Player Matchup

Terra
Terra
Exia549
Terra
Level 66
God Stats
16W - 31L
1,431 SR
Queue Stats
110W - 147L
1,454 Elo+
Party 1
Neith
Neith
GRANDEPPNALGON
Neith
Level 56
God Stats
36W - 34L
1,543 SR
Queue Stats
98W - 123L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
Level 50
God Stats
10W - 9L
1,463 SR
Queue Stats
30W - 39L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
dj34s
Baron Samedi
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
106W - 133L
1,375 Elo+
Party 1
Arachne
Arachne
hollytheistic
Arachne
Level 61
God Stats
33W - 30L
1,539 SR
Queue Stats
174W - 236L
1,421 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,420 Elo+

VS

Team Averages
Level 54
1,508 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JaysolMC
Fenrir
Level 39
God Stats
18W - 12L
1,648 SR
Queue Stats
541W - 580L
1,443 Elo+
Solo
Arachne
Arachne
lllIllIllIIv
Arachne
Level 47
God Stats
8W - 4L
1,641 SR
Queue Stats
62W - 78L
1,401 Elo+
Solo
Anhur
Anhur
pc3maestrini
Anhur
Level 55
God Stats
0W - 1L
1,249 SR
Queue Stats
89W - 93L
1,427 Elo+
Solo
Scylla
Scylla
yanabanks
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Exia549
Terra
12
0 / 0 / 5
7,808
521
3,841
7,060
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 0 / 3
8,486
566
10,453
6,892
2,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
15
3 / 2 / 1
9,351
623
8,163
9,947
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
dj34s
Baron Samedi
13
6 / 2 / 6
8,304
554
13,764
10,010
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
13
3 / 1 / 4
8,127
542
7,388
10,656
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 0
6,969
465
4,834
9,449
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
JaysolMC
Fenrir
10
0 / 3 / 1
6,358
424
2,142
15,054
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
lllIllIllIIv
Arachne
9
0 / 5 / 1
5,999
400
4,223
14,749
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 6 / 1
7,666
511
9,961
12,745
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
yanabanks
Scylla
11
1 / 2 / 0
6,410
427
1,331
8,101
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
5
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Terra
Exia549
Terra
0
0
5
2.5
W
7
0
3
8.5
L
Fenrir
JaysolMC
Fenrir
0
3
1
0.17
W
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
3
2
1
1.75
W
Baron Samedi
dj34s
Baron Samedi
6
2
6
4.5
W
Arachne
3
1
4
5
L
Arachne
lllIllIllIIv
Arachne
0
5
1
0.1
L
3
6
1
0.58
L
Scylla
yanabanks
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
22,491
44,565
Taken
60,098
17,980
Mitigated
25,834
17,358
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,834
1,754
0
2,537
9,449
3,569
0
3,969
5,480
0
43,988
W
Terra
Exia549
Terra
3,841
396
1,647
3,758
7,060
4,269
999
0
7,060
27,770
0
W
10,453
2,504
0
1,590
6,892
2,431
1,427
0
6,892
0
57,014
L
Fenrir
JaysolMC
Fenrir
2,142
253
919
4,242
15,054
7,476
0
3,102
11,952
0
19,017
W
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
8,163
3,616
0
3,450
9,947
2,841
1,936
0
9,947
0
78,184
W
Baron Samedi
dj34s
Baron Samedi
13,764
952
714
4,031
10,010
4,403
710
700
9,310
49,027
0
W
Arachne
7,388
5,915
0
2,168
10,656
4,036
274
631
10,025
0
61,160
L
Arachne
lllIllIllIIv
Arachne
4,223
3,078
0
3,732
14,749
5,849
0
4,664
10,085
0
41,886
L
9,961
3,774
0
2,333
12,745
5,914
0
2,622
10,123
0
50,344
L
Scylla
yanabanks
Scylla
1,331
269
0
1,810
8,101
3,026
0
3,248
4,853
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
33,402
433
Minions Killed
345
0
Camps Cleared
0
1,409,262
Distance Traveled
1,234,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,969
465
77
5
0
241,720
1
W
Terra
7,808
521
43
3
0
303,463
0
W
Neith
8,486
566
82
5
0
244,880
0
L
Fenrir
6,358
424
27
2
0
251,400
0
W
Ah Muzen Cab
9,351
623
136
9
0
256,805
1
W
Baron Samedi
8,304
554
70
5
0
276,670
0
W
Arachne
8,127
542
102
7
0
327,444
2
L
Arachne
5,999
400
75
5
0
291,267
0
L
Anhur
7,666
511
113
8
0
219,847
3
L
Scylla
6,410
427
53
4
0
230,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role