Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kingnachos13
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
RSrockstar15
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,374 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,371 Elo+

VS

Team Averages
Level 63
1,578 SR
1,329 Elo+
Lancelot
Lancelot
NINJAPANZERBOAR
Lancelot
Level 88
God Stats
4W - 5L
1,871 SR
Queue Stats
40W - 48L
1,373 Elo+
Solo
Anubis
Anubis
foksecrak
Anubis
Level 46
God Stats
2W - 0L
1,317 SR
Queue Stats
12W - 21L
1,192 Elo+
Solo
Ymir
Ymir
racismbad420
Ymir
Level 56
God Stats
4W - 2L
1,545 SR
Queue Stats
68W - 90L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 6 / 2
6,590
659
7,027
11,190
3,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
10
1 / 8 / 2
6,579
658
6,383
9,308
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
RSrockstar15
Cthulhu
10
2 / 6 / 3
7,350
735
6,922
11,421
6,335
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
12 / 1 / 8
9,590
959
11,907
8,306
3,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
foksecrak
Anubis
13
7 / 4 / 9
8,757
876
10,012
9,228
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 16
8,322
832
4,102
11,535
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
20
20
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
2
0.5
L
Anubis
1
8
2
0.25
W
Lancelot
12
1
8
16
L
Cthulhu
RSrockstar15
Cthulhu
2
6
3
0.58
W
Anubis
foksecrak
Anubis
7
4
9
2.88
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
26,021
31,919
Taken
29,069
12,932
Mitigated
17,801
1,369
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,027
799
0
0
11,190
3,022
0
6,040
5,150
0
9,974
L
Anubis
6,383
321
316
1,053
9,308
3,575
0
4,344
4,964
20,084
0
W
Lancelot
11,907
3,435
0
1,978
8,306
3,726
587
2,709
5,533
0
30,390
L
Cthulhu
RSrockstar15
Cthulhu
6,922
891
0
0
11,421
6,335
0
3,831
7,590
14,372
0
W
Anubis
foksecrak
Anubis
10,012
585
182
1,701
9,228
3,586
517
4,221
4,746
27,308
0
W
4,102
916
409
2,855
11,535
10,489
445
5,922
5,245
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
26,669
65
Minions Killed
101
1
Camps Cleared
6
491,228
Distance Traveled
593,998
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,590
659
5
1
0
188,555
0
L
Anubis
6,579
658
38
4
1
144,278
3
W
Lancelot
9,590
959
35
4
3
223,709
1
L
Cthulhu
7,350
735
22
2
0
158,395
0
W
Anubis
8,757
876
40
4
0
179,904
2
W
Ymir
8,322
832
26
3
3
190,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role