Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
LeoStoff
Zeus
Gold V
Level 145
God Stats
8W - 0L
1,741 SR
Queue Stats
11W - 0L
1,720 MMR
Party 1
Achilles
Achilles
Gold IV
dantes_ka345
Achilles
Gold IV
Level 33
God Stats
13W - 1L
1,917 SR
Queue Stats
29W - 6L
1,783 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,719 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,426 SR
1,641 MMR
Neith
Neith
Silver III
ClappedYa910
Neith
Silver III
Level 106
God Stats
3W - 11L
1,032 SR
Queue Stats
1,041W - 1,213L
1,121 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Deft Daddy
Xing Tian
Diamond IV
Level 128
God Stats
30W - 30L
1,660 SR
Queue Stats
168W - 217L
2,326 MMR
Solo
Vamana
Vamana
Gold I
Gokudragon1
Vamana
Gold I
Level 125
God Stats
4W - 4L
1,585 SR
Queue Stats
240W - 272L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 0 / 9
13,081
727
21,092
20,907
31,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
8 / 5 / 9
13,190
733
28,307
12,486
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
dantes_ka345
Achilles
16
2 / 1 / 13
12,471
693
13,628
23,109
38,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneBastetAtlasAh Muzen CabChaac

VS

Bans
AresThothDiscordiaPoseidonBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,960
609
12,919
19,055
9,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Deft Daddy
Xing Tian
13
1 / 5 / 5
10,886
605
10,735
28,326
36,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
17
4 / 7 / 0
12,488
694
12,877
27,039
24,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
6
6
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
0
9
12.5
L
1
6
4
0.5
L
Xing Tian
Deft Daddy
Xing Tian
1
5
5
0.7
L
Vamana
4
7
0
0.57
W
Zeus
8
5
9
2.5
W
Achilles
dantes_ka345
Achilles
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,027
Damage
36,531
56,502
Taken
74,420
76,774
Mitigated
71,156
11,630
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,092
3,323
2,182
3,307
20,907
31,731
681
3,069
17,838
3,764
44,073
L
12,919
5,664
0
2,733
19,055
9,585
0
4,436
14,397
0
45,611
L
Xing Tian
Deft Daddy
Xing Tian
10,735
1,169
398
3,607
28,326
36,656
0
11,376
16,372
24,677
0
L
Vamana
12,877
6,894
561
2,839
27,039
24,915
0
12,896
13,646
0
37,018
W
Zeus
28,307
1,914
0
1,124
12,486
6,406
966
3,148
9,338
88,183
0
W
Achilles
dantes_ka345
Achilles
13,628
3,213
0
5,017
23,109
38,637
704
5,526
17,583
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
34,334
189
Minions Killed
152
13
Camps Cleared
2
992,012
Distance Traveled
960,088
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,081
727
43
2
2
354,300
4
L
Neith
10,960
609
92
5
0
296,596
3
L
Xing Tian
10,886
605
17
1
2
332,554
7
L
Vamana
12,488
694
43
2
0
330,938
0
W
Zeus
13,190
733
115
6
9
291,875
5
W
Achilles
12,471
693
31
2
2
345,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role