Player Matchup

Da Ji
Da Ji
BewiggedHawk562
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
DezIV
Baron Samedi
Level 125
God Stats
3W - 1L
1,733 SR
Queue Stats
33W - 25L
1,547 Elo+
Party 2
Fenrir
Fenrir
MikeOxtinks
Fenrir
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 30L
1,542 Elo+
Party 2
Bacchus
Bacchus
PhizBang
Bacchus
Level 152
God Stats
1W - 3L
1,325 SR
Queue Stats
37W - 28L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
XBSESSiXN
Danzaburou
Level 21
God Stats
6W - 6L
1,519 SR
Queue Stats
6W - 9L
1,394 Elo+
Party 2
Team Averages
Level 80
1,472 SR
1,454 Elo+

VS

Team Averages
Level 64
1,536 SR
1,615 Elo+
King Arthur
King Arthur
Fernzy1st
King Arthur
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
5W - 1L
1,793 Elo+
Party 1
Yu Huang
Yu Huang
IcyNox
Yu Huang
Level 15
God Stats
5W - 3L
1,577 SR
Queue Stats
21W - 18L
1,490 Elo+
Solo
Chernobog
Chernobog
Nxxuss
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,497 Elo+
Solo
Xing Tian
Xing Tian
astraymortal
Xing Tian
Level 108
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ssewerperson
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,562 SR
Queue Stats
5W - 1L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
8,160
583
901
1,881
1,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DezIV
Baron Samedi
18
4 / 1 / 7
10,350
739
15,935
11,487
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
2 / 4 / 6
8,966
640
8,577
19,048
20,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
PhizBang
Bacchus
17
6 / 0 / 3
9,890
706
12,242
12,654
17,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
XBSESSiXN
Danzaburou
16
2 / 3 / 1
9,303
665
8,320
15,564
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fernzy1st
King Arthur
17
0 / 3 / 3
10,211
729
14,023
16,875
18,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
IcyNox
Yu Huang
17
4 / 2 / 2
10,473
748
13,942
8,928
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Nxxuss
Chernobog
17
1 / 3 / 3
10,263
733
9,572
12,937
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
astraymortal
Xing Tian
16
3 / 2 / 2
10,080
720
5,246
15,378
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ssewerperson
Ah Muzen Cab
16
1 / 5 / 3
9,846
703
7,953
14,832
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
9
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Baron Samedi
DezIV
Baron Samedi
4
1
7
7.5
W
King Arthur
Fernzy1st
King Arthur
0
3
3
0.5
W
Yu Huang
IcyNox
Yu Huang
4
2
2
2.5
L
Fenrir
2
4
6
1.25
W
Chernobog
Nxxuss
Chernobog
1
3
3
0.83
L
Bacchus
PhizBang
Bacchus
6
0
3
7.5
L
Danzaburou
XBSESSiXN
Danzaburou
2
3
1
0.83
W
Xing Tian
astraymortal
Xing Tian
3
2
2
2
W
Ah Muzen Cab
ssewerperson
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,975
Damage
50,736
60,634
Taken
68,950
54,183
Mitigated
53,550
13,404
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
901
98
0
0
1,881
1,189
0
591
1,290
0
1,435
L
Baron Samedi
DezIV
Baron Samedi
15,935
1,270
2,972
5,246
11,487
7,538
0
2,373
9,114
49,592
0
W
King Arthur
Fernzy1st
King Arthur
14,023
767
0
526
16,875
18,659
86
8,425
7,914
0
46,558
W
Yu Huang
IcyNox
Yu Huang
13,942
991
110
2,163
8,928
4,278
1,057
3,685
4,925
30,234
0
L
Fenrir
8,577
3,386
0
1,089
19,048
20,067
0
5,913
13,135
0
17,377
W
Chernobog
Nxxuss
Chernobog
9,572
5,745
0
2,249
12,937
6,138
2,030
3,861
8,592
0
50,597
L
Bacchus
PhizBang
Bacchus
12,242
1,982
0
500
12,654
17,598
0
3,776
8,878
24,129
0
L
Danzaburou
XBSESSiXN
Danzaburou
8,320
2,147
0
3,597
15,564
7,791
140
6,535
9,029
0
31,773
W
Xing Tian
astraymortal
Xing Tian
5,246
305
0
1,377
15,378
18,297
283
5,315
9,603
12,269
0
W
Ah Muzen Cab
ssewerperson
Ah Muzen Cab
7,953
4,143
0
2,479
14,832
6,178
4,093
5,532
7,661
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
50,873
192
Minions Killed
274
0
Camps Cleared
0
1,173,362
Distance Traveled
1,418,347
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,160
583
2
0
0
24,584
0
L
Baron Samedi
10,350
739
70
5
0
284,280
0
W
King Arthur
10,211
729
93
7
0
297,047
0
W
Yu Huang
10,473
748
35
3
0
280,177
1
L
Fenrir
8,966
640
23
2
0
300,100
5
W
Chernobog
10,263
733
79
6
0
279,956
1
L
Bacchus
9,890
706
42
3
0
303,271
1
L
Danzaburou
9,303
665
55
4
0
261,127
0
W
Xing Tian
10,080
720
14
1
0
296,062
0
W
Ah Muzen Cab
9,846
703
53
4
0
265,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role