440
0
L
Erlang Shen
NightmareBonny87
Erlang Shen
7,042
4,335
0
5,453
11,843
9,754
66
0
11,843
0
43,673
L
1,125
152
0
1,719
9,841
2,914
29
1,423
8,418
0
38,650
W
6,696
2,599
0
2,792
10,237
10,809
0
0
10,237
0
45,070
W
5,079
713
0
693
5,482
2,001
0
1,112
4,232
56,061
0
W
Izanami
ejaahm
Izanami
8,691
5,559
0
4,599
7,624
3,358
3,235
1,746
5,702
0
68,877
W
Arachne
flames2469
Arachne
3,190
2,610
0
827
7,197
2,694
0
380
6,747
0
39,651
W
4,908
1,850
199
2,442
8,223
6,022
665
1,241
6,706
23,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
27,217
412
Minions Killed
279
0
Camps Cleared
0
1,176,216
Distance Traveled
1,117,511
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,945
412
39
3
0
242,168
1
L
Aphrodite
5,089
424
49
4
0
218,190
2
L
Morgan Le Fay
4,810
401
31
3
0
180,960
0
L
Erlang Shen
6,809
567
84
7
0
227,969
0
L
Pele
5,564
464
76
6
0
248,224
4
W
Mulan
6,889
574
87
7
0
193,730
0
W
Scylla
7,428
619
94
8
0
216,701
2
W
Izanami
7,577
631
127
11
0
215,049
4
W
Arachne
6,507
542
76
6
0
303,443
0
W
Atlas
6,442
537
28
2
0
247,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role