Player Matchup

Arachne
Arachne
Gold I
BroStopplease
Arachne
Gold I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,888 MMR
Party 2
Horus
Horus
Platinum V
Cweamie
Horus
Platinum V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,930 MMR
Party 2
Medusa
Medusa
Diamond V
Misanthroptomist
Medusa
Diamond V
Level 153
God Stats
3W - 7L
1,477 SR
Queue Stats
417W - 412L
2,084 MMR
Solo
Awilix
Awilix
Diamond IV
Pharaoh III
Awilix
Diamond IV
Level 159
God Stats
0W - 2L
1,341 SR
Queue Stats
300W - 294L
2,130 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
YOUNG DAHDAH
Baron Samedi
Diamond III
Level 140
God Stats
26W - 18L
1,661 SR
Queue Stats
435W - 442L
2,146 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,496 SR
2,036 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,547 SR
2,087 MMR
Hun Batz
Hun Batz
Diamond IV
Luci_Morninstar
Hun Batz
Diamond IV
Level 149
God Stats
3W - 4L
1,538 SR
Queue Stats
205W - 197L
2,107 MMR
Party 1
Geb
Geb
Platinum III
NavSuperFan
Geb
Platinum III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
2,108 MMR
Party 3
Shiva
Shiva
Platinum I
RedPandaDoooD
Shiva
Platinum I
Level 147
God Stats
9W - 4L
1,726 SR
Queue Stats
142W - 119L
1,993 MMR
Solo
Neith
Neith
Diamond V
Trunks TI
Neith
Diamond V
Level 151
God Stats
3W - 2L
1,344 SR
Queue Stats
81W - 67L
2,213 MMR
Party 3
Olorun
Olorun
Diamond IV
nullaDuo
Olorun
Diamond IV
Level 154
God Stats
4W - 1L
1,628 SR
Queue Stats
205W - 199L
2,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
3 / 4 / 7
12,338
475
12,611
32,287
22,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Cweamie
Horus
17
1 / 5 / 7
11,683
449
10,309
26,728
37,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 5 / 2
12,914
497
13,237
25,460
11,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
19
4 / 9 / 7
12,804
492
18,033
26,278
12,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
YOUNG DAHDAH
Baron Samedi
20
8 / 5 / 5
13,620
524
25,746
20,655
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Jing WeiKing ArthurMercury

VS

Bans
BakasuraKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 4 / 9
15,126
582
23,369
24,010
11,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 1 / 19
13,400
515
12,439
25,406
29,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 3 / 4
15,151
583
30,408
33,643
43,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Trunks TI
Neith
20
6 / 3 / 4
14,091
542
15,338
14,042
7,013
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
nullaDuo
Olorun
20
6 / 7 / 8
14,328
551
17,106
25,248
12,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
18
Kills
28
28
Deaths
18
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
4
7
1.63
L
Horus
Cweamie
Horus
1
5
7
0.9
W
Hun Batz
10
4
9
3.63
L
2
5
2
0.6
W
1
1
19
10.5
L
Awilix
4
9
7
0.83
W
5
3
4
2.33
W
Neith
Trunks TI
Neith
6
3
4
2.67
L
Baron Samedi
YOUNG DAHDAH
Baron Samedi
8
5
5
2.1
W
Olorun
nullaDuo
Olorun
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,936
Damage
98,660
131,408
Taken
122,349
96,184
Mitigated
103,840
34,556
Healing
34,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,611
5,399
2,539
10,291
32,287
22,915
0
9,218
23,069
18,909
35,072
L
Horus
Cweamie
Horus
10,309
5,215
1,239
7,499
26,728
37,402
0
2,791
23,937
0
73,666
W
Hun Batz
23,369
8,353
0
5,834
24,010
11,625
3,960
4,494
19,386
0
149,101
L
13,237
4,706
0
2,546
25,460
11,873
0
9,054
16,406
0
125,759
W
12,439
2,048
0
2,514
25,406
29,104
370
7,985
17,293
37,416
0
L
Awilix
18,033
7,789
0
2,230
26,278
12,093
438
3,714
21,473
0
121,473
W
30,408
4,799
752
12,848
33,643
43,967
285
7,180
25,495
0
131,453
W
Neith
Trunks TI
Neith
15,338
4,303
0
3,123
14,042
7,013
3,183
2,935
11,107
0
112,512
L
Baron Samedi
YOUNG DAHDAH
Baron Samedi
25,746
1,523
4,203
4,009
20,655
11,901
74
4,768
15,887
108,317
0
W
Olorun
nullaDuo
Olorun
17,106
9,503
1,652
7,451
25,248
12,131
8,448
8,238
17,010
119,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,359
Gold Earned
72,096
679
Minions Killed
728
0
Camps Cleared
0
2,330,147
Distance Traveled
2,464,059
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,338
475
62
2
0
523,535
4
L
Horus
11,683
449
127
5
0
465,760
2
W
Hun Batz
15,126
582
164
6
0
536,680
4
L
Medusa
12,914
497
172
7
0
416,167
4
W
Geb
13,400
515
42
2
0
547,537
11
L
Awilix
12,804
492
160
6
0
476,810
2
W
Shiva
15,151
583
187
7
0
508,820
4
W
Neith
14,091
542
170
7
0
449,178
5
L
Baron Samedi
13,620
524
158
6
0
447,875
2
W
Olorun
14,328
551
165
6
0
421,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role