Player Matchup

Skadi
Skadi
Awootistic
Skadi
Level 9
God Stats
2W - 4L
1,463 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 1
Khepri
Khepri
GhostlyTobs
Khepri
Level 107
God Stats
2W - 2L
1,542 SR
Queue Stats
45W - 77L
1,331 Elo+
Party 1
Hercules
Hercules
SussySauce
Hercules
Level 43
God Stats
1W - 4L
1,570 SR
Queue Stats
19W - 35L
1,338 Elo+
Party 1
Team Averages
Level 53
1,525 SR
1,366 Elo+

VS

Team Averages
Level 75
1,366 SR
1,477 Elo+
Fafnir
Fafnir
DinoGamer9876321
Fafnir
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 62L
1,463 Elo+
Party 2
Bastet
Bastet
Madara AD
Bastet
Level 119
God Stats
24W - 15L
1,526 SR
Queue Stats
260W - 242L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
boomtarattarat
Baron Samedi
Level 16
God Stats
3W - 7L
1,071 SR
Queue Stats
20W - 29L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 5 / 1
12,408
591
16,505
21,758
10,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
18
0 / 2 / 8
13,052
622
7,349
20,912
31,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
SussySauce
Hercules
17
2 / 2 / 5
12,166
579
13,685
24,323
27,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
14,787
704
11,515
22,407
33,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Madara AD
Bastet
19
2 / 0 / 7
13,448
640
21,356
19,817
11,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
boomtarattarat
Baron Samedi
19
5 / 5 / 4
14,177
675
27,073
16,757
10,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
9
9
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
6
5
1
1.3
W
2
3
7
1.83
L
Khepri
0
2
8
2
W
Bastet
Madara AD
Bastet
2
0
7
5.5
L
Hercules
SussySauce
Hercules
2
2
5
2.25
W
Baron Samedi
boomtarattarat
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
59,944
66,993
Taken
58,981
69,765
Mitigated
55,173
14,149
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
16,505
10,799
56
1,323
21,758
10,624
0
12,942
8,816
0
44,829
W
11,515
4,223
0
6,258
22,407
33,656
394
3,309
18,541
26,705
0
L
Khepri
7,349
723
1,468
6,780
20,912
31,421
0
11,692
9,220
34,378
0
W
Bastet
Madara AD
Bastet
21,356
3,837
0
6,907
19,817
11,178
2,311
1,924
17,551
0
82,520
L
Hercules
SussySauce
Hercules
13,685
4,407
0
4,522
24,323
27,720
0
13,999
10,324
0
30,193
W
Baron Samedi
boomtarattarat
Baron Samedi
27,073
934
3,338
4,853
16,757
10,339
379
3,318
13,185
69,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
42,412
184
Minions Killed
200
3
Camps Cleared
13
996,622
Distance Traveled
1,200,681
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,408
591
73
3
2
319,704
0
W
Fafnir
14,787
704
21
1
3
393,391
6
L
Khepri
13,052
622
53
3
0
342,849
4
W
Bastet
13,448
640
88
4
6
457,040
5
L
Hercules
12,166
579
58
3
1
334,069
2
W
Baron Samedi
14,177
675
91
4
4
350,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role