Player Matchup

Sun Wukong
Sun Wukong
Dr4bik
Sun Wukong
Level 160
God Stats
14W - 9L
1,680 SR
Queue Stats
192W - 113L
1,734 Elo+
Party 1
He Bo
He Bo
mysticluck
He Bo
Level 160
God Stats
5W - 3L
1,625 SR
Queue Stats
165W - 96L
1,696 Elo+
Party 1
Artio
Artio
thegame216
Artio
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
103W - 72L
1,690 Elo+
Party 1
Team Averages
Level 158
1,607 SR
1,707 Elo+

VS

Team Averages
Level 118
1,580 SR
1,540 Elo+
Rama
Rama
 
Rama
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hrsxg
Discordia
Level 46
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 41L
1,528 Elo+
Solo
Mulan
Mulan
Mastah_Sfavorite
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr4bik
Sun Wukong
17
8 / 1 / 9
11,622
830
18,071
20,312
14,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
16
8 / 3 / 9
11,190
799
15,621
15,017
5,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
12
4 / 7 / 10
9,482
677
7,546
23,816
17,817
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 8 / 6
10,285
735
16,664
13,779
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Hrsxg
Discordia
14
3 / 5 / 4
9,355
668
9,857
9,925
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 7 / 6
10,301
736
12,199
25,034
27,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
11
11
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
6
0.75
W
Sun Wukong
Dr4bik
Sun Wukong
8
1
9
12.5
L
Discordia
Hrsxg
Discordia
3
5
4
1
L
5
7
6
1.14
W
He Bo
8
3
9
4.17
W
Artio
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
38,720
59,145
Taken
48,738
38,523
Mitigated
38,267
23,060
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,664
12,104
0
1,406
13,779
6,592
1,039
8,016
5,763
0
43,577
W
Sun Wukong
Dr4bik
Sun Wukong
18,071
4,925
821
7,940
20,312
14,899
940
3,893
16,050
0
55,763
L
Discordia
Hrsxg
Discordia
9,857
1,709
0
270
9,925
3,933
635
4,201
5,724
31,973
0
L
12,199
1,767
0
4,902
25,034
27,742
115
11,205
13,829
0
23,418
W
He Bo
15,621
634
714
5,617
15,017
5,807
672
2,697
12,141
48,730
0
W
Artio
7,546
630
2,742
5,226
23,816
17,817
207
3,814
19,643
13,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
29,941
158
Minions Killed
131
6
Camps Cleared
6
765,796
Distance Traveled
665,772
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,285
735
57
4
4
197,078
2
W
Sun Wukong
11,622
830
92
7
2
280,619
6
L
Discordia
9,355
668
52
4
1
217,054
4
L
Mulan
10,301
736
22
2
1
251,640
0
W
He Bo
11,190
799
56
4
3
251,983
3
W
Artio
9,482
677
10
1
1
233,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role