Player Matchup

Mercury
Mercury
Bell_Z_Bubb
Mercury
Level 81
God Stats
9W - 14L
1,500 SR
Queue Stats
454W - 582L
1,354 Elo+
Solo
King Arthur
King Arthur
ClampzOnYou
King Arthur
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
IIIIBopIIII
Baba Yaga
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,451 Elo+

VS

Team Averages
Level 43
1,358 SR
1,277 Elo+
Sun Wukong
Sun Wukong
FGC_Iceman
Sun Wukong
Level 24
God Stats
85W - 115L
1,320 SR
Queue Stats
88W - 136L
1,214 Elo+
Party 1
Agni
Agni
brokendad
Agni
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 211L
1,217 Elo+
Party 1
Nemesis
Nemesis
goatboyarmonta
Nemesis
Level 60
God Stats
1W - 2L
1,254 SR
Queue Stats
65W - 75L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bell_Z_Bubb
Mercury
12
0 / 9 / 5
9,683
538
8,641
16,985
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ClampzOnYou
King Arthur
16
4 / 7 / 6
12,113
673
16,668
25,930
24,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
IIIIBopIIII
Baba Yaga
17
7 / 4 / 2
12,448
692
11,697
13,379
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FGC_Iceman
Sun Wukong
18
4 / 3 / 11
12,888
716
8,767
19,027
13,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
4 / 4 / 8
12,236
680
17,039
13,893
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 4 / 6
14,329
796
17,422
18,947
9,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
20
20
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bell_Z_Bubb
Mercury
0
9
5
0.28
L
King Arthur
ClampzOnYou
King Arthur
4
7
6
1
W
Sun Wukong
FGC_Iceman
Sun Wukong
4
3
11
3.17
L
Baba Yaga
IIIIBopIIII
Baba Yaga
7
4
2
2
W
Agni
4
4
8
2
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
43,228
56,294
Taken
51,867
37,655
Mitigated
30,041
4,569
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bell_Z_Bubb
Mercury
8,641
3,801
0
404
16,985
7,200
0
5,582
11,403
0
24,766
L
King Arthur
ClampzOnYou
King Arthur
16,668
2,423
0
1,532
25,930
24,270
0
8,743
17,187
0
42,985
W
Sun Wukong
FGC_Iceman
Sun Wukong
8,767
2,169
706
8,880
19,027
13,493
1,913
4,874
14,153
0
33,372
L
Baba Yaga
IIIIBopIIII
Baba Yaga
11,697
821
0
2,633
13,379
6,185
0
3,187
10,192
45,618
0
W
Agni
17,039
667
0
3,598
13,893
6,664
306
3,890
10,003
56,172
0
W
17,422
7,433
363
5,277
18,947
9,884
0
3,553
15,394
0
51,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
39,453
157
Minions Killed
173
2
Camps Cleared
13
905,045
Distance Traveled
1,035,238
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,683
538
26
1
2
292,161
2
L
King Arthur
12,113
673
47
3
0
319,619
1
W
Sun Wukong
12,888
716
42
2
0
358,943
1
L
Baba Yaga
12,448
692
84
5
0
293,265
0
W
Agni
12,236
680
59
3
1
311,402
2
W
Nemesis
14,329
796
72
4
12
364,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role