Player Matchup

The Morrigan
The Morrigan
AhCheekyBaka
The Morrigan
Level 157
God Stats
0W - 1L
1,305 SR
Queue Stats
46W - 40L
1,662 Elo+
Party 1
Thanatos
Thanatos
Cudabear70
Thanatos
Level 15
God Stats
0W - 2L
1,526 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Bacchus
Bacchus
ΩGhostOfSpartaΩ
Bacchus
Level 127
God Stats
1W - 1L
1,464 SR
Queue Stats
59W - 55L
1,643 Elo+
Party 1
Team Averages
Level 100
1,432 SR
1,657 Elo+

VS

Team Averages
Level 121
1,504 SR
1,563 Elo+
Hercules
Hercules
Baefin
Hercules
Level 154
God Stats
14W - 9L
1,686 SR
Queue Stats
222W - 185L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wallstreet
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,482 Elo+
Party 2
Nox
Nox
uxtwyxu
Nox
Level 84
God Stats
1W - 1L
1,325 SR
Queue Stats
31W - 24L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AhCheekyBaka
The Morrigan
14
2 / 7 / 2
9,587
639
10,109
10,382
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Cudabear70
Thanatos
12
3 / 10 / 2
9,155
610
6,382
16,792
7,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 5
9,026
602
7,528
14,322
25,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baefin
Hercules
17
8 / 0 / 12
12,125
808
13,899
18,286
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Wallstreet
Tsukuyomi
16
7 / 5 / 10
11,243
750
10,604
12,743
6,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
17
8 / 1 / 13
11,633
776
8,543
5,703
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
23
23
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AhCheekyBaka
The Morrigan
2
7
2
0.43
W
Hercules
Baefin
Hercules
8
0
12
14
L
Thanatos
Cudabear70
Thanatos
3
10
2
0.4
W
Tsukuyomi
Wallstreet
Tsukuyomi
7
5
10
2.4
W
Nox
8
1
13
14.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
33,046
41,496
Taken
36,732
36,883
Mitigated
29,110
3,768
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AhCheekyBaka
The Morrigan
10,109
2,325
0
103
10,382
4,464
0
2,104
8,131
34,942
2,704
W
Hercules
Baefin
Hercules
13,899
4,406
0
6,994
18,286
20,146
94
6,385
11,541
0
42,463
L
Thanatos
Cudabear70
Thanatos
6,382
2,004
0
2,804
16,792
7,196
0
4,461
12,019
0
10,096
W
Tsukuyomi
Wallstreet
Tsukuyomi
10,604
2,441
0
734
12,743
6,138
208
6,623
5,863
0
39,938
W
Nox
8,543
577
0
250
5,703
2,826
1,536
2,300
3,337
30,284
0
L
7,528
730
0
861
14,322
25,223
0
2,507
11,396
31,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
35,001
128
Minions Killed
164
6
Camps Cleared
7
719,238
Distance Traveled
778,179
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,587
639
70
5
4
226,431
4
W
Hercules
12,125
808
63
4
2
285,998
1
L
Thanatos
9,155
610
10
1
1
216,009
0
W
Tsukuyomi
11,243
750
56
4
4
266,407
1
W
Nox
11,633
776
45
3
1
225,774
1
L
Bacchus
9,026
602
48
3
1
276,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role