Player Matchup

Nike
Nike
Astickmonkey
Nike
Level 108
God Stats
1W - 2L
1,526 SR
Queue Stats
6W - 14L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheHawkster101
Morgan Le Fay
Level 86
God Stats
2W - 3L
1,380 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 2
Cupid
Cupid
beagle91
Cupid
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
158W - 243L
1,353 Elo+
Solo
Team Averages
Level 110
1,469 SR
1,394 Elo+

VS

Team Averages
Level 65
1,468 SR
1,322 Elo+
Bacchus
Bacchus
EwokaFlocka
Bacchus
Level 26
God Stats
7W - 5L
1,448 SR
Queue Stats
16W - 31L
1,219 Elo+
Party 1
Zhong Kui
Zhong Kui
Yellowbonez
Zhong Kui
Level 47
God Stats
18W - 22L
1,422 SR
Queue Stats
47W - 76L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
thenativewolf64
Danzaburou
Level 123
God Stats
12W - 6L
1,535 SR
Queue Stats
123W - 130L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,561
596
5,012
11,170
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TheHawkster101
Morgan Le Fay
10
2 / 5 / 0
6,993
636
9,890
7,936
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
beagle91
Cupid
11
0 / 4 / 2
6,992
636
4,926
8,232
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EwokaFlocka
Bacchus
12
5 / 0 / 6
9,019
820
4,907
10,231
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Yellowbonez
Zhong Kui
13
1 / 1 / 9
7,630
694
7,415
9,306
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
thenativewolf64
Danzaburou
14
6 / 1 / 5
8,893
808
10,941
9,340
4,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bacchus
EwokaFlocka
Bacchus
5
0
6
8
L
Morgan Le Fay
TheHawkster101
Morgan Le Fay
2
5
0
0.4
W
Zhong Kui
Yellowbonez
Zhong Kui
1
1
9
5.5
L
Cupid
beagle91
Cupid
0
4
2
0.25
W
Danzaburou
thenativewolf64
Danzaburou
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
23,263
27,338
Taken
28,877
14,409
Mitigated
23,843
3,309
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
406
0
1,750
11,170
7,196
0
5,548
5,622
0
15,953
W
Bacchus
EwokaFlocka
Bacchus
4,907
489
0
816
10,231
12,271
223
3,024
7,098
11,040
0
L
Morgan Le Fay
TheHawkster101
Morgan Le Fay
9,890
1,285
0
499
7,936
3,451
240
4,091
3,845
24,162
0
W
Zhong Kui
Yellowbonez
Zhong Kui
7,415
521
0
2,131
9,306
7,022
716
3,287
5,736
21,064
0
L
Cupid
beagle91
Cupid
4,926
2,331
496
564
8,232
3,762
0
3,150
5,082
0
22,075
W
Danzaburou
thenativewolf64
Danzaburou
10,941
3,488
0
1,940
9,340
4,550
1,637
3,728
5,489
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,546
Gold Earned
25,542
114
Minions Killed
113
3
Camps Cleared
7
530,665
Distance Traveled
643,051
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,561
596
29
3
0
198,019
3
W
Bacchus
9,019
820
5
0
0
218,787
4
L
Morgan Le Fay
6,993
636
31
3
1
165,831
2
W
Zhong Kui
7,630
694
37
3
2
207,913
5
L
Cupid
6,992
636
54
5
2
166,815
1
W
Danzaburou
8,893
808
71
6
5
216,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role