Player Matchup

Sun Wukong
Sun Wukong
Aaron115
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,431 Elo+
Party 3
Bakasura
Bakasura
AceWinteRush
Bakasura
Level 90
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 1
Chronos
Chronos
BAALBAPHO
Chronos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,327 Elo+
Party 3
Bastet
Bastet
LegendaryPrime7
Bastet
Level 105
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 1
Ravana
Ravana
tidus25
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,402 Elo+

VS

Team Averages
Level 105
1,587 SR
1,562 Elo+
Cernunnos
Cernunnos
BigCerb
Cernunnos
Level 115
God Stats
7W - 2L
1,479 SR
Queue Stats
306W - 235L
1,580 Elo+
Party 2
Ares
Ares
MissSlugger
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 124L
1,541 Elo+
Party 2
Persephone
Persephone
Osmèth
Persephone
Level 61
God Stats
6W - 5L
1,607 SR
Queue Stats
407W - 359L
1,565 Elo+
Party 2
Scylla
Scylla
SweetLindir
Scylla
Level 160
God Stats
13W - 10L
1,639 SR
Queue Stats
487W - 436L
1,561 Elo+
Party 2
Xing Tian
Xing Tian
ddm1870
Xing Tian
Level 160
God Stats
4W - 2L
1,710 SR
Queue Stats
221W - 168L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aaron115
Sun Wukong
16
3 / 6 / 5
9,761
697
11,688
20,183
20,243
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
AceWinteRush
Bakasura
17
2 / 7 / 6
9,095
650
7,116
15,764
12,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
BAALBAPHO
Chronos
14
2 / 8 / 3
8,320
594
9,217
15,688
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 6
8,339
596
11,357
17,422
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
tidus25
Ravana
16
4 / 10 / 2
10,265
733
5,604
16,431
13,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigCerb
Cernunnos
20
14 / 4 / 13
12,393
885
25,353
19,237
10,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 18
10,716
765
6,262
17,351
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Osmèth
Persephone
18
7 / 1 / 26
11,420
816
12,819
8,951
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
20
5 / 0 / 25
11,350
811
14,880
9,559
5,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ddm1870
Xing Tian
17
7 / 4 / 28
11,723
837
15,150
21,474
25,266
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
12
Kills
38
38
Deaths
12
22
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aaron115
Sun Wukong
3
6
5
0.92
L
Bakasura
AceWinteRush
Bakasura
2
7
6
0.71
L
Chronos
BAALBAPHO
Chronos
2
8
3
0.44
W
Cernunnos
BigCerb
Cernunnos
14
4
13
5.13
L
1
7
6
0.57
W
5
3
18
4.67
W
Persephone
Osmèth
Persephone
7
1
26
20
W
Scylla
5
0
25
17.5
W
Xing Tian
ddm1870
Xing Tian
7
4
28
5.25
L
Ravana
tidus25
Ravana
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
74,464
85,488
Taken
76,572
60,902
Mitigated
65,297
12,998
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aaron115
Sun Wukong
11,688
1,966
311
3,530
20,183
20,243
0
9,948
10,235
0
28,534
L
Bakasura
AceWinteRush
Bakasura
7,116
2,583
0
1,664
15,764
12,768
0
6,490
9,274
0
7,710
L
Chronos
BAALBAPHO
Chronos
9,217
1,387
1,474
1,122
15,688
7,066
0
10,875
4,813
20,755
0
W
Cernunnos
BigCerb
Cernunnos
25,353
11,004
1,287
5,349
19,237
10,392
4,694
1,030
17,539
0
53,144
L
11,357
2,194
0
2,785
17,422
7,542
0
12,114
5,308
0
20,785
W
6,262
298
551
1,506
17,351
19,756
526
1,971
15,295
8,955
0
W
Persephone
Osmèth
Persephone
12,819
941
542
2,061
8,951
4,794
1,317
1,075
7,875
31,811
0
W
Scylla
14,880
1,295
2,470
3,192
9,559
5,089
1,833
1,134
8,080
38,610
0
W
Xing Tian
ddm1870
Xing Tian
15,150
1,050
3,498
5,390
21,474
25,266
57
4,007
17,108
22,431
0
L
Ravana
tidus25
Ravana
5,604
963
1,084
1,028
16,431
13,283
0
9,684
6,747
0
12,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
57,602
99
Minions Killed
174
0
Camps Cleared
0
1,086,981
Distance Traveled
1,297,323
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,761
697
16
1
0
230,286
0
L
Bakasura
9,095
650
14
1
0
223,270
4
L
Chronos
8,320
594
19
1
0
206,539
3
W
Cernunnos
12,393
885
65
5
0
209,798
1
L
Bastet
8,339
596
29
2
0
238,705
0
W
Ares
10,716
765
1
0
0
237,239
2
W
Persephone
11,420
816
42
3
0
273,999
1
W
Scylla
11,350
811
52
4
0
290,953
2
W
Xing Tian
11,723
837
14
1
0
285,334
0
L
Ravana
10,265
733
21
2
0
188,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role