Player Matchup

Fafnir
Fafnir
ANGELKILLER1010
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
DARKARROW2000
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Neith
Neith
Drago0987
Neith
Level 42
God Stats
0W - 1L
1,186 SR
Queue Stats
22W - 19L
1,354 Elo+
Party 1
Kali
Kali
LucidEspOwO
Kali
Level 29
God Stats
0W - 2L
1,633 SR
Queue Stats
102W - 109L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Terminaterfonz
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,385 Elo+
Party 1
Team Averages
Level 30
1,464 SR
1,432 Elo+

VS

Team Averages
Level 92
1,493 SR
1,567 Elo+
Cerberus
Cerberus
Cuckinator69
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,558 Elo+
Solo
Danzaburou
Danzaburou
ITz Dat R3aL Og
Danzaburou
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 110L
1,441 Elo+
Solo
Fenrir
Fenrir
Iceleak
Fenrir
Level 154
God Stats
5W - 1L
1,649 SR
Queue Stats
196W - 150L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
dNOOB98
Sun Wukong
Level 125
God Stats
7W - 4L
1,317 SR
Queue Stats
273W - 206L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
valliiaant
Cernunnos
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 184L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 14
10,420
651
11,727
17,123
25,651
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 6 / 10
10,352
647
17,525
16,083
9,548
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Drago0987
Neith
17
5 / 6 / 10
10,802
675
25,477
19,629
9,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 10
10,938
684
12,687
19,476
10,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 12
10,432
652
20,347
23,005
13,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cuckinator69
Cerberus
19
4 / 4 / 17
11,674
730
19,647
33,408
29,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
ITz Dat R3aL Og
Danzaburou
20
5 / 3 / 12
12,201
763
19,869
17,418
9,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Iceleak
Fenrir
17
3 / 4 / 16
11,555
722
8,577
17,552
17,736
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
dNOOB98
Sun Wukong
20
13 / 4 / 15
13,363
835
24,661
25,986
20,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
valliiaant
Cernunnos
18
4 / 4 / 10
10,998
687
14,734
13,173
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
99
18
Kills
29
29
Deaths
19
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
W
Cerberus
Cuckinator69
Cerberus
4
4
17
3.13
L
3
6
10
1.33
L
Neith
Drago0987
Neith
5
6
10
1.67
W
Danzaburou
ITz Dat R3aL Og
Danzaburou
5
3
12
3.67
W
Fenrir
Iceleak
Fenrir
3
4
16
2.75
L
6
4
10
2.75
L
3
8
12
1.13
W
Sun Wukong
dNOOB98
Sun Wukong
13
4
15
5.13
W
Cernunnos
valliiaant
Cernunnos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,763
Damage
87,488
95,316
Taken
107,537
67,838
Mitigated
83,812
29,817
Healing
50,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,727
4,760
0
2,825
17,123
25,651
0
3,998
13,125
14,509
0
W
Cerberus
Cuckinator69
Cerberus
19,647
1,789
1,236
15,738
33,408
29,491
36
14,583
18,343
38,706
0
L
17,525
6,433
0
0
16,083
9,548
0
4,566
11,517
37,643
0
L
Neith
Drago0987
Neith
25,477
13,720
2,026
7,238
19,629
9,474
216
4,017
15,612
0
45,548
W
Danzaburou
ITz Dat R3aL Og
Danzaburou
19,869
9,971
1,815
7,453
17,418
9,640
5,416
9,663
7,394
0
42,605
W
Fenrir
Iceleak
Fenrir
8,577
2,283
2,638
3,655
17,552
17,736
495
4,680
12,692
0
11,336
L
12,687
4,887
626
9,031
19,476
10,128
0
4,008
15,468
0
23,929
L
20,347
1,706
3,638
4,433
23,005
13,037
0
3,058
19,947
26,194
0
W
Sun Wukong
dNOOB98
Sun Wukong
24,661
3,621
2,089
11,597
25,986
20,966
253
13,232
12,383
0
41,046
W
Cernunnos
valliiaant
Cernunnos
14,734
5,538
1,073
3,498
13,173
5,979
490
5,831
7,126
0
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
59,791
145
Minions Killed
189
0
Camps Cleared
0
1,438,762
Distance Traveled
1,342,209
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,420
651
10
1
0
268,445
0
W
Cerberus
11,674
730
62
4
0
268,500
0
L
Atlas
10,352
647
43
3
0
282,759
1
L
Neith
10,802
675
42
3
0
256,538
0
W
Danzaburou
12,201
763
50
3
0
259,649
0
W
Fenrir
11,555
722
5
0
0
240,738
0
L
Kali
10,938
684
28
2
0
343,982
1
L
Cthulhu
10,432
652
22
1
0
287,038
0
W
Sun Wukong
13,363
835
40
3
0
305,422
0
W
Cernunnos
10,998
687
32
2
0
267,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role