Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Aksecnarf
Anhur
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 176L
1,464 Elo+
Solo
Izanami
Izanami
Your_Pet_Worm
Izanami
Level 110
God Stats
0W - 2L
1,499 SR
Queue Stats
66W - 90L
1,326 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,458 Elo+

VS

Team Averages
Level 61
1,533 SR
1,373 Elo+
Vulcan
Vulcan
Dom3d
Vulcan
Level 42
God Stats
1W - 1L
1,236 SR
Queue Stats
52W - 48L
1,399 Elo+
Solo
Awilix
Awilix
MachineQuill IG
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 93L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
PimpinPeanut
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
TipsyHare117
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,441 Elo+
Party 2
Sol
Sol
trahmillionaie
Sol
Level 126
God Stats
11W - 2L
1,929 SR
Queue Stats
225W - 255L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 5 / 9
10,303
687
21,755
16,433
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
 
Shiva
17
4 / 6 / 9
10,170
678
8,975
24,030
27,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
 
Jing Wei
17
2 / 4 / 8
10,008
667
10,103
17,940
9,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Aksecnarf
Anhur
17
4 / 5 / 10
10,725
715
9,316
17,365
9,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
18
5 / 5 / 7
11,471
765
14,316
16,041
8,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dom3d
Vulcan
18
4 / 2 / 10
10,830
722
14,071
8,152
4,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 4 / 8
12,705
847
20,917
19,237
14,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
PimpinPeanut
Zhong Kui
16
5 / 4 / 11
10,721
715
11,887
14,791
10,927
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TipsyHare117
Baron Samedi
18
3 / 7 / 16
10,993
733
19,187
22,413
12,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 17
10,613
708
14,110
15,783
7,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
17
Kills
25
25
Deaths
18
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
9
1.3
L
Shiva
 
Shiva
4
6
9
1.42
L
Jing Wei
 
Jing Wei
2
4
8
1.5
L
Anhur
Aksecnarf
Anhur
4
5
10
1.8
W
Vulcan
Dom3d
Vulcan
4
2
10
4.5
W
11
4
8
3.75
W
Zhong Kui
PimpinPeanut
Zhong Kui
5
4
11
2.63
W
Baron Samedi
TipsyHare117
Baron Samedi
3
7
16
1.57
L
Izanami
5
5
7
1.7
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,465
Damage
80,172
91,809
Taken
80,376
64,239
Mitigated
49,591
25,240
Healing
39,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,755
1,781
1,809
3,351
16,433
9,242
0
10,315
6,118
48,326
0
L
Shiva
 
Shiva
8,975
1,077
916
2,486
24,030
27,821
171
17,034
6,996
0
22,210
L
Jing Wei
 
Jing Wei
10,103
6,886
2,975
3,094
17,940
9,382
1,437
12,942
4,998
0
17,355
L
Anhur
Aksecnarf
Anhur
9,316
2,667
1,976
3,354
17,365
9,316
1,303
10,467
6,898
0
15,754
W
Vulcan
Dom3d
Vulcan
14,071
2,892
2,655
1,981
8,152
4,383
742
2,966
5,186
29,789
0
W
20,917
9,692
1,364
3,858
19,237
14,939
1,065
4,548
14,689
0
43,710
W
Zhong Kui
PimpinPeanut
Zhong Kui
11,887
3,197
1,196
1,689
14,791
10,927
2,618
2,738
12,053
20,126
0
W
Baron Samedi
TipsyHare117
Baron Samedi
19,187
1,509
8,023
8,587
22,413
12,261
1,536
5,606
16,807
32,349
0
L
Izanami
14,316
9,375
2,682
2,597
16,041
8,478
1,818
8,497
7,544
0
31,173
W
14,110
2,192
1,254
8,465
15,783
7,081
1,848
5,897
9,886
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
55,862
156
Minions Killed
151
0
Camps Cleared
0
1,255,792
Distance Traveled
1,383,658
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,303
687
62
4
0
227,127
0
L
Shiva
10,170
678
26
2
0
249,920
1
L
Jing Wei
10,008
667
15
1
0
267,963
1
L
Anhur
10,725
715
13
1
0
259,278
1
W
Vulcan
10,830
722
44
3
0
295,714
1
W
Awilix
12,705
847
32
2
0
297,091
0
W
Zhong Kui
10,721
715
23
2
0
220,192
0
W
Baron Samedi
10,993
733
30
2
0
259,375
0
L
Izanami
11,471
765
40
3
0
251,504
3
W
Sol
10,613
708
22
1
0
311,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role