Player Matchup

Sylvanus
Sylvanus
Moogle55
Sylvanus
Level 115
God Stats
3W - 0L
1,477 SR
Queue Stats
35W - 27L
1,472 Elo+
Party 3
Yu Huang
Yu Huang
Motukiii
Yu Huang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,713 Elo+
Solo
Ah Puch
Ah Puch
NuggetsForLena
Ah Puch
Level 21
God Stats
2W - 1L
1,720 SR
Queue Stats
51W - 22L
1,677 Elo+
Party 2
Freya
Freya
Tichondríus
Freya
Level 68
God Stats
2W - 0L
1,153 SR
Queue Stats
20W - 11L
1,515 Elo+
Party 3
Hercules
Hercules
WeRallGunnaDie
Hercules
Level 39
God Stats
7W - 5L
1,500 SR
Queue Stats
261W - 233L
1,580 Elo+
Party 2
Team Averages
Level 52
1,470 SR
1,591 Elo+

VS

Team Averages
Level 71
1,516 SR
1,415 Elo+
Ratatoskr
Ratatoskr
Akromic
Ratatoskr
Level 123
God Stats
5W - 9L
1,443 SR
Queue Stats
232W - 237L
1,406 Elo+
Party 1
Hercules
Hercules
Alex I Rdz
Hercules
Level 67
God Stats
4W - 3L
1,802 SR
Queue Stats
122W - 109L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
DarkKnightMX
Sylvanus
Level 122
God Stats
2W - 4L
1,334 SR
Queue Stats
280W - 285L
1,480 Elo+
Party 1
Tiamat
Tiamat
FugalH QnT
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,364 Elo+
Party 1
Medusa
Medusa
XannyXdny
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Moogle55
Sylvanus
20
2 / 3 / 40
13,497
750
14,180
27,414
46,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Motukiii
Yu Huang
20
6 / 2 / 35
13,443
747
30,216
16,887
12,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
24 / 3 / 21
15,749
875
50,020
26,156
20,901
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
12 / 6 / 27
13,360
742
25,630
28,146
18,649
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
19 / 1 / 29
16,159
898
27,515
51,967
60,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Akromic
Ratatoskr
18
6 / 12 / 2
11,219
623
17,897
24,077
13,757
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Alex I Rdz
Hercules
20
6 / 9 / 4
12,988
722
19,491
45,779
51,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
DarkKnightMX
Sylvanus
20
0 / 9 / 11
11,492
638
25,478
40,129
41,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
FugalH QnT
Tiamat
16
1 / 16 / 6
10,051
558
20,682
28,421
17,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
XannyXdny
Medusa
15
2 / 17 / 3
10,451
581
12,582
26,140
10,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

215
Kill Participation
41
63
Kills
15
15
Deaths
63
152
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Akromic
Ratatoskr
6
12
2
0.58
L
Hercules
Alex I Rdz
Hercules
6
9
4
0.89
L
Sylvanus
DarkKnightMX
Sylvanus
0
9
11
0.61
L
Tiamat
FugalH QnT
Tiamat
1
16
6
0.25
W
Sylvanus
Moogle55
Sylvanus
2
3
40
7.33
W
Yu Huang
Motukiii
Yu Huang
6
2
35
11.75
W
24
3
21
11.5
W
12
6
27
4.25
W
Hercules
19
1
29
33.5
L
Medusa
XannyXdny
Medusa
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,561
Damage
96,130
150,570
Taken
164,546
158,796
Mitigated
135,070
85,138
Healing
44,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Akromic
Ratatoskr
17,897
3,309
1,366
2,454
24,077
13,757
0
17,451
6,468
0
26,540
L
Hercules
Alex I Rdz
Hercules
19,491
6,679
1,036
17,096
45,779
51,883
0
34,370
10,815
0
37,788
L
Sylvanus
DarkKnightMX
Sylvanus
25,478
9,508
4,520
13,927
40,129
41,410
0
27,516
12,101
43,432
6,315
L
Tiamat
FugalH QnT
Tiamat
20,682
2,357
784
3,285
28,421
17,826
0
19,101
9,065
30,250
0
W
Sylvanus
Moogle55
Sylvanus
14,180
3,542
15,911
11,670
27,414
46,369
1,790
9,738
17,499
21,704
0
W
Yu Huang
Motukiii
Yu Huang
30,216
1,581
216
1,929
16,887
12,126
1,908
5,901
10,906
49,840
0
W
50,020
3,165
2,735
9,853
26,156
20,901
2,183
8,379
17,601
95,504
0
W
25,630
10,488
1,175
7,771
28,146
18,649
2,074
5,702
22,080
38,724
0
W
Hercules
27,515
10,327
3,441
30,437
51,967
60,751
635
13,842
36,616
0
41,269
L
Medusa
XannyXdny
Medusa
12,582
4,404
0
97
26,140
10,194
0
20,039
6,051
0
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,208
Gold Earned
56,201
207
Minions Killed
163
0
Camps Cleared
0
1,683,589
Distance Traveled
1,283,683
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,219
623
17
1
0
265,849
0
L
Hercules
12,988
722
34
2
0
298,623
0
L
Sylvanus
11,492
638
55
3
0
253,638
0
L
Tiamat
10,051
558
12
1
0
228,660
0
W
Sylvanus
13,497
750
25
1
0
289,589
0
W
Yu Huang
13,443
747
40
2
0
315,063
0
W
Ah Puch
15,749
875
86
5
0
318,808
1
W
Freya
13,360
742
22
1
0
341,285
3
W
Hercules
16,159
898
34
2
0
418,844
1
L
Medusa
10,451
581
45
3
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role