Player Matchup

Bastet
Bastet
AlexKyC
Bastet
Level 128
God Stats
4W - 2L
1,800 SR
Queue Stats
49W - 62L
1,496 Elo+
Party 1
Mulan
Mulan
JarKoDankens
Mulan
Level 88
God Stats
8W - 7L
1,630 SR
Queue Stats
151W - 144L
1,721 Elo+
Party 1
Merlin
Merlin
TwomoreCanssir
Merlin
Level 107
God Stats
34W - 24L
1,639 SR
Queue Stats
255W - 217L
1,723 Elo+
Party 1
Team Averages
Level 108
1,690 SR
1,647 Elo+

VS

Team Averages
Level 98
1,519 SR
1,490 Elo+
Horus
Horus
LittleCharles
Horus
Level 86
God Stats
12W - 18L
1,557 SR
Queue Stats
129W - 166L
1,475 Elo+
Solo
Chernobog
Chernobog
Wallstreet
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,498 Elo+
Party 2
Agni
Agni
uxtwyxu
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlexKyC
Bastet
15
5 / 0 / 5
9,534
733
8,169
8,489
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 8
9,375
721
8,517
15,665
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 6
9,714
747
15,315
7,320
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,059
543
7,087
14,036
7,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Wallstreet
Chernobog
11
1 / 4 / 0
7,559
581
6,976
10,927
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
uxtwyxu
Agni
12
0 / 6 / 1
7,298
561
5,799
12,297
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlexKyC
Bastet
5
0
5
7.5
W
2
0
8
6
L
0
2
1
0.25
W
5
1
6
8
L
Chernobog
Wallstreet
Chernobog
1
4
0
0.25
L
Agni
uxtwyxu
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
19,862
31,474
Taken
37,260
23,891
Mitigated
16,365
11,664
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlexKyC
Bastet
8,169
1,639
0
3,412
8,489
3,154
975
1,262
7,227
0
29,661
W
8,517
1,084
362
6,572
15,665
17,898
270
3,480
12,185
2,273
18,283
L
7,087
2,141
1,048
3,268
14,036
7,033
0
5,795
8,241
0
15,493
W
15,315
598
0
1,318
7,320
2,839
1,185
1,478
5,842
57,970
0
L
Chernobog
Wallstreet
Chernobog
6,976
2,843
0
500
10,927
4,670
0
5,362
5,565
0
30,611
L
Agni
uxtwyxu
Agni
5,799
637
0
503
12,297
4,662
0
5,024
7,273
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
21,916
146
Minions Killed
113
10
Camps Cleared
2
765,838
Distance Traveled
638,785
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,534
733
43
3
6
286,634
0
W
Mulan
9,375
721
25
2
0
248,073
4
L
Horus
7,059
543
21
2
2
242,126
1
W
Merlin
9,714
747
78
6
4
231,131
6
L
Chernobog
7,559
581
65
5
0
205,754
1
L
Agni
7,298
561
27
2
0
190,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role