Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Alder88
Skadi
Level 25
God Stats
4W - 0L
1,793 SR
Queue Stats
17W - 16L
1,491 Elo+
Party 1
Anubis
Anubis
MUGEN99
Anubis
Level 48
God Stats
5W - 3L
1,543 SR
Queue Stats
170W - 130L
1,681 Elo+
Party 2
King Arthur
King Arthur
Quinttero
King Arthur
Level 87
God Stats
8W - 6L
1,621 SR
Queue Stats
286W - 241L
1,635 Elo+
Party 2
Ao Kuang
Ao Kuang
Winger52
Ao Kuang
Level 128
God Stats
8W - 1L
1,608 SR
Queue Stats
112W - 97L
1,565 Elo+
Party 1
Team Averages
Level 72
1,613 SR
1,574 Elo+

VS

Team Averages
Level 109
1,412 SR
1,547 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
NotScoobz
Guan Yu
Level 114
God Stats
0W - 2L
1,261 SR
Queue Stats
127W - 119L
1,549 Elo+
Party 3
Xing Tian
Xing Tian
emd2519
Xing Tian
Level 106
God Stats
4W - 5L
1,512 SR
Queue Stats
293W - 251L
1,544 Elo+
Party 3
Hachiman
Hachiman
iviolateponies
Hachiman
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
415W - 367L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 2 / 1
7,430
572
4,497
11,915
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Alder88
Skadi
11
1 / 2 / 3
6,850
527
7,042
7,605
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MUGEN99
Anubis
12
1 / 1 / 4
7,421
571
6,631
6,349
2,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Quinttero
King Arthur
13
4 / 1 / 2
7,770
598
8,256
11,159
7,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Winger52
Ao Kuang
11
5 / 3 / 1
7,276
560
6,860
15,350
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 4
6,319
486
5,274
5,093
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
0 / 5 / 2
6,039
465
2,888
11,325
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
NotScoobz
Guan Yu
12
1 / 2 / 2
6,586
507
4,091
8,798
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
emd2519
Xing Tian
11
2 / 1 / 5
7,353
566
7,053
11,402
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
10
4 / 4 / 0
6,831
525
8,149
11,617
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
8
9
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
1
1.75
L
Merlin
 
Merlin
1
2
4
1.5
L
Mercury
 
Mercury
0
5
2
0.2
W
Skadi
Alder88
Skadi
1
2
3
1.25
W
Anubis
MUGEN99
Anubis
1
1
4
3
L
Guan Yu
NotScoobz
Guan Yu
1
2
2
1
W
King Arthur
Quinttero
King Arthur
4
1
2
5
W
Ao Kuang
Winger52
Ao Kuang
5
3
1
1.83
L
Xing Tian
emd2519
Xing Tian
2
1
5
4.5
L
Hachiman
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
27,455
52,378
Taken
48,235
25,503
Mitigated
23,118
18,342
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,497
825
0
5,961
11,915
5,205
290
2,159
9,718
0
55,098
L
Merlin
 
Merlin
5,274
536
0
625
5,093
1,610
0
879
4,214
36,375
0
L
Mercury
 
Mercury
2,888
1,039
0
630
11,325
3,708
0
1,607
9,718
0
38,032
W
Skadi
Alder88
Skadi
7,042
3,709
0
250
7,605
2,237
1,338
2,249
5,356
0
41,592
W
Anubis
MUGEN99
Anubis
6,631
1,402
0
4,208
6,349
2,957
628
1,534
4,589
51,463
0
L
Guan Yu
NotScoobz
Guan Yu
4,091
390
182
2,203
8,798
7,033
0
5,072
3,726
0
39,024
W
King Arthur
Quinttero
King Arthur
8,256
1,105
0
2,368
11,159
7,038
0
2,275
8,817
0
57,007
W
Ao Kuang
Winger52
Ao Kuang
6,860
1,378
965
4,590
15,350
8,066
0
4,110
11,240
24,929
0
L
Xing Tian
emd2519
Xing Tian
7,053
971
0
3,428
11,402
6,728
210
3,540
7,862
22,383
0
L
Hachiman
8,149
6,254
0
3,316
11,617
4,039
1,224
2,393
9,224
0
46,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
33,128
390
Minions Killed
286
0
Camps Cleared
0
1,310,147
Distance Traveled
1,219,863
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,430
572
113
9
0
306,063
7
L
Merlin
6,319
486
62
5
0
217,074
7
L
Mercury
6,039
465
64
5
0
267,403
2
W
Skadi
6,850
527
65
5
0
245,630
0
W
Anubis
7,421
571
84
6
0
217,634
2
L
Guan Yu
6,586
507
63
5
0
247,247
0
W
King Arthur
7,770
598
89
7
0
289,636
2
W
Ao Kuang
7,276
560
39
3
0
251,184
1
L
Xing Tian
7,353
566
32
2
0
264,500
2
L
Hachiman
6,831
525
65
5
0
223,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role